Spellforce 3 Steam (GM and More) 2018-Feb-08

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gentlemen143
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Re: Spellforce 3 Steam (GM and More) 2017-Dec-13

Post by gentlemen143 » Sat Dec 23, 2017 3:38 pm


*NB:
Codex/3DM/ALi213 = Steam Release

[/quote]

Vee, so sad till now no cheat table available for instant unit production for player, it is available on the other sites trainer but need to pay.

I believe it can be configured on the spell force 3 config files but don't know exactly the script name.

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Re: Spellforce 3 Steam (GM and More) 2017-Dec-13

Post by Vee_ » Sat Dec 23, 2017 3:49 pm

gentlemen143 wrote:
Sat Dec 23, 2017 3:38 pm

Vee_ wrote:
Mon Dec 18, 2017 8:30 am

*NB:
Codex/3DM/ALi213 = Steam Release
Vee, so sad till now no cheat table available for instant unit production for player, it is available on the other sites trainer but need to pay.

I believe it can be configured on the spell force 3 config files but don't know exactly the script name.
AFAIK, value like population and production time is bound to "something" that is (maybe) encrypted. Besides, using those future will break the fun :lol: (for me at least)
and those trainers, i don't know can't complain anything about trainers, but sometimes using bad coded trainer (even it's "premium") could crash the game :?

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gentlemen143
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Re: Spellforce 3 Steam (GM and More) 2017-Dec-13

Post by gentlemen143 » Sun Dec 24, 2017 5:34 pm

Vee_ wrote:
Sat Dec 23, 2017 3:49 pm
gentlemen143 wrote:
Sat Dec 23, 2017 3:38 pm

Vee_ wrote:
Mon Dec 18, 2017 8:30 am

*NB:
Codex/3DM/ALi213 = Steam Release
Vee, so sad till now no cheat table available for instant unit production for player, it is available on the other sites trainer but need to pay.

I believe it can be configured on the spell force 3 config files but don't know exactly the script name.
AFAIK, value like population and production time is bound to "something" that is (maybe) encrypted. Besides, using those future will break the fun :lol: (for me at least)
and those trainers, i don't know can't complain anything about trainers, but sometimes using bad coded trainer (even it's "premium") could crash the game :?
Vee, i sent that request to

viewtopic.php?f=2&t=5693&sid=7a528f8285 ... bf77514e2c

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Vee_
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Re: Spellforce 3 Steam (GM and More) 2017-Dec-13

Post by Vee_ » Mon Dec 25, 2017 4:25 pm

gentlemen143 wrote:
Sun Dec 24, 2017 5:34 pm

Vee, i sent that request to

viewtopic.php?f=2&t=5693&sid=7a528f8285 ... bf77514e2c
yup noticed that :D
Good luck, i am trully sorry can't help you with instant unit build :roll:

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Re: Spellforce 3 Steam (GM and More) 2018-Feb-08

Post by Recifense » Thu Feb 08, 2018 4:35 pm

Hi guys,

I tried to post a table for version 1.31 yesterday, but I was not able to access this forum (it was offline). So I published the table at Patreon.

But now that the site is back, I added the table at the first post.

Cheers!
Status: Followin up

For Old Tables, PM or E-mail me.

10 years of Contribution (since March 2008)

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

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Re: Spellforce 3 Steam (GM and More) 2018-Feb-08

Post by Vee_ » Fri Feb 09, 2018 9:19 am

Recifense wrote:
Thu Feb 08, 2018 4:35 pm
Hi guys,

I tried to post a table for version 1.31 yesterday, but I was not able to access this forum (it was offline). So I published the table at Patreon.

But now that the site is back, I added the table at the first post.

Cheers!
Thanks mate :D

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gentlemen143
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Re: Spellforce 3 Steam (GM and More) 2018-Feb-08

Post by gentlemen143 » Fri Feb 09, 2018 11:46 am

Vee_ wrote:
Fri Feb 09, 2018 9:19 am
Recifense wrote:
Thu Feb 08, 2018 4:35 pm
Hi guys,

I tried to post a table for version 1.31 yesterday, but I was not able to access this forum (it was offline). So I published the table at Patreon.

But now that the site is back, I added the table at the first post.

Cheers!
Thanks mate :D
Thanks Reci, will i guess i can construct a unit instantly in this new version released.

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Re: Spellforce 3 Steam (GM and More) 2018-Feb-08

Post by deshke » Mon Feb 12, 2018 4:11 pm

is there a way to edit the talent/skill points ? i've saw them in two, two byte addresses - but they where constantly rewriten

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Re: Spellforce 3 Steam (GM and More) 2018-Feb-08

Post by dandiko » Sun Feb 18, 2018 5:14 pm

Thanks Recifense.

Just a small thing, it appears that the minimum resource does not work on the 1.31 version. For me at least.

Thanks

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