Agents of Mayhem (PATCH 08.23.2017)

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Kalas
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Kalas »

Lord Blade wrote:
Sat Sep 02, 2017 9:03 pm
So, what I'm looking for is an XP boost, but not to just fly up a level every time I shoot something. How does your Easy XP work exactly?

Also, would it be possible to get an infinite jumps cheat like CH has?
add [rax+78],#10000

10,000 for each XP gained.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Lord Blade
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Lord Blade »

So if I made it add [rax+78],#3 I would just basically gain triple XP?

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Matze500
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Matze500 »

No you would gain 3 exp everytime you earn exp.

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Lord Blade
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Lord Blade »

Oh... so is there a way to make it a multiplier? Or are you stuck with flat numbers?

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Kalas
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Kalas »

Lord Blade wrote:
Sun Sep 03, 2017 1:11 am
Oh... so is there a way to make it a multiplier? Or are you stuck with flat numbers?
I'll see what I can do, I remember how to do it with:

Code: Select all

//
alloc(XP,08)
registersymbol(XP)
//

//
add [rax+78],(Forgot)
imul (Forgot),[XP]
add ecx,(Forgot)
jmp return
//

//
XP:
  dd 1 // Choose whatever.
//

//
dealloc(XP,08)
unregistersymbol(XP)
//
I forgot the register, I didn't save the default injection place, so use my AOB to find it.
Last edited by Kalas on Sun Sep 17, 2017 10:57 am, edited 1 time in total.

SergBrNord
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by SergBrNord »

Hello!
Can you tell me, how you found this code?
I have no idea...
Spoiler
Unlimited shield

Code: Select all

  
  /movss [r14],xmm1
  mov [r14],(float)99999
  movss xmm0,[r14]
  jmp return

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Kalas
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Kalas »

Hmm Float. (Like Health)

SergBrNord
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by SergBrNord »

Kalas wrote:
Sun Sep 17, 2017 10:49 am
Hmm Float. (Like Health)
Ooops.
How did you guess? I was looking for integer :o

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Kalas
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Kalas »

SergBrNord wrote:
Wed Sep 20, 2017 8:14 pm
Kalas wrote:
Sun Sep 17, 2017 10:49 am
Hmm Float. (Like Health)
Ooops.
How did you guess? I was looking for integer :o
When I looked for Health I simply looked inside and I saw a value that fits Shield as well, but If I found Health in float value type It's most likely reasonable that the shield will be float as well.

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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by mobettaend »

This game was patch and now the table is kinda spotty. It works sometimes and other times it doesn't. Any chance of an update?

EDIT: In particular the One Hit Kill seems random, sometimes it affects enemies only, sometimes it affects you. Also Infinite Health sometimes affects enemies.

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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Boomshadow »

Yeah it's works sometime and with some buggy results like when you use [one hit kill] alone or with the combination unlimited shield and unlimited health, objects that you need to destroy to complete mission/quest become indestructible.

It was a great table can't wait for an update. :)

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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Boomshadow »

Also, DO NOT USE EASY LEVEL! It will break your characters; it raises them to lvl 20 without the stats boost. Hope the option to reduce the lvl can be added later if this table ever gets updated.

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Kalas
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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Kalas »

I'm in the army so I dont really see any free time to update the table.

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Re: Agents of Mayhem (PATCH 08.23.2017)

Post by Boomshadow »

It's cool. I'm actually happy enough that you took the time to reply. Thank you!

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Agents of Mayhem (PATCH 08.23.2017)

Post by NEKO »

Here the .CT file work with last update version of game(steam version).

Just feel waste to leave it be.



Hope i did not hijack your threads [USER=271]@Kalas[/USER]

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