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Call of Duty WWII

Posted: Sun Nov 05, 2017 1:32 pm
by l0wb1t
Here's my Contribution for COD WWII (original+cracked, Offline (Zombie) soon))
This Table is still work in Progress.

Changelog:
Added Unlimited Thowables (Grenades, Mines ...)
Added Zombie Mode Table.
Added One Hit Kills (Thanks BooBoo)
Added Super Speed, Rapid Fire, Turn All Weapons into Full-Auto,
No Sway (Kalas gave me a hint here, thanks to him)

Table Contains (Single Player):
Image

Table Contains(Local, Zombie Mode):
Image

Info:
Teleporter
Numpad 7 - Save Position
Numpad 8 - Load Position
Numpad 9 - Undo Teleport

Player Size Script (when activated you are not able to crouch/prone)
Numpad Plus - Increase Player Size
Numpad Minus - Decrease Player Size
Numpad Multiply - Restore Player Size

Super Speed (Press Hotkey and move to see effect):
Page Up - Increase Player Speed
Page Down - Decrease Player Speed
Home - Reset Player Speed

Video:



Download:

Re: Call of Duty WWII

Posted: Sun Nov 05, 2017 1:37 pm
by Kalas
Well done!

Re: Call of Duty WWII

Posted: Sun Nov 05, 2017 3:18 pm
by STN
@l0wb1t You can upload cheat tables to the forum. Far better than linking to MF etc. as there won't be any lost links.

I uploaded it for you.

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 1:12 am
by SelphieStr
need stealth or jammed enemies weapon! nothing more. please

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 6:58 am
by wopito
Not working, not activated!

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 11:43 am
by l0wb1t
wopito wrote:
Mon Nov 06, 2017 6:58 am
Not working, not activated!

What game Version do you have? It's created for the cracked version of the game

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 12:24 pm
by wopito
Yeah, I got a version of Steam, Genuine!

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 1:29 pm
by jonasbeckman
Probably blocked by the various anti-cheat measures in the Steam version, I do not know too much on what those actually are though or how they work but whatever the game is doing can be problematic whether it's Cheat-Engine or trying to get some utility to not have the game shut down on launch as a counter measure. :D

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 4:03 pm
by l0wb1t
I don't have the money for buying games xD
Sorry

Re: Call of Duty WWII

Posted: Mon Nov 06, 2017 4:04 pm
by l0wb1t
I don't have the money for buying games xD
Sorry

jonasbeckman wrote:
Mon Nov 06, 2017 1:29 pm
Probably blocked by the various anti-cheat measures in the Steam version, I do not know too much on what those actually are though or how they work but whatever the game is doing can be problematic whether it's Cheat-Engine or trying to get some utility to not have the game shut down on launch as a counter measure. :D
Does the Steam Version really have some kind of Anti-Cheat? So far i know only Anti-Debug

Re: Call of Duty WWII

Posted: Tue Nov 07, 2017 5:14 am
by STN
No, it's not that. Steam version has a different exe name that's all. Just change your scripts to target the exe and it should work.

It also comes with the cracked version (look in game directory). Am on mobile so can't post the exact name

Re: Call of Duty WWII

Posted: Tue Nov 07, 2017 6:47 am
by l0wb1t
STN wrote:
Tue Nov 07, 2017 5:14 am
No, it's not that. Steam version has a different exe name that's all. Just change your scripts to target the exe and it should work.

It also comes with the cracked version (look in game directory). Am on mobile so can't lost the exact name
Thanks mate. I've uplaoded new versions.

Re: Call of Duty WWII

Posted: Tue Nov 07, 2017 7:23 am
by jonasbeckman
Oh that's interesting, perhaps the practice was toned down a bit compared to some of the previous installments then, Treyarch and their TAC system in particular. (Treyarch Anti Cheat.) in Black Ops 3 was pretty rough. (Offline mode in single-player could even get you banned after it was patched.)

Good to know. :)

Strange that the game exe was renamed in the cracked version of the game too, doesn't that mess with compatibility profiles in the display driver since they would target the games exe so having a different name could affect performance or at worst compatibility with anything from stability to display glitches.

Re: Call of Duty WWII

Posted: Tue Nov 07, 2017 7:27 am
by l0wb1t
jonasbeckman wrote:
Tue Nov 07, 2017 7:23 am
Oh that's interesting, perhaps the practice was toned down a bit compared to some of the previous installments then, Treyarch and their TAC system in particular. (Treyarch Anti Cheat.) in Black Ops 3 was pretty rough. (Offline mode in single-player could even get you banned after it was patched.)

Good to know. :)

Strange that the game exe was renamed in the cracked version of the game too, doesn't that mess with compatibility profiles in the display driver since they would target the games exe so having a different name could affect performance or at worst compatibility with anything from stability to display glitches.
I did not even checked, the game's dir. LOL just rename "COD_SP.exe" to "s2_sp64_ship.exe" and delete the original and everything should be fine. (If really some problems happen) Didn't noticed any problems so far.
Only issue i had with cracked version was at the first start, hitting capmpaign button, and game freezes while laoding, i had to use a savegame to bypass first loading screen. mhmm

Re: Call of Duty WWII

Posted: Tue Nov 07, 2017 7:34 am
by jonasbeckman
It's probably fine, since this is a .CE table it should be possible to target either exe when selecting what program to open too so that shouldn't be a issue. :)
(Well until the game inevitably updates at least, probably won't do much for the SP campaign but there's likely a lot of planned additions for the online modes.)

I'm primarily a single-player gamer, got through the campaign in 10 hours or so grabbing most of the collectibles without going out of my way for them and the game has since been uninstalled, going by the options and how the game plays the table would have been really helpful for a few sections with enemies being absolute bullet sponges (Not that the game is aiming for realism or anything though.) and the reliance on a medkit systems and hoping the AI is smart enough to provide you supplies once you've activated their perks. (And that the AI guy that actually has the medkit ability is with you in the first place ha ha.)

EDIT: And yeah 10 hours is a bit slow, it's possible to go through the game far faster.
(6 - 7 hours is probably more common, 10+ for full completion perhaps but that might be pretty generous too.)