Subnautica

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SunBeam
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Re: Subnautica

Post by SunBeam »

I honestly train whatever I feel like doesn't diminish the gameplay fun. Usually god and ammo in most games. But there are fuckwads who can't even take the time to finish a game properly and feel some sense of accomplishment. Nah, they just need hacks to get done with it fast, get all achievements and satisfy their "I give a fuck" OCD. And all of this for what? Just to feel nice and fluffy inside you've added 1 more game to the list of games player in your lifetime? Fuck women. That's a better approach to the "adding stars to your belt" logic.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Sauce
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Re: Subnautica

Post by Sauce »

That's why I'm glad Steam Achievements don't count for anything at all, if I finish a game, it is because I enjoyed playing it. If I cheated playing it, it is because the cheating enhanced my enjoyment of playing it.

If I wanted to get an achievement I'm completely stuck on for some reason, the steam console is always available.

sniforge
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Re: Ignore Craft Requirement does not work

Post by sniforge »

fantomas wrote:
Thu Dec 20, 2018 6:58 pm
sniforge wrote:
Thu Dec 20, 2018 6:28 pm
pointless...
Your post either, I want to say. Usually I never react to this kind of easy criticism and you know what? I still will not. If it is so pointless to you so just do not use it and go away.

https://youtu.be/9yd7sorNTw4
Are you stupid or something ? this was the entire comment " Ignore Craft Requirement Does not work, Even tho you can find multiple people complaining about it on every single page here the OP keeps saying it does work.... pointless... "

not just "pointless" What is pointless is all the people telling you it does not work... and you keep saying it does when it does not. pure and simple a few work. some player pointers crash the game the ignore crafting checks but does nothing ingame... the x5 does not even check. And if it were only me saying this yes you could say its BS ... but all you have to do is read the other comments yourself.. quite a few saying the same thing. Now i dont get why your getting pissy at the comment and quoting only " pointless" for some weird reason... And if this is just some kinda trolling you are doing... i was going to say its a poor one but i from this reply i guess it worked...

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SunBeam
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Re: Subnautica

Post by SunBeam »

^ Are you aware NOT everyone here plays the same fucking game version? Why? Various reasons; first one being MONEY. So: Steam, Epic Games, cracked, old versions and so on. If you fucks would understand not everything can be trained with ONE SINGLE AOB, you'd do something more than just playing. This forum is all about contributing. "It doesn't work for me" isn't going to help anyone WITHOUT DETAILING WHAT YOU DID more than "I just tried to enable it and nothing", "it crashes for me". Where are you at, what are you doing, which map, which instance, which level, what are you using, what have you tested this with and so on. Repetitions, so you get it from every angle of the god damn English language.

Here, a cookie, for being the lawyer of the "this script doesn't work" lazy folk.

Enjoy.

sniforge
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Re: Subnautica

Post by sniforge »

SunBeam wrote:
Fri Dec 21, 2018 7:28 pm
^ Are you aware NOT everyone here plays the same fucking game version? Why? Various reasons; first one being MONEY. So: Steam, Epic Games, cracked, old versions and so on. If you fucks would understand not everything can be trained with ONE SINGLE AOB, you'd do something more than just playing. This forum is all about contributing. "It doesn't work for me" isn't going to help anyone WITHOUT DETAILING WHAT YOU DID more than "I just tried to enable it and nothing", "it crashes for me". Where are you at, what are you doing, which map, which instance, which level, what are you using, what have you tested this with and so on. Repetitions, so you get it from every angle of the god damn English language.

Here, a cookie, for being the lawyer of the "this script doesn't work" lazy folk.

Enjoy.
If someone is running the game on the epic store or cracked they wouldn't come here saying it does not work... if some do ( which i guess the number is so small its insignificant ) they would say it... The fact remains most complaints were from people playing it on steam... now the one thing that actually maters is whether they are playing vanilla or modded...

Gvaz
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Re: Subnautica

Post by Gvaz »

Anyone got an update for v61951 ? That's the latest Epic version

Keitay
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Re: Subnautica

Post by Keitay »

Hey guys "ignore craft request" doesn't work with Mods. (On the game without mods everything is Ok) How can I fix it?
[Link]

Yojimbo
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Re: Subnautica

Post by Yojimbo »

thank you for your work on this!!

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totalabyss
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Re: Subnautica

Post by totalabyss »

Does this table work with the new expantion below zero?

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fantomas
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Re: Subnautica

Post by fantomas »

totalabyss wrote:
Sat Feb 02, 2019 2:14 am
Does this table work with the new expantion below zero?
viewtopic.php?f=4&t=8638

-- Edit --

The cheat table has been updated to support the latest e62082 update - Like for SubnauticaZero's cheat table, 'Ignore Craft Requirement' script will also unlock all buildable recipes in Fabricator.

As reminder, the cheat table has been made on steam game + SSE. Steam users will probably have to edit some scripts to make them work on steam.

Impala
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Re: Subnautica

Post by Impala »

fantomas wrote:
Sat Feb 02, 2019 8:17 am
totalabyss wrote:
Sat Feb 02, 2019 2:14 am
Does this table work with the new expantion below zero?
http://fearlessrevolution.com/viewtopic.php?f=4&t=8638

-- Edit --

The cheat table has been updated to support the latest e62082 update - Like for SubnauticaZero's cheat table, 'Ignore Craft Requirement' script will also unlock all buildable recipes in Fabricator.

As reminder, the cheat table has been made on steam game + SSE. Steam users will probably have to edit some scripts to make them work on steam.
Ignore craft crashes game, it would be much appreciated if you updated the table and added the features below zero has :)

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fantomas
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Re: Subnautica

Post by fantomas »

ImpalaPUA wrote:
Sun Dec 22, 2019 2:07 am
Ignore craft crashes game, it would be much appreciated if you updated the table and added the features below zero has :)
Ok, I'll take a look ;)

Impala
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Re: Subnautica

Post by Impala »

Working no craft req script, edited fantomas

Copy below text and paste in main screen of cheat engine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>49</ID>
      <Description>"Ignore Craft Requirement"</Description>
      <LastState Activated="1"/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>// Game: Subnautica
// Version: Early Access Jan-2018 59783

[ENABLE]
TechData:GetIngredient+33:
  db 90 90

//unlock all buildable recipes in Fabricator
KnownTech:Contains:
  ret

[DISABLE]
TechData:GetIngredient+33:
  db 7D 0C
//jnl TechData:GetIngredient+32

//unlock all buildabled recipes in Fabricator
KnownTech:Contains:
  push ebp
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

No craft req without unlocking every recipe

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>49</ID>
      <Description>"Ignore Craft Requirement"</Description>
      <LastState Activated="1"/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>// Game: Subnautica
// Version: Early Access Jan-2018 59783

[ENABLE]
TechData:GetIngredient+33:
  db 90 90

//unlock all buildable recipes in Fabricator
//KnownTech:Contains:
//  ret

[DISABLE]
TechData:GetIngredient+33:
  db 7D 0C
//jnl TechData:GetIngredient+32

//unlock all buildabled recipes in Fabricator
//KnownTech:Contains:
//  push ebp
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Inf fab power

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>52</ID>
      <Description>"Inf Fabricator Power"</Description>
      <LastState Activated="1"/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>// Game: Subnautica
// Version: Early Access Jan-2018 59783

[ENABLE]
PowerSource:ModifyPower+15b:
  movss [rdi+20],xmm2

[DISABLE]
PowerSource:ModifyPower+15b:
  movss [rdi+20],xmm5
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Impala
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Re: Subnautica

Post by Impala »

I updated scripts that I use, some are missing
Attachments
Subnautica.CT
(49.41 KiB) Downloaded 114 times

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fantomas
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Re: Subnautica

Post by fantomas »

Table updated to support the build e63461 from Dec 12, 2019.
Table uses aobscanregion method which should improve the compatibility with other systems.

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