Dungeons 3

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Tulling
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Re: Dungeons 3

Post by Tulling »

Is there any chance of a updated table? I would really love a exp mult, drops and population cheat.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Bal-Sagoth
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Re: Dungeons 3

Post by Bal-Sagoth »

Eh... Excuse me, I've tried all the prior code lists, but none seems to work anymore.

Can someone please fix a lil' somethin', namely "god mode / infinite health". Maybe a lil' "add gold" code, but I don't wanna sound too greedy.

Thanks to anyone who could do that.

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Marc
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Re: Dungeons 3

Post by Marc »

Tried to create a table. Finding health is easy, but I did not find any reliable way to differ between own units and enemies. Sometimes a check for rbx=0 did the job, then out of a sudden it failed.

Easiest way to cheat here is:
  • Edit the file C:\Users\[YOUR USERNAME HERE]\AppData\Roaming\Kalypso Media\Dungeons3\config.cfg
  • add a line at the very end of the file with the following content: Debug.EnableCheats = True
  • start the game, start your mission
  • press tilde ` or ~ button (above "TAB", left of "1") to invoke the cheat menu. For german keyboards: press "ö".
  • klick on the cheat effect you want (add ressources, godmode etc)
I know, it's a trivial way and we do not have the reward of having the game cheated on our own, but I really tried to make a cheat table. With 1.5.7 of the game, even some Classes and its members are encrypted. It takes someone with more knowledge than me... :oops:

have fun,
Marc

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starblade
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Re: Dungeons 3

Post by starblade »

i wish there would be a table for instant cooldown for spells

Zelil
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Re: Dungeons 3

Post by Zelil »

any chance to get updated table for v. 1.6.1? :D

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Csimbi
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Re: Dungeons 3

Post by Csimbi »

Here, updated mine to 1.6.1 b0

Same stuff as before, only Gold and Evilness are in separate scripts now.

Enjoy!

Update #1
Bugfixification of the pop cap script (long jumps were causing unintended writes)

Edit
Tested on 1.7 (current Steam build) on 22nd of Nov 2020 - still working.
Attachments
1FRDungeons3Bin.CT
(13.01 KiB) Downloaded 721 times
Last edited by Csimbi on Mon Nov 23, 2020 10:02 am, edited 2 times in total.

chrisreddot3
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Re: Dungeons 3

Post by chrisreddot3 »

Csimbi wrote:
Thu Oct 10, 2019 7:26 pm
Here, updated mine to 1.6.1 b0

Same stuff as before, only Gold and Evilness are in separate scripts now.

Enjoy!

Update #1
Bugfixification of the pop cap script (long jumps were causing unintended writes)
any chance to update?

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Csimbi
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Re: Dungeons 3

Post by Csimbi »

chrisreddot3 wrote:
Fri Oct 30, 2020 8:25 pm
any chance to update?
Maybe - I lost access to this game.

chrisreddot3
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Re: Dungeons 3

Post by chrisreddot3 »

Csimbi wrote:
Sat Oct 31, 2020 1:23 pm
chrisreddot3 wrote:
Fri Oct 30, 2020 8:25 pm
any chance to update?
Maybe - I lost access to this game.
if is possible,bring us any cheat pls,ty dude.

Zanzer
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Re: Dungeons 3

Post by Zanzer »

Updated the AOB in mine

chrisreddot3
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Re: Dungeons 3

Post by chrisreddot3 »

Zanzer wrote:
Tue Oct 10, 2017 3:44 am
Gold Manager
Population Manager
thank you so much,but you can also make a inf hp or max resources
ty again

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Csimbi
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Re: Dungeons 3

Post by Csimbi »

Turns out my 1.6.1 b0 scripts a few posts back still work with 1.7 - no update needed.

TehnosChar
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Re: Dungeons 3

Post by TehnosChar »

Csimbi wrote:
Sun Nov 22, 2020 10:56 pm
Turns out my 1.6.1 b0 scripts a few posts back still work with 1.7 - no update needed.
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.

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Csimbi
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Re: Dungeons 3

Post by Csimbi »

TehnosChar wrote:
Mon Nov 23, 2020 6:23 am
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.
Make sure you:
- attach to the right process
- have taken damage at least once before you try enabling the script

TehnosChar
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Re: Dungeons 3

Post by TehnosChar »

Csimbi wrote:
Mon Nov 23, 2020 10:03 am
TehnosChar wrote:
Mon Nov 23, 2020 6:23 am
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.
Make sure you:
- attach to the right process
- have taken damage at least once before you try enabling the script
Thanks for the reply, script works after you take damage. Is it the same for Evilness and Mana?

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