Total War Warhammer 2 v1.1.0/v1.5.0 (GM and More) 2018-Nov-11

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Tulling
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Tulling » Sun Jun 24, 2018 7:24 pm

I can also confirm that the game crashes when i activate the latest table, i tried first as the Tomb race so i thought maybe it was something with them but i also tried as The Empire and it also crashed.



Edit: I fixed it with activating the script at the main menu. Thanks for the table <3
Last edited by Tulling on Sun Jun 24, 2018 10:06 pm, edited 3 times in total.

sutuhoibu
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by sutuhoibu » Wed Jun 27, 2018 5:48 am

[QUOTE="dsantost, post: 50152, member: 18884"]The game crashes when I try to use the table. Anyone has the same issue?[/QUOTE]

It crashes after end turn.

Alex250
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Alex250 » Wed Jun 27, 2018 10:45 am

The table works fine. You must do these steps to avoid problems: 1- Start Cheat Engine, 2- Start the game, 3- In MAIN MENU open process, load table and activate the main script, 4- Load or begin a new campaign, 5- In Campaign Map select one city then an army and last a city, 6- With the city selected activate options you want.



I haven't any crashes with these steps and I play with some mods that changes a lot of things.

sutuhoibu
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by sutuhoibu » Wed Jun 27, 2018 2:39 pm

[QUOTE="Alex250, post: 50359, member: 478"]The table works fine. You must do these steps to avoid problems: 1- Start Cheat Engine, 2- Start the game, 3- In MAIN MENU open process, load table and activate the main script, 4- Load or begin a new campaign, 5- In Campaign Map select one city then an army and last a city, 6- With the city selected activate options you want.



I haven't any crashes with these steps and I play with some mods that changes a lot of things.[/QUOTE]

It still crashes after end turn, does god mode or other cheat use in battle affect campaign?
Last edited by sutuhoibu on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Alex250
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Alex250 » Wed Jun 27, 2018 9:46 pm

[QUOTE="sutuhoibu, post: 50376, member: 15684"]It still crashes after end turn, does god mode or other cheat use in battle affect campaign?[/QUOTE]



Maybe, try to end turn without battle cheats. If don't work, I don't know what would be

sutuhoibu
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by sutuhoibu » Thu Jun 28, 2018 2:37 am

[QUOTE="Alex250, post: 50408, member: 478"]Maybe, try to end turn without battle cheats. If don't work, I don't know what would be[/QUOTE]

Activated main script, start new game, play, end turn, crashed, haven't enable anything else.

It fine with mortal world thought.
Last edited by sutuhoibu on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

sutuhoibu
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by sutuhoibu » Thu Jun 28, 2018 6:59 am

[QUOTE="sutuhoibu, post: 50417, member: 15684"]Activated main script, start new game, play, end turn, crashed, haven't enable anything else.

It fine with mortal world thought.[/QUOTE]

My bad, i have installed mod and it break my game, after uninstall and install game it back to normal.

chuwar
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by chuwar » Thu Jun 28, 2018 3:00 pm

Is it possible to change Spell Quick Cooldown to Spell Instant Cooldown? (i'm a newbie and try to edit by myself but no luck)
Last edited by chuwar on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Alex250
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Alex250 » Fri Jun 29, 2018 9:53 am

[QUOTE="sutuhoibu, post: 50425, member: 15684"]My bad, i have installed mod and it break my game, after uninstall and install game it back to normal.[/QUOTE]



I have a lot of mods and works fine following the steps I told before. I have SFO(steel and faith), gccm unique capitals, and more. So I don't understand whats your problem guy, sorry. Maybe...you have a jack sparrow copy? I have the original game

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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Recifense » Sun Jul 01, 2018 1:32 am

Hi Guys,



The table for version 1.4.1-7450 was updated with one more feature [B][X] <== Ever fresh units (Full Vigour) ------------> (HK: CTRL+numeric 1 / CTRL+numeric 0) [/B]and set back to [B]CE6.7[/B]. Please look at the first post.



Cheers![B][/B]
Status: Followin up

For Old Tables, PM or E-mail me.

10 years of Contribution (since March 2008)

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

Nelson
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by Nelson » Tue Jul 03, 2018 12:28 pm

I've got a problem, I activated god mode, 1 turn research, construction, recruit, hero exp, troop exp, action point, agent can act again, full vigor and unlimited ammo. The 1st battle everything work fine, but the second battle my troop lost morale and run away after starting the battle. I quit to windows and started the game again with the same options selected, the battle is fine. But when I started another battle my troop lost morale and run again. It seem this happen when god mode was used. All my troop are renowned regiments lead by emperor Karl.

lampuiho
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by lampuiho » Fri Jul 13, 2018 2:18 am

[SPOILER="Script to get the random seed by clicking on a character on the map"]

[CODE]{ Game : Warhammer2.exe

Version:

Date : 2017-10-02

Author : Howard



This script gets the random seed address from the game

}



[ENABLE]

//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(randseedRead,Warhammer2.exe,48 8D 54 24 30 8B 88 ?? ?? 00 00 89 4C) // should be unique

alloc(newmem,$100,"Warhammer2.exe"+FD576D)

label(randseedaddress)

label(code)

label(return)



newmem:

randseedaddress:

dq 0

readmem(randseedRead, 11)



code:

db 8D 88

readmem(randseedRead+7, 4)

mov [randseedaddress], ecx

readmem(randseedRead+5, 6)

jmp return



randseedRead:

readmem(randseedRead, 5)

jmp code

nop

return:

registersymbol(randseedRead)

registersymbol(randseedaddress)



[DISABLE]

//code from here till the end of the code will be used to disable the cheat

randseedRead:

readmem(randseedaddress+8, 11)



unregistersymbol(randseedRead)

unregistersymbol(randseedaddress)

dealloc(newmem)[/CODE]

[/SPOILER]

If someone can share a 100% seed with me, it would be great. I did not go tracing around to look for and understand the usage of the seed.

victortan47
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by victortan47 » Mon Jul 16, 2018 2:24 pm

[QUOTE="Alex250, post: 50532, member: 478"]I have a lot of mods and works fine following the steps I told before. I have SFO(steel and faith), gccm unique capitals, and more. So I don't understand whats your problem guy, sorry. Maybe...you have a jack sparrow copy? I have the original game[/QUOTE]



Not too sure why it isn't working for me. I have SFO as well, and a GCCM unique capitals and some other graphical mods.



Seems like the game crashes whenever I am using Karl Franz to fight any battles. Auto-resolve is fine though. Doesn't seem to crash when using other Legendary Lords.



Does your game run fine when you fight battles using Karl Franz?

toastedsnow
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by toastedsnow » Tue Jul 17, 2018 3:48 am

Thanks for the table, works great for me. I'm curious, is there any way for me to change the public order script so that I can have negative public order instead of positive? I rather enjoy the chaos of rebellions everywhere.

chsonies
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Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

Post by chsonies » Tue Jul 17, 2018 6:04 am

Table works great except minimum food (skaven). Thank you for your update.

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