The Shrouded Isle (2017-12-12)

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The Shrouded Isle (2017-12-12)

Post by Shinkansen » Mon Dec 11, 2017 7:13 pm

Simple table for The Shrouded Isle, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Tested game version V2.1 32-bit. May work on other versions.

2. GameManager.
"Resources Set to Massive?" sets resources to massive.
"Family Set to Massive?" sets Family Approval and Inquiries to massive.
"Contagion Set to Removed?" sets Contagion to removed.
Shinkansen The Shrouded Isle V1000.CT
(57.36 KiB) Downloaded 50 times

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