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Zeus and Poseidon (GoG and Box)

Posted: Tue Sep 05, 2017 11:48 am
by Shizuma
Table for Zeus Master of Olympus + Poseidon, Cd and GoG compatible.

In case of crash, broken functions, suggestions, improvement report.
Oh and if you can don't forget to support Fearless forum :)

Hello people, i decide to revamp this table.

Update v2.5:
:arrow: [Patch] Request always Validate
What this table do:
:arrow: Min gold with manual setting

Set gold to 25000 value can increase or be handily setted

:arrow: Freeze Time

Freeze time
:!: Can occur some 'blockade' of activity who need month changing
:!: This trigger will evolve in the progress of table dev

:arrow: Houses - Fill Goods & Visitors , with 14 sub adjustment.

Fill all the requirement of Houses.
For each goods and visitor you can Manually block filling with specific trigger.

:arrow: Houses - Elites House no Req

Build Elite house, whithout oil, fleese, food or not good appeal

:arrow: Buildings - No Hasard (Fire / Collapse)

Remove Fire and Collapse hazard for houses and buildings.

:arrow: Buildings - Fill with worker

Fill all your buildings with workers.

:arrow: Buildings - Raw & Goods filled

Fill all buildings who need with Raw or Goods

:arrow: Buildings - Instant Productions / Craft

Set instant production to all buildings.

:arrow: Buildings - Allow all buildings

Unlock all the buildings, decorations, hero halls, ...

:arrow: Buildings - Free placement Farms + Orchards

Allow you to build Farms and Orchards outside of meadows fields

:arrow: Buildings - Heros Halls Auto fill

Allow you to summon heros just like if all requirement are filled.

:arrow: Storages - Unlock Resources

Allow Warehouses and Granaries to receive all resources (in the limitation of the game, food for granaries, etc.)

:arrow: Max Desirability
All the map glow.

:arrow: Request - always Validate
Auto validate request, auto fill request for goods, money & army without modifying your stock.
Even without need reserve you can validate the requests.
Also reduce invasion Bribe cost to 1 (Also reduce troops to minimal amount if you dont bribe them)

:arrow: Temple - dont need sacrifices

Temples dont need sacrifice to works

:arrow: Mission - Open play

Make your mission an Open play mission like in sandbox mode.
:!: If you want to restore the "Mission goals" just be uncheck the trigger.

:arrow: Mission - AutoWin

Has he say instant win the mission.
:!: Don't work if you have triggered "Open play"

:arrow: PanHellenic Games - Win

Make you win all PanHellenic Games.
Add specific sub-trigger to allow you to participate even if you don't have cultural buildings :!: may be buggy

:arrow: Diplomacy - Max relation with towns and Colonies

Make all the town and colonies like you.

:arrow: Trade - ResetTrade

Caravans and boats buy and sell products at each passage.

:arrow: Ingame - Editor

Check this trigger activate the level editor wizard.
Uncheck this trigger brings you back to ingame 'normal' screen.
:!: Use the screen drop-down menu to navigate between menu and avoid some crashes or bugs.

:arrow: Editing - Cities on Worldmap
Allow you to change value of selected foreign city in world-map screen:

Diplomatic Status on (Ally / Rival / Vassal)
Diplomatic Relation
Philanthropy
Military Strength
Monetary Strength

:arrow: Tweak : Remove Temple Limit

Build many temples as you want. (Limit is now 100 but the ingame maximum temple is 6)

:arrow: Tweak - Priests buy animals

Priests buys animals instead of rapt them.
:!: If you have less than 100 Drachmes priest go rapt animals.
:!: Dont works if you use "Temple - dont need sacrifices"

:arrow: Tweak : StoreHouse

Make All ressources is 'Don't Accept' at the construction of new StoreHouse.

:arrow: Times pointers

Just trigger with time indication

:arrow: Pointers

With Pan Hellenic Game Activation/Disactivation Dropdown
Mission Temple Max
Show Happiness level
Select for build (Pointer with selected building to build)
Test - Auto validate Army request (Just a test script may be not work at all)
Thanks
Thanks to Tosasi and is works :)
table of Tosasi.

Re: Zeus and Poseidon (GoG and Box)

Posted: Fri Sep 08, 2017 10:03 pm
by Shizuma
Tiny table update to 1.4:

Now industries are filled with raw materials, horses maker too.
You can add Horses in palace.

Re: Zeus and Poseidon (GoG and Box)

Posted: Sat Sep 09, 2017 2:54 pm
by Shizuma
Tiny table update to 1.4.1:

Now a unique script for filling product stock to 500. Work for husbandry, Industry, Army products.
The scrypt dont work for farm's, because farm don't stock, timber mill, foundry and refinery. Horse ranch are filled with wheats not horses.
Because this script made the coffee i supress a lot of others scripts (4 + 2 in test), but if you prefer i can reput the "Fill raw product". (He give me an impression of less cheatings :p)

I always try to find a way to allow to build unallowed building's, and auto validate heroes requirement, fill temple requirement material for temple and monuments, and add Ares, Arthemis soldiers in Palace like, or in place of, 'normal troops' ...

(because there is nothing new i just add a .1 for this version)

Re: Zeus and Poseidon (GoG and Box)

Posted: Sat Sep 09, 2017 3:12 pm
by trust990
Shizuma wrote:
Tue Sep 05, 2017 11:48 am
A Cheat table for Zeus Master of Olympus and his Addon Poseidon, Cd and GoG compatible, else report.

What this table do:
Fill employés requirement.
Fill all material and cultural requirement of the houses.
No need Maintenance Office
Agora no lose product.
(1.4) Fill the palace with soldiers.
Remove limit of warship warf.
(1.4) For somes industries are now filled with raw materia.
Populations and Commemorative monument value pointers.

What the table don't do: (* = Doing by Tosasi table)
* Money pointer
* Reset Trade counter
* Max relation of town
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

I strongly recommand you to add the table of Tosasi.

PS: if some one know some good tutorials about targetting code and lua cod, i'm interested :)

Shizuma again nice work sir. You have out done yourself again. The options like:

Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.


Does the tablet of Tosasi have this option? If the answer is yes then which option is it? I see:

current funds
max relation of town
monuments [update on select] which still i don't know that it do
trade reset [0]
numer of item ( which is only fleece and olive)
[ideas] (which has relation of eleusis town) which still i don't know that it do and armory and masonry shop
[debugs] (debug relationship of town [update by view)?? and debug relationship of town update
base address
value relationship I don't know what these option do??

Can you give me the info of the option of Tosasi tablet. And which tablet is new the one here or the one on this forum:

viewtopic.php?t=2177

Re: Zeus and Poseidon (GoG and Box)

Posted: Sat Sep 09, 2017 9:18 pm
by gideon25
Anyone have any sanctuary building bugs? I am playing the first adventure and the artisans go to stand on the sanctuary but don't actually build the thing. Roads and supplies are fine. I had to start a new game to get past one of the scenarios. I am wondering if one of the options causes the bug as its happened 3 times now.

Re: Zeus and Poseidon (GoG and Box)

Posted: Sun Sep 10, 2017 7:31 pm
by Shizuma
Hi trust990,

Thank's for your amiability.
In the list "what the trainer 'don't do" only the entries with a * can be find in the tosasi table, nothing else.

The options:
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

Are not treted by my table or the Tosasi table.
The more recent version of my table can be found in the first post of this Topic, i replace the old one, but that can be a bad idea.

In the table i use, i use only the 3 firsts entry of the tosasi table:

current funds
max relation of town
trade reset [0]

For the rest the i don't really remember, sorry.


Hi gideon25,

I will try to reproduct and probe the bug.
I think it's happen because of the news 'fill all's stock' script. I put a 'strict value', 500 in present, and that value can be inferior of the requirement for the erection of some temple part's.

Thanks for report :)

Ok the script screw the Storehouse. :/

Re: Zeus and Poseidon (GoG and Box)

Posted: Sun Sep 10, 2017 8:05 pm
by gideon25
Actually I accidentally had clicked on "stockpile" for the marble :P Figured it out and fixed the problem. Its very easy to do!

Re: Zeus and Poseidon (GoG and Box)

Posted: Tue Sep 12, 2017 9:30 am
by Shizuma
Tiny table update to 1.4.2:

I think y have unbug, and test the script 'Fill stock product', i add a condition who exclude the stockhouse.
Also if you use it look the stockhouse and report if the values looks strange and also if you find somethink strange.

Re: Zeus and Poseidon (GoG and Box)

Posted: Sun Sep 17, 2017 5:20 pm
by trust990
Shizuma wrote:
Tue Sep 12, 2017 9:30 am
Tiny table update to 1.4.2:

I think y have unbug, and test the script 'Fill stock product', i add a condition who exclude the stockhouse.
Also if you use it look the stockhouse and report if the values looks strange and also if you find somethink strange.
Shizuma I have a problem maybe you can help me. I have the Zeus and Poseidon GOG version and when I use your table version 1.4.1 it works normally, but when I use the 1.4.2 and then use the Fill stock product, Husbandry (not farm), Industry (not mill, foundry), military. option, then all my workers of the marble and the olive press disappears? and then the game crashes? Also what I find strange is when I check the version of my exe it says 2.1.4.0 are you also working on a table for that version?

Re: Zeus and Poseidon (GoG and Box)

Posted: Wed Nov 08, 2017 1:46 pm
by renorp
Shizuma wrote:
Tue Sep 05, 2017 11:48 am
A Cheat table for Zeus Master of Olympus and his Addon Poseidon, Cd and GoG compatible, else report.
Thanks for your rating <3

What this table do:
Fill employes requirement.
Fill all material and cultural requirement of the houses.
No need Maintenance Office
Agora no lose product.
(1.4) Fill the palace with soldiers (Hoplites and Horses).
Remove limit of warship warf.
(1.4.1) Fill product stock to 500. Work for husbandry, Industry, Army products. (not TimberMill, Foundry, Refinery)
Populations and Commemorative monument value pointers.

What the table don't do: (* = Doing by Tosasi table)
* Money pointer
* Reset Trade counter
* Max relation of town
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

I strongly recommand you to add the table of Tosasi.

PS: if some one know some good tutorials about targetting code and lua cod, i'm interested :)
Thank you for the table! Can you make the same table for Pharaoh and Cleopatra?

Re: Zeus and Poseidon (GoG and Box)

Posted: Tue Apr 10, 2018 12:07 pm
by Shizuma
Weah one script on the 1.4.2 are buggy.
Y have a tiny time to rework on table 1.5
Zeus1.5.CT
(46.66 KiB) Downloaded 151 times
+ Houses peacefull, no more riot in town. (may give a very good reputation?)
+ Autofill for a lot of manufacture, woodmill.
+ Insta grown for Farms and a lot of fruits, vines etc. (1)
+ Autofill for Husbandry (Wool and cheesemaker only).
+ Massonery fill and instamake

1: This script just make insta grow, the harvest date dont change.

I dont find the pointer or part script for month harvers, god blessing building or fill temple and heros houses.


For the Pharaoh+Cleo Table that can be but not insta in a long time in the past i have work on a table but i lost it :/

Re: Zeus and Poseidon (GoG and Box)

Posted: Thu Aug 30, 2018 1:39 pm
by trust990
Shizuma wrote:
Tue Apr 10, 2018 12:07 pm
Weah one script on the 1.4.2 are buggy.
Y have a tiny time to rework on table 1.5

Zeus1.5.CT

+ Houses peacefull, no more riot in town. (may give a very good reputation?)
+ Autofill for a lot of manufacture, woodmill.
+ Insta grown for Farms and a lot of fruits, vines etc. (1)
+ Autofill for Husbandry (Wool and cheesemaker only).
+ Massonery fill and instamake

1: This script just make insta grow, the harvest date dont change.

I dont find the pointer or part script for month harvers, god blessing building or fill temple and heros houses.


For the Pharaoh+Cleo Table that can be but not insta in a long time in the past i have work on a table but i lost it :/
Great work Shizuma as always ;) .

Re: Zeus and Poseidon (GoG and Box)

Posted: Sat Sep 01, 2018 4:07 pm
by trust990
important tip in regards to the outstanding and new Cheat Table Zeus1.5 of Shizuma.
In order to make the horses agora work for your houses and for Jason Hall, if you do not have the option of: Houses auto fill stuffs on, at the Indus Scripts do not select or unselect the Insta Prod. Then the horse will appear at Jason Hall and the Agora will get them. After that you can select it again.

important notice! it may cause same crashes when using Insta Prod with Farms like Wheat and Carrot

Re: Zeus and Poseidon (GoG and Box)

Posted: Mon Mar 01, 2021 12:05 pm
by Shizuma
V2.0 is out: Here

I revamp the table from almost 0, now they a not crash on farm anymore.
I add some stuff and the only difference, except the bugs fixed, with 1.5 which is missing concerns the army.

Update v2.0:
:arrow: Min gold with manual setting
:arrow: :!: Freeze Time
:arrow: Houses - Fill Goods & Visitors , with 14 sub adjustement.
:arrow: Houses - Evo neutralise Appeal
:arrow: Buildings - No Hasard (Fire / Collapse)
:arrow: Buildings - Fill with worker
:arrow: Buildings - Raw & Goods filled
:arrow: Buildings - Instant Productions / Craft
:arrow: Buildings - Allow all buildings
:arrow: Buildings - Free placement Farms + Orchards
:arrow: Buildings - Heros Halls Auto fill
:arrow: Mission - Open play
:arrow: Mission - AutoWin
:arrow: Diplomacy - Max relation with towns and Colonies*
:arrow: Trade - ResetTrade*
:arrow: Ingame - Editor
:arrow: Times pointers

* Are keeps from Tosasi table thanks to him :)

Re: Zeus and Poseidon (GoG and Box)

Posted: Tue Mar 02, 2021 12:49 pm
by Shizuma
V2.0.2 is out: Here

:arrow: Patch PanHellenic Games - Win

No CTD anymore.