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Re: Cogmind (Beta 3.1)
Posted: Tue Feb 20, 2018 11:22 pm
by kitala
double post, don't know how to delete
Re: Cogmind (Beta 3.1)
Posted: Tue Feb 20, 2018 11:26 pm
by kitala
kitala wrote: ↑Mon Feb 19, 2018 3:59 am
kitala wrote: ↑Sun Feb 18, 2018 5:05 am
would it be possible to get an update for this table? the functions are great but I think a recent update borked one of the "last selected item editor" scripts, and i'm not sure how to fix it.
I spent long hours fiddling with the table and I managed to overhaul the Last Selected Item Editor function significantly. I've attached the updated table to this post.
I deleted the broken Last Selected Item Editor script and integrated its working functions into the working script.
EDIT:
Fixed Current Integrity
EDIT 2:
Added Last Selected NPC script
Added Manual Command 100% Success Rate script
Cleaned up the table and reduced file size significantly
To-do:
Last Selected NPC script:
Stance editor (Hostile, Neutral, etc)
Movement editor (Rolling, Hovering, etc. and also movement speed)
Armament/component editor
table has been updated to 3.1c
link to quoted post w/table download:
viewtopic.php?f=4&t=5213&start=15#p33221
Re: Cogmind (Beta 3.1)
Posted: Sat Mar 03, 2018 3:33 pm
by JackieEstegado
Any chance that someone could update it to beta 5?
Re: Cogmind (Beta 3.1)
Posted: Mon Mar 05, 2018 11:55 am
by kitala
the table i posted before works with the current version
Cogmind (Beta 3.1)
Posted: Wed May 09, 2018 7:04 am
by maxrightgame
[QUOTE="kitala, post: 35555, member: 13043"]the table i posted before works with the current version[/QUOTE]
Thanks for table, but "Manual Hacks Always Work" doesn't work now, can you fix please?
Cogmind (Beta 3.1)
Posted: Fri May 11, 2018 2:37 pm
by kitala
Thanks for table, but "Manual Hacks Always Work" doesn't work now, can you fix please?
Ask and ye shall receive! Apparently I can't edit my other post, so I'm copy and pasting it here:
I spent long hours fiddling with the table and I managed to overhaul the Last Selected Item Editor function significantly. I've attached the updated table to this post.
I deleted the broken Last Selected Item Editor script and integrated its working functions into the working script.
EDIT:
EDIT 2:
- Added Last Selected NPC script
- Added Manual Command 100% Success Rate script
- Cleaned up the table and reduced file size significantly
EDIT 3:
- Manual command script was broken, fixed
EDIT 4:
- Manual command script was broken again, fixed
To-do:
Last Selected NPC script:
- Stance editor (Hostile, Neutral, etc)
- Movement editor (Rolling, Hovering, etc. and also movement speed)
- Armament/component editor
EDIT 5:
I'm back!
The script has been overhauled again and many new features have been added! Check it out!
There's still lots of work to do, and I'm still learning.
Re: Cogmind (Beta 3.1)
Posted: Fri Sep 07, 2018 3:10 pm
by lostpassplease
kitala wrote: ↑Fri May 11, 2018 2:37 pm
Ask and ye shall receive! Apparently I can't edit my other post, so I'm copy and pasting it here:
Hi, thanks for your job, unfortunately new update broke 100% hack chance again, could you please update the table?
Re: Cogmind (Beta 3.1)
Posted: Sun Dec 23, 2018 8:26 am
by kitala
table has been updated! merry christmas!
viewtopic.php?p=45555#p45555
Re: Cogmind (Beta 3.1)
Posted: Sat Feb 09, 2019 8:26 am
by lostpassplease
Thanks as always kind sir, your work is appreciated! There's new beta coming up, any chance we are getting update to the table as well?
Re: Cogmind (Beta 3.1)
Posted: Thu Feb 14, 2019 2:08 pm
by nuker22110
which version is the latest update for? any chance of new update?
i tried both version 7.1 and 7.2 but player stats dont work
Re: Cogmind (Beta 3.1)
Posted: Sun Nov 03, 2019 5:38 am
by lostpassplease
Beta 9 is out, anyone wants to try and update the table?
Re: Cogmind (Beta 3.1)
Posted: Sat Nov 09, 2019 8:17 am
by lostpassplease
Up
Re: Cogmind (Beta 3.1)
Posted: Tue Nov 19, 2019 9:17 am
by lostpassplease
up
Re: Cogmind (Beta 3.1)
Posted: Fri Nov 22, 2019 5:15 am
by lostpassplease
Up
Re: Cogmind (Beta 3.1)
Posted: Fri Nov 22, 2019 9:48 am
by rinnioveraci
would love this as well