Total War Warhammer 2 v1.1.0/v1.1.1 (GM and More) 2017-Nov-09

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Tricona
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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Tricona » Fri Oct 06, 2017 11:02 pm

Any chance you could explain how "Current slave amount" 1 functions Recifense? Figured 2 is your first holding, but 1 keeps jumping around between owned provinces(last province captured?) with seemingly no way of selecting which one it jumps to.

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Nafigator » Sat Oct 14, 2017 3:33 pm

Recifense,
Could you please add an option for troops to always stay "fresh" during battles?

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Nomilh » Tue Oct 17, 2017 10:48 am

Thanks for that table man it's really good
Nafigator wrote:
Sat Oct 14, 2017 3:33 pm
Could you please add an option for troops to always stay "fresh" during battles?
If you could add this it would be awesome

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by CEuser2017 » Tue Oct 17, 2017 6:24 pm

Hey, Recifence! Can you help me with something? I'm having trouble winning "clear" victories with allied AI troops, so... Do you think it's possible for you to add God mode for allied AI troops, perhaps as a separate option? Thanks in advance. Cheers!

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by vaporwork » Thu Oct 26, 2017 2:03 pm

The Mortal Empire update is out today!! Combined map now available for owner of both game 1 and game 2. And Blood pack

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Akulio » Thu Oct 26, 2017 3:55 pm

vaporwork wrote:
Thu Oct 26, 2017 2:03 pm
The Mortal Empire update is out today!! Combined map now available for owner of both game 1 and game 2. And Blood pack
It's time to go to war! :twisted:

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by LtGenBarney05 » Thu Oct 26, 2017 6:28 pm

Let's wait for update :D

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Okami » Thu Oct 26, 2017 8:00 pm

Is there a way to use the old table with the new version of the game because all i need is the lord pointer?

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Recifense » Thu Oct 26, 2017 9:00 pm

Hi guys,

The update has just started. I have got to wait to see what needs to be changed or added (my internet speed is very low).

Cheers!
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For Old Tables, PM or E-mail me.

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by LtGenBarney05 » Fri Oct 27, 2017 12:10 am

Recifense wrote:
Thu Oct 26, 2017 9:00 pm
Hi guys,

The update has just started. I have got to wait to see what needs to be changed or added (my internet speed is very low).

Cheers!
Don't rush

it's okay we understand the situation. the games got big updates so most of its scripts changed

Keep up your good work ! :)

Phantom1014
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Re: Total War Warhammer 2 v1.0.0 (GM and More) 2017-Oct-03

Post by Phantom1014 » Fri Oct 27, 2017 5:23 am

Mortal Empires........need cheats.......it hurts.......the pain, must resist complaining..........must, must, not be but hurt!
lol Naw bro, i can wait, love your tables, i try doing it but I suck ass at it, plus I dont have as much time.

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Re: Total War Warhammer 2 v1.1.0 (GM and More) 2017-Oct-27

Post by Recifense » Fri Oct 27, 2017 4:31 pm

Hi guys,

A table was added for version 1.1.0.4871.1210055. Please look at the first post.

I have added 2 more features:

- Your troops can get max level after their first battle;
- God Mode for Autoresolve battles (It does not mean that you will win all battles. but no one in your army will die)

The table was tested by the guys at Patreon.

[NOTE] I'd like to congratulate Creative Assembly for Warhammer I and II TW. An excelent project management and well done analisys and design works. Users never loose a savegame. Paradox Interactive should learn from that.

Cheers and have fun!
Last edited by Recifense on Fri Oct 27, 2017 5:42 pm, edited 2 times in total.
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Re: Total War Warhammer 2 v1.1.0 (GM and More) 2017-Oct-27

Post by anondub » Fri Oct 27, 2017 4:58 pm

Fixed my problem. Seems that the table isn't compatible with DX12 but works with DX11. Thanks again for the table :).

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Recifense
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Re: Total War Warhammer 2 v1.1.0 (GM and More) 2017-Oct-27

Post by Recifense » Fri Oct 27, 2017 5:16 pm

anondub wrote:
Fri Oct 27, 2017 4:58 pm
Fixed my problem. Seems that the table isn't compatible with DX12 but works with DX11. Thanks again for the table :).

I can check that during the weekend.

Cheers!
Status: Followin up

For Old Tables, PM or E-mail me.

I now have an active account at PATREON (Recifense Cheers).

https://www.patreon.com/user?u=6383777

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Re: Total War Warhammer 2 v1.1.0 (GM and More) 2017-Oct-27

Post by Hopit » Fri Oct 27, 2017 5:39 pm

You're the best Recifense, like always.

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