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Re: Assassin's Creed: Origins

Posted: Thu Feb 15, 2018 3:14 am
by acecel
FairysOG wrote:
Wed Feb 14, 2018 4:05 pm
Hello! Im kinda new to this but how do you use weapon editor🤔😂 sorry if it's a dumb question but please help this little dude
I tried it only once, but i did it on Legendary items, so they were reinitialized to default value on reload.

But it may work/be saved if you do it on purple item, i was about to try it right now, i can tell you soon.

Edit : i tried and doesn't work either, whatever you modify is set back to its original value when you restart the game.
Could be fun to use it once in a while, but having to do it each time i play the game kinda boring :)

Re: Assassin's Creed: Origins

Posted: Thu Feb 15, 2018 3:32 am
by acecel
@Celios, why did you downgrade few script on your last table ?

I am trying the Weapon Editor, on the previous table it was v .4 and was working well.
On the last table it is v .3 and crash the game.

There is a few script in that case (undead, adrenaline, slow motion on bow aiming etc ...)
And many of them doesn't even work/activate.

Re: Assassin's Creed: Origins

Posted: Thu Feb 15, 2018 6:13 pm
by budabum
played a bit with weapon editor and ... unlocked "Revenge of Anubis" outfit.
Seems this outfit is from Trials of the Gods which starts on 2/20 :)


how to atach file to this post?

Re: Assassin's Creed: Origins

Posted: Thu Feb 15, 2018 7:57 pm
by Cielos
acecel wrote:@Celios, why did you downgrade few script on your last table ?
I didn't.
the latest table is "table Update18.3". you sure you getting the right one?
try to clear your browser cache if it's still "Weapon Editor .3" inside "table Update18.3".

@SunBeam
go ahead if you're interested. I won't be back to the game for a while I think. and at least the no-clip and senu teleport still have some problems.
desynchronize if stay in-air too long in no-clip (which I believe you have that covered already.) (yet to read all the posts between you and pigeon though...), and senu teleport isn't very stable neither.

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 10:19 am
by pepechiller
Is it somehow possible to relocate/remove already spent skill points? Since I already spent some points in the mastery traits.
I dont wanna start a new game cause i already have 54% completion...

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 11:29 am
by SunBeam
@Cielos: Yeah, pigeon kinda nailed that; I just added camera-to-bayek updating of XYZ :) Camera teleport, so to say :P And he even added the calculations in Lua which look mad nice; combined with mouse-movement of camera (l/r-click). I'll look into the rest in your table, since you're OK with it and update where due (or adjust). Cheerios!

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 11:45 am
by Cielos
"Camera teleport" sounds much more useful than senu teleport it seems. gonna play with it later...
I'll be back when the next DLCs released. until then.. have fun!

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 7:30 pm
by acecel
Cielos wrote:
Thu Feb 15, 2018 7:57 pm
acecel wrote:@Celios, why did you downgrade few script on your last table ?
I didn't.
the latest table is "table Update18.3". you sure you getting the right one?
try to clear your browser cache if it's still "Weapon Editor .3" inside "table Update18.3".
Ah, yes it must have been something like that, now it works, thanks anyway (and thanks for the table btw) ;)

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 8:28 pm
by acecel
Another point, is there evolution about being able to get all mounts/costumes ?

I know some costumes are quest related, but the rest ?
About mounts everything is random from boxes in game or from credits (but i used the saved with everything), do someone know the max number of mount ?

And also being able to change the walk/run/sprint speed, and same for camel/horse/chariot, do you think is it possible anywhow ?

And raise range of Bows (mostly hunter/Predator)

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 10:40 pm
by budabum
acecel wrote:
Fri Feb 16, 2018 8:28 pm
Another point, is there evolution about being able to get all mounts/costumes ?

I know some costumes are quest related, but the rest ?
About mounts everything is random from boxes in game or from credits (but i used the saved with everything), do someone know the max number of mount ?
i played with "some flags" pointer treating it as pointer to ITEM. a few trials with pointer copy/paste and got unlocked new items in my inventory
Outfits - 55, it includes a few funny items like "Mummy" and "Mummy with H sign"
i attached example of new outfit Revenge of Anubis
ACO-RevengeOfAnubis-outfit.zip
(276.64 KiB) Downloaded 61 times

Re: Assassin's Creed: Origins

Posted: Fri Feb 16, 2018 11:32 pm
by acecel
budabum wrote:
Fri Feb 16, 2018 10:40 pm
acecel wrote:
Fri Feb 16, 2018 8:28 pm
Another point, is there evolution about being able to get all mounts/costumes ?

I know some costumes are quest related, but the rest ?
About mounts everything is random from boxes in game or from credits (but i used the saved with everything), do someone know the max number of mount ?
i played with "some flags" pointer treating it as pointer to ITEM. a few trials with pointer copy/paste and got unlocked new items in my inventory
Outfits - 55, it includes a few funny items like "Mummy" and "Mummy with H sign"
i attached example of new outfit Revenge of Anubis

ACO-RevengeOfAnubis-outfit.zip
Ah nice one, could you explain the method and share the table ?

I am not able to work on table beacause of health issues and not so much time avalaible, so sorry to ask for so much help.

Re: Assassin's Creed: Origins

Posted: Sat Feb 17, 2018 2:08 pm
by Zamo
hello all
can anyone do trinkets loot, because there an achievement need to sell 100 trinkets at once,
and i finished the game, it's last achievement left
sorry for my bad english , but really need 100 trinkets
thanks,

Re: Assassin's Creed: Origins

Posted: Sun Feb 18, 2018 3:47 am
by acecel
budabum wrote:
Fri Feb 16, 2018 10:40 pm
acecel wrote:
Fri Feb 16, 2018 8:28 pm
Another point, is there evolution about being able to get all mounts/costumes ?

I know some costumes are quest related, but the rest ?
About mounts everything is random from boxes in game or from credits (but i used the saved with everything), do someone know the max number of mount ?
i played with "some flags" pointer treating it as pointer to ITEM. a few trials with pointer copy/paste and got unlocked new items in my inventory
Outfits - 55, it includes a few funny items like "Mummy" and "Mummy with H sign"
i attached example of new outfit Revenge of Anubis

ACO-RevengeOfAnubis-outfit.zip
Again, do you mind explaining how did you do?
What is the pointer and the possibles values you found ?

Re: Assassin's Creed: Origins

Posted: Sun Feb 18, 2018 3:52 am
by acecel
And any "one shot mob" cheat ?

Re: Assassin's Creed: Origins

Posted: Sun Feb 18, 2018 4:35 pm
by ryudan888
acecel wrote:
Fri Feb 16, 2018 11:32 pm
budabum wrote:
Fri Feb 16, 2018 10:40 pm
acecel wrote:
Fri Feb 16, 2018 8:28 pm
Another point, is there evolution about being able to get all mounts/costumes ?

I know some costumes are quest related, but the rest ?
About mounts everything is random from boxes in game or from credits (but i used the saved with everything), do someone know the max number of mount ?
i played with "some flags" pointer treating it as pointer to ITEM. a few trials with pointer copy/paste and got unlocked new items in my inventory
Outfits - 55, it includes a few funny items like "Mummy" and "Mummy with H sign"
i attached example of new outfit Revenge of Anubis

ACO-RevengeOfAnubis-outfit.zip
Ah nice one, could you explain the method and share the table ?

I am not able to work on table beacause of health issues and not so much time avalaible, so sorry to ask for so much help.

lol "I am not able to work on table beacause of health issues" , what a liar. gtfo.