Vaporum (2017-10-01)

Upload your cheat tables here (No requests)
Post Reply
Shinkansen
RCE Fanatics
RCE Fanatics
Posts: 163
Joined: Fri Mar 03, 2017 2:54 am
Reputation: 228

Vaporum (2017-10-01)

Post by Shinkansen » Sun Oct 01, 2017 4:34 am

Simple table for Vaporum, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V145 64-bit. May work on other versions.

2. VapGM_static.
"Flags Set to Massive?" sets Flags like Invulnerability etc to massive.
"Health Set to Max?" sets Health to massive. If unable to attack after enabling this, redownload fixed table.
"Energy Set to Max?" sets Energy to massive. If unable to attack after enabling this, redownload fixed table.
"Stats Set to Massive?" sets Stats to massive.
"Circuits Set to Massive?" sets Circuits to massive.

Allows the following to be modfied.
- Exp.

3. VapItem.
"Quantity Set to Max?" sets Quantity to max.
Attachments
Shinkansen Vaporum V1000.CT
2017-10-01
(246.47 KiB) Downloaded 250 times

kanggg
Expert Cheater
Expert Cheater
Posts: 61
Joined: Wed Apr 19, 2017 12:27 pm
Reputation: 2

Re: Vaporum (2017-10-01)

Post by kanggg » Sun Oct 01, 2017 9:36 am

Thank you for the table, Shinkansen.

Post Reply

Who is online

Users browsing this forum: HardRom, jj41