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Re: White Day: A Labyrinth Named School +13 (table Update5)

Posted: Mon Sep 04, 2017 10:39 am
by LoliJuicy
Any chance that you could make a cheat that make the event trigger without an item that is needed to trigger?

Re: White Day: A Labyrinth Named School +13 (table Update5)

Posted: Tue Sep 05, 2017 12:54 pm
by Cielos
can you give me a scenario, like a specific event, so that I can have a look?
preferably a easy-to-trigger event, that I don't need to play more than half of a playthrough in order to trigger the event.
thanks~

Re: White Day: A Labyrinth Named School +13 (table Update5)

Posted: Fri Sep 08, 2017 9:35 pm
by Vaness123
Hello,
I would like to know how it works this cheats code exactly? How to activate.
Thanks in advance

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

Posted: Wed Sep 13, 2017 12:15 pm
by Scathach
Well... Cielos, you are a bloody hero. I can't thank you enough for cleaning this world of janitors! x)

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

Posted: Wed Sep 13, 2017 10:22 pm
by AlexCrusade
I have a Steam version of the game. "Cheat Engine" shows a window with an error.
What could be the problem? No function works.

[Link] - images

Re: White Day: A Labyrinth Named School +13 (table Update5)

Posted: Thu Sep 14, 2017 10:18 am
by Cielos
Vaness123 wrote:
Fri Sep 08, 2017 9:35 pm
Hello,
I would like to know how it works this cheats code exactly? How to activate.
Thanks in advance
download and open the table with CE.
hook CE to the game (WhiteDay.exe).
click the check box next to the enable script.

if the entry is a script, check the box means you want to activate it.
if the entry is an address/pointer, check the box means you want CE to freeze the value.
AlexCrusade wrote:
Wed Sep 13, 2017 10:22 pm
I have a Steam version of the game. "Cheat Engine" shows a window with an error.
What could be the problem? No function works.

Image
what's the error message? the image you posted isn't showing anything.

Re: White Day: A Labyrinth Named School +13 (table Update5)

Posted: Thu Sep 14, 2017 4:21 pm
by AlexCrusade
Cielos wrote:
Thu Sep 14, 2017 10:18 am
Vaness123 wrote:
Fri Sep 08, 2017 9:35 pm
Hello,
I would like to know how it works this cheats code exactly? How to activate.
Thanks in advance
download and open the table with CE.
hook CE to the game (WhiteDay.exe).
click the check box next to the enable script.

if the entry is a script, check the box means you want to activate it.
if the entry is an address/pointer, check the box means you want CE to freeze the value.
AlexCrusade wrote:
Wed Sep 13, 2017 10:22 pm
I have a Steam version of the game. "Cheat Engine" shows a window with an error.
What could be the problem? No function works.

Image
what's the error message? the image you posted isn't showing anything.
I changed the link.

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

Posted: Thu Sep 14, 2017 10:21 pm
by Cielos
^
not sure what's the problem.
try activate the mono features manually to see if it'd fix the problem:
on the tool bar, click Mono>Activate mono features, then try to activate the scripts again.
hope that helps~

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

Posted: Thu Sep 14, 2017 11:12 pm
by AlexCrusade
Cielos wrote:
Thu Sep 14, 2017 10:21 pm
^
not sure what's the problem.
try activate the mono features manually to see if it'd fix the problem:
on the tool bar, click Mono>Activate mono features, then try to activate the scripts again.
hope that helps~
=(
[Link]

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

Posted: Thu Sep 14, 2017 11:14 pm
by AlexCrusade
Cielos wrote:
Thu Sep 14, 2017 10:21 pm
^
not sure what's the problem.
try activate the mono features manually to see if it'd fix the problem:
on the tool bar, click Mono>Activate mono features, then try to activate the scripts again.
hope that helps~
MonoDatacollector dll - Is this a file? Maybe I do not have it? Where should he be?

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Posted: Fri Sep 15, 2017 1:25 am
by Cielos
@AlexCrusade
um.... what's your OS?
I think it could be a compatibility issue, you should direct the question to this sub-forum:
viewforum.php?f=16
or you can try asking on the Discord's CE channel.
good luck!

@all
Update5.2
- changed infinite Felt-Tip Pen to ignore save restriction, see script description below for details.
- the hot-keys config is slightly changed. check the bottom of the post for details.

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Posted: Sat Sep 16, 2017 10:28 am
by AlexCrusade
Cielos wrote:
Fri Sep 15, 2017 1:25 am
@AlexCrusade
um.... what's your OS?
I think it could be a compatibility issue, you should direct the question to this sub-forum:
viewforum.php?f=16
or you can try asking on the Discord's CE channel.
good luck!
Windows 10.

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Posted: Sat Sep 16, 2017 3:23 pm
by Cielos
I'm still using win7.
on win7, after hooking CE to the game, the mono feature can be activated (with or without the table opened).
"maybe" CE's mono feature doesn't work well on win10.
and maybe you need to install some more runtime library for CE to use mono feature to gather data in win10.
or maybe you just need to tweak some settings or simply giving proper rights to use CE.

again you should direct your question to Discord or CEF where DarkByte can see.
in the mean time, let's see if there's anyone here is using win10 and can use this table, maybe they can shed some light on this matter.

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Posted: Sat Sep 16, 2017 8:03 pm
by machine4578
thanks again Cielos for the new table, works 100%!!!

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Posted: Wed Oct 11, 2017 7:45 am
by eksynn
heya!
so a few questions. i used to use cheat engines way back when, but everything's changed now xD
so 1, which engine do you suggest and where can i get it? (a link perhaps?)
2, any chance of adding the ability to always receive text messages in any difficulty?
3, lastly, what are the chances to add an option to add more pens on demand as well, so it feels less 'cheaty'?...

actually, ignore the third one. the whole point of a CHEAT engine is to cheat, so xD but 1 and 2 still stand, please

ps, thank you for making this script!