Nioh: Complete Edition

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LCHLH
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Re: Nioh: Complete Edition

Post by LCHLH » Tue Nov 14, 2017 5:26 pm

SenorPlebeian wrote:
Tue Nov 14, 2017 3:52 pm
Looks like last patch also broke the last equipment/last selected item scripts. Here's dec's table with an update added in to those two scripts. Also added in thedown1's address offset he discovered.
And yeah just a heads up, I'm using the Steam version as well, hopefully this one works across the board this time around.
In your latest table, the "Last Selected Item" options don't activate. I have the latest Steam version of the game, and of CE.
In the previous table (v3 with 3 selected item options), only the first 2 worked, and this is the one I'm currently using:
Show

Code: Select all

{ Game   : nioh.exe
  Version: 
  Date   : 2017-11-12
  Author : SenorPlebeian

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(FINDITEM,nioh.exe,8B 17 48 89 5C 24 30 48 8B 48 20 41 83 C8 FF 48 8B 99 28 04 00 00 48 8B 0D 95) // should be unique
alloc(newmem,$1000,"nioh.exe"+8EF48E)
alloc(itembase, 8)
registersymbol(itembase)
label(code)
label(originalcode)
label(return)

newmem:

code:
  mov [itembase], rdi

originalcode:
  mov edx,[rdi]
  mov [rsp+30],rbx
  jmp return

FINDITEM:
  jmp newmem
  nop
  nop
return:
registersymbol(FINDITEM)

[DISABLE]

FINDITEM:
  db 8B 17 48 89 5C 24 30

unregistersymbol(FINDITEM)
unregistersymbol(itembase)
unregistersymbol(itemindex)
dealloc(itembase)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "nioh.exe"+8EF48E

"nioh.exe"+8EF46B: 4C 8B F1              -  mov r14,rcx
"nioh.exe"+8EF46E: E8 90 2B 77 FF        -  call nioh.exe+62003
"nioh.exe"+8EF473: 48 8B F8              -  mov rdi,rax
"nioh.exe"+8EF476: 48 85 C0              -  test rax,rax
"nioh.exe"+8EF479: 75 0C                 -  jne nioh.exe+8EF487
"nioh.exe"+8EF47B: 48 8B 7C 24 40        -  mov rdi,[rsp+40]
"nioh.exe"+8EF480: 48 83 C4 20           -  add rsp,20
"nioh.exe"+8EF484: 41 5E                 -  pop r14
"nioh.exe"+8EF486: C3                    -  ret 
"nioh.exe"+8EF487: 48 8B 05 0A D3 77 01  -  mov rax,[nioh.exe+206C798]
// ---------- INJECTING HERE ----------
"nioh.exe"+8EF48E: 8B 17                 -  mov edx,[rdi]
"nioh.exe"+8EF490: 48 89 5C 24 30        -  mov [rsp+30],rbx
// ---------- DONE INJECTING  ----------
"nioh.exe"+8EF495: 48 8B 48 20           -  mov rcx,[rax+20]
"nioh.exe"+8EF499: 41 83 C8 FF           -  or r8d,-01
"nioh.exe"+8EF49D: 48 8B 99 28 04 00 00  -  mov rbx,[rcx+00000428]
"nioh.exe"+8EF4A4: 48 8B 0D 95 5C 7D 01  -  mov rcx,[nioh.exe+20C5140]
"nioh.exe"+8EF4AB: E8 E2 75 75 FF        -  call nioh.exe+46A92
"nioh.exe"+8EF4B0: 83 F8 FF              -  cmp eax,-01
"nioh.exe"+8EF4B3: 0F 84 A4 00 00 00     -  je nioh.exe+8EF55D
"nioh.exe"+8EF4B9: 3B 43 04              -  cmp eax,[rbx+04]
"nioh.exe"+8EF4BC: 0F 83 9B 00 00 00     -  jae nioh.exe+8EF55D
"nioh.exe"+8EF4C2: 48 98                 -  cdqe 
}
items don't update in the equipment menus, just from the items menu, so it works; but I'm still puzzled why the others aren't working.
I'm pretty sure there's nothing I'm doing different than anyone else, yet this problem persists since I actually bought the game; ironic, that.

xXLenox
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Re: Nioh: Complete Edition

Post by xXLenox » Tue Nov 14, 2017 6:59 pm

Can somebody pls explain how the item editor works. i dont know anything about that

skywolf23
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Re: Nioh: Complete Edition

Post by skywolf23 » Tue Nov 14, 2017 7:55 pm

Kind of why i run the game/steam in offline mode.

NM while i am hacking the game to pieces.

Not like i have seen any game breaking bugs in the old builds that would require any updates.

zachillios
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Re: Nioh: Complete Edition

Post by zachillios » Tue Nov 14, 2017 8:43 pm

OP Updated with the latest table, thanks for updating it guys!

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NumberXer0
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Re: Nioh: Complete Edition

Post by NumberXer0 » Tue Nov 14, 2017 8:45 pm

You guys are awesome. So grateful for this table. I spent more hours on the PS4 version than I care to admit, thankfully I can skip the grind on PC now.

alucard_lv0
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Re: Nioh: Complete Edition

Post by alucard_lv0 » Tue Nov 14, 2017 9:06 pm

First of all thanks for the update! but I have a(maybe) dumb question.. the Rarity Mod on the old table still works so I use the new table for all needs and the old table only for that script. My question is: can having two different tables opened at the same time cause problems? should I avoid doing that? thanks in advance :)

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dec1337
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Re: Nioh: Complete Edition

Post by dec1337 » Tue Nov 14, 2017 9:11 pm

alucard_lv0 wrote:
Tue Nov 14, 2017 9:06 pm
First of all thanks for the update! but I have a(maybe) dumb question.. the Rarity Mod on the old table still works so I use the new table for all needs and the old table only for that script. My question is: can having two different tables opened at the same time cause problems? should I avoid doing that? thanks in advance :)
You can just highlight the script from the old table, hit CTRL+C then paste it in your current table CTRL+V. You can have two tables open as long as they dont have conflicting scripts but theres no need :)

alucard_lv0
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Re: Nioh: Complete Edition

Post by alucard_lv0 » Tue Nov 14, 2017 9:25 pm

dec1337 wrote:
Tue Nov 14, 2017 9:11 pm
alucard_lv0 wrote:
Tue Nov 14, 2017 9:06 pm
First of all thanks for the update! but I have a(maybe) dumb question.. the Rarity Mod on the old table still works so I use the new table for all needs and the old table only for that script. My question is: can having two different tables opened at the same time cause problems? should I avoid doing that? thanks in advance :)
You can just highlight the script from the old table, hit CTRL+C then paste it in your current table CTRL+V. You can have two tables open as long as they dont have conflicting scripts but theres no need :)
Thanks man! I thought about that but than I was like "nah it looks too easy, pffft it must be some level 5 h4xx0r coding shit :? " well sometimes things really are easier than they seems I guess.

thedown1
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Re: Nioh: Complete Edition

Post by thedown1 » Tue Nov 14, 2017 9:51 pm

the Inf Health script gone and so is the blacksmith weapon scripts for forging. have those not been updated yet?

Darksen93
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Re: Nioh: Complete Edition

Post by Darksen93 » Tue Nov 14, 2017 10:04 pm

Here is my table its updated, some scripts were crashing the game so I fixed some of them. Let me know if something else needs to be fixed. Also it has the changes by SenorPlebeian, and dec1337
Attachments
Nioh-1.21.02.V1.0.CT
(398.44 KiB) Downloaded 260 times

fgump
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Re: Nioh: Complete Edition

Post by fgump » Tue Nov 14, 2017 10:07 pm

Thanks for the updates everyone! I'll be using darksen93's latest table. Darksen93, can you go in more detail on how your unlock flags, abyss level, current difficulty cheats work.

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dec1337
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Re: Nioh: Complete Edition

Post by dec1337 » Tue Nov 14, 2017 10:20 pm

fgump wrote:
Tue Nov 14, 2017 10:07 pm
Thanks for the updates everyone! I'll be using darksen93's latest table. Darksen93, can you go in more detail on how your unlock flags, abyss level, current difficulty cheats work.
I made those from the findings I sent you in pm :P Unlock flags just writes 01 bytes unlocking all NG+ difficulty options and was a test script so backup save before enabling, current difficulty (1:WayOTSamurai-5:WayOTNioh) and current abyss level are self explanatory

fgump
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Re: Nioh: Complete Edition

Post by fgump » Tue Nov 14, 2017 10:22 pm

I figured haha. I thought for a second it was newer/updated.

evilsnow
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Re: Nioh: Complete Edition

Post by evilsnow » Tue Nov 14, 2017 10:32 pm

Everything works great again. The only thing that can't be permanently modified looks like accessories. They always reset when you reload and you can't reforge them in to something you want.

alucard_lv0
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Re: Nioh: Complete Edition

Post by alucard_lv0 » Tue Nov 14, 2017 11:00 pm

Darksen93 wrote:
Tue Nov 14, 2017 10:04 pm
Here is my table its updated, some scripts were crashing the game so I fixed some of them. Let me know if something else needs to be fixed. Also it has the changes by SenorPlebeian, and dec1337
Thanks for the table! The only script that keep crashing the game is Inf. Health, just to let you know :)

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