Nioh: Complete Edition

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jirobaye
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Re: Nioh: Complete Edition

Post by jirobaye » Fri Jan 12, 2018 12:14 am

and there is a way for complete mission instantly because the Pascal Table doest work for me

ckcc11
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Re: Nioh: Complete Edition

Post by ckcc11 » Sat Jan 13, 2018 1:00 pm

Hi, is there a way to control enemy behaviour in the game such as the frequency of performing special attacks?

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Lord Blade
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Re: Nioh: Complete Edition

Post by Lord Blade » Tue Jan 16, 2018 10:16 am

Is there no script for infinite Ki?

dannyscorps
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Re: Nioh: Complete Edition

Post by dannyscorps » Tue Jan 16, 2018 5:09 pm

Hello there, guys :) This is my first ever post here, on this site. I have a small question: If I want to add to my character, let's say..220 spirit iron fragments..how can I do that, through hex/cheatengine? I can't figure it out at all :(

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Lord Blade
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Re: Nioh: Complete Edition

Post by Lord Blade » Tue Jan 16, 2018 9:53 pm

I tried all the tables in the first post, and while I can get the script cheats to work (like infinite health, etc) I can't seem to find my stats and such properly with the other sections.

lPuzzle
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Re: Nioh: Complete Edition

Post by lPuzzle » Thu Jan 18, 2018 2:20 pm

Anyone knows the way to find the specific ID for " Grace of susano" or how to find ID's of sepecific special effects like that?

Glement
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Re: Nioh: Complete Edition

Post by Glement » Sun Jan 28, 2018 10:38 pm

what values do i put in reforge script?
it's dont want to take values from table extras.

FistMeSenpai
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Re: Nioh: Complete Edition

Post by FistMeSenpai » Tue Feb 06, 2018 5:17 pm

If anyone is looking for the code for the assist gauge for multiplayer it is nioh.exe+24037BC. You may want both player to activate it, since it may still end the game for the other person if the bar runs out on their screen.

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Re: Nioh: Complete Edition

Post by LazyM » Wed Feb 07, 2018 1:50 am

Is there a way to turn off the sound effects on the sword raikiri?

krox
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Re: Nioh: Complete Edition

Post by krox » Sun Feb 11, 2018 11:06 am

Hi guys, I've made a mistake and I'm not able to fix it. Was using pascal's table to edit a stone into 450 units of umbracite. This strangely resulted in an infinite supply of them, and the material's icon was replaced by a random, locked sprite with "dummy 32 c" and "dummy 32 d" written on it. Used pascal's again to modify this umbracite back to stone, but now I'm stuck with an infinite amount of stones turned into dummy 32 that can't be sold ( crash ), destroyed ( they're locked ) or anything. Any help? I'm not able to use pascal's item editor again because it doesn't work anymore :( last selected item doesn't recognize it either.

FistMeSenpai
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Re: Nioh: Complete Edition

Post by FistMeSenpai » Mon Feb 19, 2018 5:11 am

Lord Blade wrote:
Tue Jan 16, 2018 10:16 am
Is there no script for infinite Ki?
there you go

Code: Select all

[ENABLE]

//////////////////////////////////////////////////////////////////////////
//                                Infinite Ki                          ///
//////////////////////////////////////////////////////////////////////////

aobscanmodule(Ki,nioh.exe,F3 0F 11 09 F3 0F 11 41 18)
alloc(Kinewmem,$100,"nioh.exe"+2AD51C)

registersymbol(Ki)

label(Kicode)
label(Kioriginalcode)
label(Kireturn)
Kinewmem:

Kicode:
  movss xmm1,[rcx+4]
  movss [rcx],xmm1
  movss [rcx+18],xmm0
  jmp Kireturn

Kioriginalcode:
  movss [rcx],xmm1
  movss [rcx+18],xmm0
  jmp Kireturn

Ki:
  jmp Kinewmem
  nop
  nop
  nop
  nop

Kireturn:

//////////////////////////////////////////////////////////////////////////
//                                Infinite Ki 2                        ///
//////////////////////////////////////////////////////////////////////////

aobscanmodule(Ki2,nioh.exe,F3 0F 11 21 F3 0F 11 51 18)
alloc(Ki2newmem,$100,"nioh.exe"+2AD68F)

registersymbol(Ki2)

label(Ki2code)
label(Ki2return)

Ki2newmem:

Ki2code:
  movss xmm4,[rcx+4]
  movss [rcx],xmm4
  movss [rcx+18],xmm2
  jmp Ki2return

Ki2:
  jmp Ki2newmem
  nop
  nop
  nop
  nop

Ki2return:

[DISABLE]

Ki:
  db F3 0F 11 09 F3 0F 11 41 18

unregistersymbol(Ki)

dealloc(Kinewmem)

Ki2:
  db F3 0F 11 21 F3 0F 11 51 18

unregistersymbol(Ki2)
dealloc(Ki2newmem)

squerol
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Re: Nioh: Complete Edition

Post by squerol » Mon Feb 26, 2018 1:22 pm

squerol wrote:
Sun Dec 31, 2017 12:14 pm
Please, player speed multiplier (not only movement speed, overall multiplier).
Can donate through PayPal (already donated one user from this forum for Two Worlds 1.6 request table so no bullshit about it - I see proof video - I'm paying).

Some tips about speed multiplier in this game in this post too.
viewtopic.php?p=28138#p28138
Nevermind, figured it out what was wrong.

Stupidly easy solution, got the player speed multiplier working normally :)

Redacted
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Re: Nioh: Complete Edition

Post by Redacted » Mon Feb 26, 2018 4:30 pm

Can anyone please explain how to use the blacksmith section to modify a weapon or armor.
Thx

Aygul12345
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Re: Nioh: Complete Edition

Post by Aygul12345 » Mon Feb 26, 2018 5:30 pm

Is moddifying your amrita and money chance for banning?

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Re: Nioh: Complete Edition

Post by Aygul12345 » Mon Feb 26, 2018 5:31 pm

I want to change the money and Amrita vallue, but i'm playing Co-op, So changing the vallue will be there a bann change? or is there someone been bannend by doing that?

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