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Neon Chrome [Steam]

Posted: Wed Sep 27, 2017 8:27 pm
by MikinaneShindouda
A simple table for a small game. Have Fun!

v1.0.20
+ One Hit Kill *update*
+ Infinite Health
+ Infinite Drone Health (For Hacker) *update*
+ Infinite Shield (For Techie)
+ Infinite Energy
+ Infinite Ammo - also work with Hacker's Drone
+ Infinite Money
+ Infinite Keys - Need to get first key of each color
+ Freeze Time
+ Structure Easy to Destroy *update*
+ Player Upgrade
Spoiler
v1.0.19
+ Infinite Health
+ Infinite Shield (If you have it)
+ Infinite Energy
+ Infinite Ammo
+ Infinite Money
+ Infinite Keys - Need to get first key of each color
+ Weapon Crate Upgrade - Need to open first crate
+ Freeze Time
+ Player Upgrade

Re: Neon Chrome [Steam]

Posted: Thu Oct 05, 2017 11:24 am
by kanggg
Just what I needed. Thank you!

Re: Neon Chrome [Steam]

Posted: Thu Oct 05, 2017 4:50 pm
by MikinaneShindouda
Updating v1.0.20

Re: Neon Chrome [Steam]

Posted: Sun Oct 10, 2021 1:30 am
by KyleKatarn
Game updated to v1.1.12
An update would be greatly appreciated.

Re: Neon Chrome [Steam]

Posted: Sat Apr 02, 2022 6:00 pm
by Prismo
Hi everyone,

Here is a little contribution for this game as some parts of the original table don't work for me anymore.

What still work for me on the original table :
+ One Hit Kill
+ Infinite Drone Health (For Hacker)
+ Infinite Ammo
+ Infinite Energy
+ Infinite Shield (For Techie)

Here are the informations I found on searching :

Health is stored on "Float" equals to the value on screen.
Ammo in clip is stored on "Float" equals to the value on screen.
Number of keys is store on "4 Bytes" equals to the number on the screen.
Money is stored on "4 Bytes" equals to the value on the screen.

I put a little table here but it is not perfect as I have limited comprehension of what I'm doing ^^.

In this table you will find :
Infinite Health : For player and enemies unfortunately (script)
Infinite Ammo : (script)
Key generator : activate when you have one key you want to copy, go on the door and try to open, script will put 99 key in inventory, desactivate the script and return in game to open the door and keep keys generated (script). It works for every color of key.
The lasts options are two health pointers who works alternatively for me : How I use them is simple, I load a level, I look the value of health on screen and I go back in game to see the good one and I lock the value (mostly the second one). Generaly I don't need to change anything until the end of game session.

This is not perfect but hope it could help someone as it help me in this cool game.
Neon Chrome.CT
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