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Re: No Mans Sky (Steam)
Posted: Tue Apr 11, 2023 2:07 am
by Alexandra Moldovia
wickedcor wrote: ↑Fri Apr 07, 2023 10:42 am
Will this be updated for the Interceptor Update?
I hope so.
Re: No Mans Sky (Steam)
Posted: Sat May 06, 2023 3:22 am
by omni@
Which of CTs are currently working on actual version (4.23)?
Re: No Mans Sky (Steam)
Posted: Mon May 29, 2023 4:01 pm
by claudioz
Update?
Re: No Mans Sky (Steam)
Posted: Tue Jun 20, 2023 7:14 pm
by claudioz
Update pls
Re: No Mans Sky (Steam)
Posted: Thu Jun 22, 2023 2:45 pm
by XXXLuciusXXX
Update ?
Re: No Mans Sky (Steam)
Posted: Thu Jun 22, 2023 4:00 pm
by chrisreddot3
up
Re: No Mans Sky (Steam)
Posted: Fri Jun 23, 2023 12:59 pm
by Deepthroat
There nothing in this table that you can't already do in game with custom difficulty and/or mods, so instead of waiting for an update that might never come I suggest you all look for alternatives that won't actually make your game unstable.
There even a save editor that does more stuff than this table...
Re: No Mans Sky (Steam)
Posted: Sun Aug 27, 2023 10:32 pm
by dinoid
Deepthroat wrote: ↑Fri Jun 23, 2023 12:59 pm
There nothing in this table that you can't already do in game with custom difficulty and/or mods, so instead of waiting for an update that might never come I suggest you all look for alternatives that won't actually make your game unstable.
There even a save editor that does more stuff than this table...
I mean, to be honest I believe that it's way better to use a .CT instead of having to install mods, make them compatible, etc...
Also, trainers don't have the same features as the .CT. The save editor is not real time, it's a "Save Editor" as the name states.
Finally, the custom difficulty feels odd for me, I rather use a cheat table.
If anyone have the time we would appreciate an updated table.
Re: No Mans Sky (Steam)
Posted: Sun Aug 27, 2023 10:34 pm
by dinoid
Deepthroat wrote: ↑Fri Jun 23, 2023 12:59 pm
There nothing in this table that you can't already do in game with custom difficulty and/or mods, so instead of waiting for an update that might never come I suggest you all look for alternatives that won't actually make your game unstable.
There even a save editor that does more stuff than this table...
If you have any suggestion of a more complete trainer than "WeM**" or any decent "cheat mod" I would appreciate with all my heart!
Re: No Mans Sky (Steam)
Posted: Wed Aug 30, 2023 1:43 am
by Solgath
all i'm really after is a working gathering multi, the tables have them, just need an update, most mods i find that have this are outdated..
Re: No Mans Sky (Steam)
Posted: Tue Sep 05, 2023 10:22 pm
by YoucefHam
Re: No Mans Sky (Steam)
Posted: Fri Sep 08, 2023 3:11 pm
by KeiAlexandria
The King has return, thank you very much.
Re: No Mans Sky (Steam)
Posted: Thu Sep 21, 2023 11:12 am
by DemonSp3ed
There is an updated version of a table on nexus.
Re: No Mans Sky (Steam)
Posted: Thu Feb 22, 2024 7:05 pm
by claudioz
update pls
Re: No Mans Sky (Steam)
Posted: Fri Mar 22, 2024 2:31 am
by EvilSupahFly
DemonSp3ed wrote: ↑Thu Sep 21, 2023 11:12 am
There is an updated version of a table on nexus.
Any news on an updated .CT for Omega?