Zeus and Poseidon (GoG and Box)

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Shizuma
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Zeus and Poseidon (GoG and Box)

Post by Shizuma » Tue Sep 05, 2017 11:48 am

A Cheat table for Zeus Master of Olympus and his Addon Poseidon, Cd and GoG compatible, else report.
Thanks for your rating <3

What this table do:
Fill employes requirement.
Fill all material and cultural requirement of the houses.
No need Maintenance Office
Agora no lose product.
(1.4) Fill the palace with soldiers (Hoplites and Horses).
Remove limit of warship warf.
(1.4.1) Fill product stock to 500. Work for husbandry, Industry, Army products. (not TimberMill, Foundry, Refinery)
Populations and Commemorative monument value pointers.

What the table don't do: (* = Doing by Tosasi table)
* Money pointer
* Reset Trade counter
* Max relation of town
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

I strongly recommand you to add the table of Tosasi.

PS: if some one know some good tutorials about targetting code and lua cod, i'm interested :)
Attachments
Zeus1.4.2.CT
1.4.2 (test Fill stock product)
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Zeus1.4.CT
RePost 1.4
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Last edited by Shizuma on Tue Sep 12, 2017 9:27 am, edited 5 times in total.

Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma » Fri Sep 08, 2017 10:03 pm

Tiny table update to 1.4:

Now industries are filled with raw materials, horses maker too.
You can add Horses in palace.

Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma » Sat Sep 09, 2017 2:54 pm

Tiny table update to 1.4.1:

Now a unique script for filling product stock to 500. Work for husbandry, Industry, Army products.
The scrypt dont work for farm's, because farm don't stock, timber mill, foundry and refinery. Horse ranch are filled with wheats not horses.
Because this script made the coffee i supress a lot of others scripts (4 + 2 in test), but if you prefer i can reput the "Fill raw product". (He give me an impression of less cheatings :p)

I always try to find a way to allow to build unallowed building's, and auto validate heroes requirement, fill temple requirement material for temple and monuments, and add Ares, Arthemis soldiers in Palace like, or in place of, 'normal troops' ...

(because there is nothing new i just add a .1 for this version)

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trust990
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Re: Zeus and Poseidon (GoG and Box)

Post by trust990 » Sat Sep 09, 2017 3:12 pm

Shizuma wrote:
Tue Sep 05, 2017 11:48 am
A Cheat table for Zeus Master of Olympus and his Addon Poseidon, Cd and GoG compatible, else report.

What this table do:
Fill employés requirement.
Fill all material and cultural requirement of the houses.
No need Maintenance Office
Agora no lose product.
(1.4) Fill the palace with soldiers.
Remove limit of warship warf.
(1.4) For somes industries are now filled with raw materia.
Populations and Commemorative monument value pointers.

What the table don't do: (* = Doing by Tosasi table)
* Money pointer
* Reset Trade counter
* Max relation of town
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

I strongly recommand you to add the table of Tosasi.

PS: if some one know some good tutorials about targetting code and lua cod, i'm interested :)

Shizuma again nice work sir. You have out done yourself again. The options like:

Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.


Does the tablet of Tosasi have this option? If the answer is yes then which option is it? I see:

current funds
max relation of town
monuments [update on select] which still i don't know that it do
trade reset [0]
numer of item ( which is only fleece and olive)
[ideas] (which has relation of eleusis town) which still i don't know that it do and armory and masonry shop
[debugs] (debug relationship of town [update by view)?? and debug relationship of town update
base address
value relationship I don't know what these option do??

Can you give me the info of the option of Tosasi tablet. And which tablet is new the one here or the one on this forum:

viewtopic.php?t=2177

gideon25
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Re: Zeus and Poseidon (GoG and Box)

Post by gideon25 » Sat Sep 09, 2017 9:18 pm

Anyone have any sanctuary building bugs? I am playing the first adventure and the artisans go to stand on the sanctuary but don't actually build the thing. Roads and supplies are fine. I had to start a new game to get past one of the scenarios. I am wondering if one of the options causes the bug as its happened 3 times now.

Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma » Sun Sep 10, 2017 7:31 pm

Hi trust990,

Thank's for your amiability.
In the list "what the trainer 'don't do" only the entries with a * can be find in the tosasi table, nothing else.

The options:
Allow to build all buidings without restriction.
Fill temples Hero Requirements.
Allow productions whitout, or autofill, rawproduct. Make instant production (except for foundri.)
Give the temples and Olympian Favor's.

Are not treted by my table or the Tosasi table.
The more recent version of my table can be found in the first post of this Topic, i replace the old one, but that can be a bad idea.

In the table i use, i use only the 3 firsts entry of the tosasi table:

current funds
max relation of town
trade reset [0]

For the rest the i don't really remember, sorry.


Hi gideon25,

I will try to reproduct and probe the bug.
I think it's happen because of the news 'fill all's stock' script. I put a 'strict value', 500 in present, and that value can be inferior of the requirement for the erection of some temple part's.

Thanks for report :)

Ok the script screw the Storehouse. :/

gideon25
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Re: Zeus and Poseidon (GoG and Box)

Post by gideon25 » Sun Sep 10, 2017 8:05 pm

Actually I accidentally had clicked on "stockpile" for the marble :P Figured it out and fixed the problem. Its very easy to do!

Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma » Tue Sep 12, 2017 9:30 am

Tiny table update to 1.4.2:

I think y have unbug, and test the script 'Fill stock product', i add a condition who exclude the stockhouse.
Also if you use it look the stockhouse and report if the values looks strange and also if you find somethink strange.

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trust990
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Re: Zeus and Poseidon (GoG and Box)

Post by trust990 » Sun Sep 17, 2017 5:20 pm

Shizuma wrote:
Tue Sep 12, 2017 9:30 am
Tiny table update to 1.4.2:

I think y have unbug, and test the script 'Fill stock product', i add a condition who exclude the stockhouse.
Also if you use it look the stockhouse and report if the values looks strange and also if you find somethink strange.
Shizuma I have a problem maybe you can help me. I have the Zeus and Poseidon GOG version and when I use your table version 1.4.1 it works normally, but when I use the 1.4.2 and then use the Fill stock product, Husbandry (not farm), Industry (not mill, foundry), military. option, then all my workers of the marble and the olive press disappears? and then the game crashes? Also what I find strange is when I check the version of my exe it says 2.1.4.0 are you also working on a table for that version?

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