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Command & Conquer The First Decade Table Pack

Posted: Sun Dec 03, 2017 11:32 pm
by doeegberts
This is/was a collection of tables made by cheat_me for the First Decade compilation of C&C games, sans Zero Hour and Renegade. I don't believe he ever made a table for ZH. Renegade, I have no clue. These tables are of interest due to god mode first and foremost. Plus, reveal map for C&C95/RA1.

The tables are for the following games:

Command & Conquer ( 95 , Tiberian Dawn )
- invulnerability
- unlimited credits
- reveal map

Table is compatible with C&C95 1.06c rev 3 fanpatch. (Latest version at time of writing.)

Red Alert
- invulnerability
- unlimited credits
- 5000 power
- reveal map

Tiberian Sun w/ Firestorm
- invulnerability
- unlimited credits
- 5000 power
- turn of enemy power

Red Alert 2
- invulnerability
- unlimited credits
- 5000 power

Yuri's Revenge
- invulnerability
- unlimited credits
- 5000 power

Generals
- god
- hp_modifier

I'm going from memory, but I believe this only works with the TFD version of Generals. The .exe used to run a separate .dat file in the standard version of Generals/ZH, the .exe and .dat files were merged into a single executable in the TFD release. Or, the other way around. Point is, it won't work with non-TFD Generals.

All the other table's should work with non-TFD executables, given they're updated to the last official patch for their respective games.

Instructions for 'hp_modifier':

"First, check "god", leave "hp_modifier" unchecked.
Then during the game mission press:
shift+c - all units and buildings that are selected or are under the mouse cursor will become invulnerable
shift+z - any units that are under mouse cursor or selected will loose all their health. (useful to quickly kill enemies).
Be careful, once a unit gets invulnerable it cannot be affected with "shift+z" anymore. This prevents your own selected invulnerable units to loose their health in the battle."

With the exception of RA1, the tables work with the unofficial patch 1.03 for TFD. Vanilla TFD has RA1 at ver 2.00, which was the last official patch, and the table works with that version. The fanpatch is based on the 3.03 beta patch for RA1. I'm trying to update it to work with the latest fanpatch, 3.03p-Iran, but I'm a philistine when it comes to CE.

I assume anyone with half a clue could update the addresses to the correct ones in the scripts pretty quickly.

Re: Command & Conquer The First Decade Table Pack

Posted: Sat Dec 09, 2017 6:38 am
by doeegberts
I think I finally managed to update the Red Alert 1 table to work with 3.03p-Iran. I'll be doing a full test a little later, but until then I'll upload it here in case anyone wants to try it out.

Edit: Updated the table to delete leftover stuff.

Re: Command & Conquer The First Decade Table Pack

Posted: Thu Jan 16, 2020 12:03 am
by abcuvwdefxyz
Thank you very much for your work and sharing!

Command & Conquer The First Decade Table Pack

Posted: Fri Jun 12, 2020 7:49 am
by iMail
I know this is a old post, but is there any table thats works with tiberian sun and origin? This table with god mode units , breaks every time my system when using.

Re: Command & Conquer The First Decade Table Pack

Posted: Mon Nov 06, 2023 5:21 am
by bull375
Thank you for posting the CT for CnC Red Alert 3.03. Could you pls add quick build/fast build to the CT pls?. Thanks.