Tokyo Xanadu eX+

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zrasam
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Re: Tokyo Xanadu eX+

Post by zrasam » Sat Dec 09, 2017 3:12 am

zrasam wrote:
Sat Dec 09, 2017 3:02 am
I hope we can get infinite bonding points soon. I dont wanna replay this game multiple time to see all content. It feels cheap imo.
Sorry, it seems affinity points is bonding points. THANK YOU SO MUCH :)

zrasam
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Re: Tokyo Xanadu eX+

Post by zrasam » Sat Dec 09, 2017 3:28 am

Is there any way to unlock clear game costume / outfits in current playthrough? In Cold Steel someone managed to do it using item ID. But i dont know how to find them

DrummerIX
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Re: Tokyo Xanadu eX+

Post by DrummerIX » Sat Dec 09, 2017 4:13 am

I will work on more things tomorrow probably like items and things.

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cdtrico
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Re: Tokyo Xanadu eX+

Post by cdtrico » Sat Dec 09, 2017 7:54 am

Oh apparently Soul Level is this game's version of Affinity, unlocked during the Chapter 2 last Eclipse , which is then viewable by pressing Y (on controller) when viewing a character's status, it seems to be only a single bar so it's a lot more simple than in Cold Steel (where affinity was between different characters). Might not be tied to actual relationship level since you can increase soul level by doing Eclipses.

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Re: Tokyo Xanadu eX+

Post by nakint » Sat Dec 09, 2017 9:20 am

Plz add D-Gauge, EX Points.

tontsa00
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Re: Tokyo Xanadu eX+

Post by tontsa00 » Sat Dec 09, 2017 4:52 pm

Any change for "Edit Current/Max Bonding"

tontsa00
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Re: Tokyo Xanadu eX+

Post by tontsa00 » Sat Dec 09, 2017 9:22 pm

About that "Edit Current/Max Bonding" ?

Could we get it to table too soon ?

DrummerIX
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Re: Tokyo Xanadu eX+

Post by DrummerIX » Sat Dec 09, 2017 9:51 pm

I'm not able to do much to the table today as real life came up. I haven't played the game very far to even get bonding.

tontsa00
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Re: Tokyo Xanadu eX+

Post by tontsa00 » Sat Dec 09, 2017 10:21 pm

Ah sorry. didn't realize that "Affinity Point" is actually bonding points, was able to edit it, so thx for that. All is good :)

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Re: Tokyo Xanadu eX+

Post by KS212 » Sun Dec 10, 2017 6:59 am

One request for... science, yeah thassit... :P

Is it possible to make a code to unlock/ignore camera rotation limit in the status screen?

You know... for uh... science :P

tontsa00
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Re: Tokyo Xanadu eX+

Post by tontsa00 » Sun Dec 10, 2017 7:16 pm

!!!CAUTION!!! DO NOT USE Item Editor while in full screen mode, it will freeze your game

Anyone else experiencing this ?

Changed few items and alt+tabbed back to game ang game froze. Have to try with full screen windowed mode.

tontsa00
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Re: Tokyo Xanadu eX+

Post by tontsa00 » Sun Dec 10, 2017 8:24 pm

Any change for "edit soul points" ?

DrummerIX
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Re: Tokyo Xanadu eX+

Post by DrummerIX » Sun Dec 10, 2017 10:20 pm

tontsa00 wrote:
Sun Dec 10, 2017 8:24 pm
Any change for "edit soul points" ?
I believe they are near the other options in the character editor, but I need to play the game some more to fully unlock more stuff for me to look at. I will try to do that tonight or tomorrow. I came up with an Item ID list in the mean time.

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Re: Tokyo Xanadu eX+

Post by DrummerIX » Mon Dec 11, 2017 3:59 am

I had some more time to play today and came up with few more options. Not sure what else I will work on.

waltheeb
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Re: Tokyo Xanadu eX+

Post by waltheeb » Mon Dec 11, 2017 2:14 pm

DrummerIX wrote:
Mon Dec 11, 2017 3:59 am
I had some more time to play today and came up with few more options. Not sure what else I will work on.
thank you we appreciate your work
I suggest that you add Infinite material please... Inventory Editor only works with items tab

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