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Deep Space Waifu (2017-09-02)

Posted: Fri Sep 01, 2017 8:47 pm
by Shinkansen
Simple table for Deep Space Waifu, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. PlayerMovementFriction .
"Set Invincible to Invincible?" sets Invincible to Invincible.
"Set HP to Max?" sets HP to max.
"Set Lives to Max?" sets Lives to max.
"Damage Set to Massive?" sets Damage to massive.
"Bombs Set to Massive?" sets Bombs to massive.
"Special Set to Massive?" sets Special to massive.
"Mouse Move Set to Mouse Move?" sets Mouse move to Mouse move.

Re: Deep Space Waifu (2017-09-02)

Posted: Wed Oct 25, 2017 10:02 pm
by hisvileness
Thanks! any chance to update this for the dlc?