Northgard

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Csimbi
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Northgard

Post by Csimbi »

Not much to say here.
Simple table with basic resources and villager spawner.
If it starts crashing, it means offsets have changed in an update.

Tested with 0.3.6420-beta.

Props to TechnoJacker.

Enjoy!

PS.
The game's code is often times inefficient (tons of code repetitions), but sometimes it's quite elegant.
Seems like a work of multiple coders or a bad compiler.
I felt like saying these things, no specific purpose.

Edit
Added the missed attachment, sorry ;-)

Update #1
Updated to 1.0.8796.

Update #2
Added another table (still for 1.0.8796) that includes the Villagers' pointer script.
Intended for people that want to fiddle with them (god mode and such).
The pointer is grabbed when you move the mouse pointer over Villager (not while it's there).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
1FRNorthgard.CT
1.0.8796, including the script that grabs Villagers' pointer. Intended for devs only.
(8.94 KiB) Downloaded 750 times
1FRNorthgard.CT
1.0.8796
(7.2 KiB) Downloaded 231 times
1FRNorthgard.CT
0.3.6420-beta
(6.95 KiB) Downloaded 131 times
Last edited by Csimbi on Tue Mar 13, 2018 11:48 am, edited 4 times in total.

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headshot0052
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Re: Northgard

Post by headshot0052 »

outdated

srattex
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Re: Northgard

Post by srattex »

Please update :)

yoco
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Re: Northgard

Post by yoco »

Game released today! Update maybe? :)

LoLzM
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Re: Northgard

Post by LoLzM »

bUMP

srattex
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Re: Northgard

Post by srattex »

Yes pleaaaase! (:

Rainierius
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Re: Northgard

Post by Rainierius »

Any updates for officieal release 1.0?

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BoehserOnkel
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Re: Northgard

Post by BoehserOnkel »

+1

porcalete
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Re: Northgard

Post by porcalete »

+1 (game is v 1.0.8745 at the moment)

IgnisGlaciem
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Re: Northgard

Post by IgnisGlaciem »

+1

IgnisGlaciem
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Re: Northgard

Post by IgnisGlaciem »

+1

rohindanil
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Re: Northgard

Post by rohindanil »

+1

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The Mogician
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Re: Northgard

Post by The Mogician »

Looks like the numbers are protected. There are 2 numbers that match to the numbers shown but they cannot be altered. I tried multiplying but it didn't seem to work with 8, 10 or 128.

Israfel
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Re: Northgard

Post by Israfel »

The Mogician wrote:
Thu Mar 08, 2018 5:09 pm
Looks like the numbers are protected. There are 2 numbers that match to the numbers shown but they cannot be altered. I tried multiplying but it didn't seem to work with 8, 10 or 128.
For anyone wondering, you can find the numbers as double but like Mogician said they cant be altered.. The code that writes to those addresses is easy to find but since i don't know anything about that kind of code I didnt know what i was supposed to do with that info lol.. so unless someone comes along with the knowledge on how to alter that code properly..

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Darkedone02
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Re: Northgard

Post by Darkedone02 »

Israfel wrote:
Thu Mar 08, 2018 6:09 pm
The Mogician wrote:
Thu Mar 08, 2018 5:09 pm
Looks like the numbers are protected. There are 2 numbers that match to the numbers shown but they cannot be altered. I tried multiplying but it didn't seem to work with 8, 10 or 128.
For anyone wondering, you can find the numbers as double but like Mogician said they cant be altered.. The code that writes to those addresses is easy to find but since i don't know anything about that kind of code I didnt know what i was supposed to do with that info lol.. so unless someone comes along with the knowledge on how to alter that code properly..
summon the almighty sunbeam!

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