Absolver [2017-8-31]

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Blasphemy
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Re: Absolver [2017-8-31]

Post by Blasphemy » Mon Sep 04, 2017 2:40 am

With this (if it dose not get patched in the near future) Do you think it will be possible to replace items dropped by defeated enemies with better masks or armor.

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Kalas
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Re: Absolver [2017-8-31]

Post by Kalas » Mon Sep 04, 2017 7:49 am

Drop Chance, Zanzer is master at this kind of stuff :)

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Re: Absolver [2017-8-31]

Post by JacksonMiss » Mon Sep 04, 2017 11:29 pm

You should find the code for the level feature. that way you can change it so you can scale your level down to lower level enemies in case you ever miss the chance for one of the rare AI's that spawn getween level 1-15 16-30 31-45 and 46+ Not to mention it would be fun to be able to fully adjust a character from CE

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Re: Absolver [2017-8-31]

Post by JacksonMiss » Mon Sep 04, 2017 11:32 pm

Also you should figure out how to adjust the multiplier for the move list learning stuff, so you can simply learn moves by blocking them one time. As this would save time for people who ever get corrupted save data, be they cheaters or normal players who don't want to spend 10 hours getting every ai to spawn and every move from every boss all over again.

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Re: Absolver [2017-8-31]

Post by MadJester » Fri Sep 08, 2017 11:40 pm

Kalas wrote:
Mon Sep 04, 2017 7:49 am
Drop Chance, Zanzer is master at this kind of stuff :)
If Zanzer pick this game up it will be Dark souls 4, the amount of shit thats gonna hit the fan will warrant a raincoat and some goggles ... and maybe some rubbers boots...

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Re: Absolver [2017-8-31]

Post by Pavuk » Mon Sep 11, 2017 12:38 pm

11.09.2017 Update
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Kalas
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Re: Absolver [2017-8-31]

Post by Kalas » Mon Sep 11, 2017 1:41 pm

Pavuk wrote:
Mon Sep 11, 2017 12:38 pm
11.09.2017 Update
lol.

Love it when people do their own work, I salute you.

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Re: Absolver [2017-8-31]

Post by pokashine » Tue Sep 12, 2017 1:40 pm

Setting drop chance aside for a bit (though that 'd be awesome), how feasible would item swap be at this point?

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Re: Absolver [2017-8-31]

Post by Pavuk » Thu Sep 14, 2017 11:08 pm

in DarkSouls III it was ez... Because Zanzer just patch ItemLot Param , way harder to get this in Absolver

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Re: Absolver [2017-8-31]

Post by pokashine » Fri Sep 15, 2017 1:05 pm

After trying to manually search for CurrentEquipped(Weap, Gear, etc) the other day, I can agree with that.

I think I've found the mask IDs, but can't do much with those without the CurrentEquipped flags.

I noticed Mask IDs were dynamic, too. Not sure what would be writing to masks, but I may have had the wrong addresses, too.

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Re: Absolver [2017-8-31]

Post by Pavuk » Sat Sep 16, 2017 2:35 pm

Update 16.09.2017
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Re: Absolver [2017-8-31]

Post by Prelusion » Sat Sep 16, 2017 5:33 pm

Pavuk wrote:
Sat Sep 16, 2017 2:35 pm
Update 16.09.2017
How did you find the experience? Guide me, aid me.

I suck at CE, Ive tried for experience and failed. Asking for future knowledge.

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Re: Absolver [2017-8-31]

Post by Kalas » Sat Sep 16, 2017 6:45 pm

Hmm 4 byte?

OFC If you are above lvl 60 which can be caused by using Attribute Cheat since the game works in a way where you can have only 60pts and no more then that, so I suggest making a new game and look for the XP then, It's on 4 byte and look for exact value.

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Re: Absolver [2017-8-31]

Post by Pavuk » Sat Sep 16, 2017 9:56 pm

Prelusion wrote:
Sat Sep 16, 2017 5:33 pm
Pavuk wrote:
Sat Sep 16, 2017 2:35 pm
Update 16.09.2017
How did you find the experience? Guide me, aid me.

I suck at CE, Ive tried for experience and failed. Asking for future knowledge.
Unknown Initial value > changed value > unchanged value > changed value?

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Re: Absolver [2017-8-31]

Post by Pavuk » Sat Sep 16, 2017 9:58 pm

Plus i made 2 vac scripts , first one vac players( serverside to you) and npcs
And second script teleport everyone who's trying to attack you to 0,0,0 coord
Second script works weird if you play online
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