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Re: Absolver [2017-8-31]
Posted: Sat Sep 16, 2017 11:11 pm
by Prelusion
Pavuk wrote: ↑Sat Sep 16, 2017 9:58 pm
Plus i made 2 vac scripts , first one vac players( serverside to you) and npcs
And second script teleport everyone who's trying to attack you to 0,0,0 coord
Second script works weird if you play online
Not a complaint, just informing. Game crashes with your experience script.
Re: Absolver [2017-8-31]
Posted: Sat Sep 16, 2017 11:48 pm
by Pavuk
try to set exp to 2000 manually
Re: Absolver [2017-8-31]
Posted: Sun Sep 17, 2017 12:30 am
by Prelusion
Pavuk wrote: ↑Sat Sep 16, 2017 11:48 pm
try to set exp to 2000 manually
Didn't work for me at least. It doesn't crash from activation. The game Freezes or Crashes when you kill an enemy, you can maybe kill one but the next gets you.
Re: Absolver [2017-8-31]
Posted: Sun Sep 17, 2017 1:11 am
by Pavuk
Try script "Experience V.2"
Re: Absolver [2017-8-31]
Posted: Sun Sep 17, 2017 11:58 am
by Prelusion
Pavuk wrote: ↑Sun Sep 17, 2017 1:11 am
Try script "Experience V.2"
Appears to be working for me, thanks
Re: Absolver [2017-8-31]
Posted: Wed Sep 20, 2017 11:31 pm
by Pavuk
Hotfix
Re: Absolver [2017-8-31]
Posted: Thu Sep 21, 2017 10:13 pm
by rei666
hi,
can you pls add a feature for changing mobility value?
Re: Absolver [2017-8-31]
Posted: Fri Sep 29, 2017 10:35 am
by Pavuk
Game already dead ... Sorry man
Re: Absolver [2017-8-31]
Posted: Fri Sep 29, 2017 9:27 pm
by Prelusion
Pavuk wrote: ↑Fri Sep 29, 2017 10:35 am
Game already dead ... Sorry man
Let me know how you manged to find the move exp values
Re: Absolver [2017-8-31]
Posted: Mon Oct 02, 2017 2:45 pm
by Pavuk
Prelusion wrote: ↑Fri Sep 29, 2017 9:27 pm
Pavuk wrote: ↑Fri Sep 29, 2017 10:35 am
Game already dead ... Sorry man
Let me know how you manged to find the move exp values
I searched for unknown intial value -> swap to changed value -> unchanged value
keep doing this shit until you find it
Re: Absolver [2017-8-31]
Posted: Mon Oct 02, 2017 7:20 pm
by treeman97
Nice table works fine for me, any chance there would be a way to make cairns able to be searched again? Or even a drop chsnce modifier?
Re: Absolver [2017-8-31]
Posted: Tue Oct 03, 2017 3:41 pm
by Pavuk
Its hard to figure out in new game , im not that good at data mining and Absolver is already dead , so sorry , bro
Re: Absolver [2017-8-31]
Posted: Tue Oct 03, 2017 8:11 pm
by treeman97
Pavuk wrote: ↑Tue Oct 03, 2017 3:41 pm
Its hard to figure out in new game , im not that good at data mining and Absolver is already dead , so sorry , bro
thats cool, shame the game didnt have a long life span
Re: Absolver [2017-8-31]
Posted: Tue Oct 03, 2017 8:32 pm
by Kalas
It's pretty boring that's why.
Re: Absolver [2017-8-31]
Posted: Tue Oct 24, 2017 12:18 pm
by treeman97
there is an update coming at the end of the month which adds more modes to combat trials and more clothes to the item pool any chance the table will be updated? i found a decent way to farm for clothes from random AI