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Re: Cogmind (Beta 3.1)

Posted: Tue Feb 20, 2018 11:22 pm
by kitala
double post, don't know how to delete

Re: Cogmind (Beta 3.1)

Posted: Tue Feb 20, 2018 11:26 pm
by kitala
kitala wrote:
Mon Feb 19, 2018 3:59 am
kitala wrote:
Sun Feb 18, 2018 5:05 am
would it be possible to get an update for this table? the functions are great but I think a recent update borked one of the "last selected item editor" scripts, and i'm not sure how to fix it.
I spent long hours fiddling with the table and I managed to overhaul the Last Selected Item Editor function significantly. I've attached the updated table to this post.

I deleted the broken Last Selected Item Editor script and integrated its working functions into the working script.

EDIT:

Fixed Current Integrity

EDIT 2:

Added Last Selected NPC script
Added Manual Command 100% Success Rate script
Cleaned up the table and reduced file size significantly

To-do:

Last Selected NPC script:
Stance editor (Hostile, Neutral, etc)
Movement editor (Rolling, Hovering, etc. and also movement speed)
Armament/component editor
table has been updated to 3.1c

link to quoted post w/table download: viewtopic.php?f=4&t=5213&start=15#p33221

Re: Cogmind (Beta 3.1)

Posted: Sat Mar 03, 2018 3:33 pm
by JackieEstegado
Any chance that someone could update it to beta 5?

Re: Cogmind (Beta 3.1)

Posted: Mon Mar 05, 2018 11:55 am
by kitala
the table i posted before works with the current version

Cogmind (Beta 3.1)

Posted: Wed May 09, 2018 7:04 am
by maxrightgame
[QUOTE="kitala, post: 35555, member: 13043"]the table i posted before works with the current version[/QUOTE]

Thanks for table, but "Manual Hacks Always Work" doesn't work now, can you fix please?

Cogmind (Beta 3.1)

Posted: Fri May 11, 2018 2:37 pm
by kitala
Thanks for table, but "Manual Hacks Always Work" doesn't work now, can you fix please?
Ask and ye shall receive! Apparently I can't edit my other post, so I'm copy and pasting it here:

I spent long hours fiddling with the table and I managed to overhaul the Last Selected Item Editor function significantly. I've attached the updated table to this post.

I deleted the broken Last Selected Item Editor script and integrated its working functions into the working script.

EDIT:
  • Fixed Current Integrity
EDIT 2:
  • Added Last Selected NPC script
  • Added Manual Command 100% Success Rate script
  • Cleaned up the table and reduced file size significantly
EDIT 3:
  • Manual command script was broken, fixed
EDIT 4:
  • Manual command script was broken again, fixed
To-do:

Last Selected NPC script:
  • Stance editor (Hostile, Neutral, etc)
  • Movement editor (Rolling, Hovering, etc. and also movement speed)
  • Armament/component editor
EDIT 5:

I'm back!

The script has been overhauled again and many new features have been added! Check it out!

There's still lots of work to do, and I'm still learning.

Re: Cogmind (Beta 3.1)

Posted: Fri Sep 07, 2018 3:10 pm
by lostpassplease
kitala wrote:
Fri May 11, 2018 2:37 pm
Ask and ye shall receive! Apparently I can't edit my other post, so I'm copy and pasting it here:
Hi, thanks for your job, unfortunately new update broke 100% hack chance again, could you please update the table?

Re: Cogmind (Beta 3.1)

Posted: Sun Dec 23, 2018 8:26 am
by kitala
table has been updated! merry christmas! viewtopic.php?p=45555#p45555

Re: Cogmind (Beta 3.1)

Posted: Sat Feb 09, 2019 8:26 am
by lostpassplease
kitala wrote:
Sun Dec 23, 2018 8:26 am
table has been updated! merry christmas! viewtopic.php?p=45555#p45555
Thanks as always kind sir, your work is appreciated! There's new beta coming up, any chance we are getting update to the table as well?

Re: Cogmind (Beta 3.1)

Posted: Thu Feb 14, 2019 2:08 pm
by nuker22110
which version is the latest update for? any chance of new update?
i tried both version 7.1 and 7.2 but player stats dont work

Re: Cogmind (Beta 3.1)

Posted: Sun Nov 03, 2019 5:38 am
by lostpassplease
Beta 9 is out, anyone wants to try and update the table?

Re: Cogmind (Beta 3.1)

Posted: Sat Nov 09, 2019 8:17 am
by lostpassplease
Up

Re: Cogmind (Beta 3.1)

Posted: Tue Nov 19, 2019 9:17 am
by lostpassplease
up

Re: Cogmind (Beta 3.1)

Posted: Fri Nov 22, 2019 5:15 am
by lostpassplease
Up

Re: Cogmind (Beta 3.1)

Posted: Fri Nov 22, 2019 9:48 am
by rinnioveraci
would love this as well