White Day: A Labyrinth Named School +13 (table Update5.2)

Upload your cheat tables here (No requests)
User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

White Day: A Labyrinth Named School +13 (table Update5.2)

Post by Cielos »

made some scripts for [Link].

Update(s):
Update5.2
- changed infinite Felt-Tip Pen to ignore save restriction, see script description below for details.
- the hot-keys config is slightly changed. check the bottom of the post for details.
Update5.1
- updated ignore items, see description for details.
Update5
- added movement speed mod, and ignore items
Update4
- added items/documents always twinkle
Update3.1
- added undead
Update3
- added 2 scripts: infinite Healing Items and ignore School Coins.
Update2
- added 2 scripts: no ghost woman head, and infinite timer.
- the hot-keys config is slightly changed. check the bottom of the post for details.
Update1
- added stealth mod.
Options:
undead
- health still drops when being hit but you won't die.
- minimum health threshold can be changed via the entry.
- default minimum health: 10, can be changed by editing the script, line 3.

god mode
- when activated, janitor can't hurt you at all.

infinite breath
- won't run out of breath when running.
- minimum breath can be changed via the entry.
- default minimum breath: 40, can be changed by editing the script, line 3.

stealth mod
- when you're in stealth, janitor won't notice you, and would abandon attacking/searching even if he spotted you before you're in stealth.
- when activated, you can choose from 2 stealth mode: semi or full.
- in full mode, you are always in stealth, janitor won't attempt to chase you or attack you.
- in semi mode, you'd be in stealth only when you're crouching.
- default stealth mode upon script activation: full mode.

no janitor
- when activated, janitor won't show up cause of too much running or switching on light.
- normal patrol janitor would still be patrolling though.

no ghost woman head
- when activated, the 2D ghost woman head won't show up at all.

infinite puzzle timer
- when activated, the puzzle timer won't decrease below the minimum timer specified.
- minimum timer (in seconds), can be changed via the entry.
- set minimum timer to "lock at max", to lock the timer clock at its max.
- default minimum timer: 60 (1 minute), can be changed by editing the script, line3.

infinite Healing Items
- quantity still drops but they won't be used up.

ignore School Coins
- any School Coins you obtained can still be used up, but you can buy anything at the vending machine regardless of how much School Coins you have, or do you have any at all.

ignore save restriction
- allows you to save as many times as your want in any game difficulty.
- Felt-Tip Pen can still be used up, but you can actually save the game without any.
- e.g., you can save in Hell mode with 0 Felt-Tip Pen.

items/documents always twinkle
- when activated, all pick-able items/documents keeps twinkling always.

movement speed mod
- when activated, speed multipliers are applied to both walk speed and run speed, separately.
- both multipliers can be changed via the entries walk speed x? and run speed x?.
- walk speed x? default: 3, can be changed by editing the script, line 3.
- run speed x? default: 3, can be changed by editing the script, line 4.

ignore items
- you can interact with almost all interact-able world objects without acquiring the corresponding items first. e.g., open locks (gates/doors/drawers/lockers/...etc) without any keys.
- an example usage is in the Auditorium, you can put out the fire without any extinguishers, and use the valve on the water pump without actually getting the valve first. this way you can skip many detours when you are just replaying the game for different endings.
- when activated, you can choose between 2 methods: use mod key or always.
- use mod key: press and hold "Caps Lock" key when you try to interact with a world object would allow the script to override the game routine. everything would revert back to normal (e.g. can't open lock without key) without holding the "Caps Lock" key.
- always: always ignore items.
- default method upon script activation: use mod key.
- note that with this script you CAN trigger scenes that you're not supposed to get yet, or skipping scenes; for example, you can go to the "Main Building 2" without the first encounter with Sung-A nor fighting the tree boss. not sure how it would affect the game plot progress, so it's recommended to use the method use mod key instead, to avoid accidental usage.
- in any case, use with caution, and backup your saves in case something went wrong beyond repairable.

Download(s):
latest:
WhiteDay.CT
+13, table Update5.2
(320.05 KiB) Downloaded 2495 times
backup:
WhiteDay.CT
+13, table Update5.1
(272.67 KiB) Downloaded 208 times
WhiteDay.CT
+13, table Update5
(257.63 KiB) Downloaded 154 times
WhiteDay.CT
+11, table Update4
(231.5 KiB) Downloaded 108 times
WhiteDay.CT
+10, table Update3.1
(189.65 KiB) Downloaded 101 times
WhiteDay.CT
+9, table Update3
(186.87 KiB) Downloaded 98 times
WhiteDay.CT
+7, table Update2
(172.61 KiB) Downloaded 111 times
WhiteDay.CT
+5, table Update1
(155.04 KiB) Downloaded 104 times
WhiteDay.CT
+4, ini release
(117.11 KiB) Downloaded 152 times
Notes:
- scripts made with aobscans + CE's mono feature to gather data, thus can be activated once the game is booted up.
- hot-keys:
home to enable the table.
numpad0 + numpad. to toggle undead
numpad0 + numpad1 to toggle god mode
numpad0 + numpad2 to toggle infinite breath
numpad0 + numpad3 to toggle stealth mod
numpad0 + numpad4 to toggle no janitor
numpad0 + numpad5 to toggle no ghost woman head
numpad0 + numpad6 to toggle infinite timer
numpad0 + numpad7 to toggle infinite Healing Items
numpad0 + numpad8 to toggle ignore School Coins
numpad0 + numpad9 to toggle ignore save restriction
numpad0 + numpad+ to toggle items/documents always twinkle
numpad0 + numpad- to toggle movement speed mod
numpad0 + numpad* to toggle ignore items

when stealth mod is activated:
humpad3 + numpad/ to swtich to semi stealth
humpad3 + numpad* to swtich to full stealth


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Cielos on Fri Sep 15, 2017 1:18 am, edited 8 times in total.

justiny
Expert Cheater
Expert Cheater
Posts: 157
Joined: Mon May 22, 2017 1:02 pm
Reputation: 33

Re: White Day: A Labyrinth Named School +7 (table Update2)

Post by justiny »

Can add infinite healing items, so that I can play the game as it is & still have the chance to heal?

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

Re: White Day: A Labyrinth Named School +7 (table Update2)

Post by Cielos »

justiny wrote:
Sat Aug 26, 2017 2:11 am
...
I was going to make this option anyway, so, done~

EDIT:
another quick update, added the undead script. re-download if you want it...

machine4578
Expert Cheater
Expert Cheater
Posts: 267
Joined: Tue Mar 07, 2017 3:12 pm
Reputation: 161

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by machine4578 »

awesome table, it works very well!!

thank you for sharing!

boppun
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Aug 27, 2017 4:01 pm
Reputation: 0

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by boppun »

tbh I am playing this games using codex version.
and the tables seems can't be enable.

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by Cielos »

@boppun
thanks for the report. I'll have a look soon.
btw is it the codex v1.05?

boppun
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Aug 27, 2017 4:01 pm
Reputation: 0

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by boppun »

I am trying at v1.00 and v1.03. Both of it can't works.

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by Cielos »

I've just tested the table on v1.05 codex. everything still works. and I noticed codex version didn't temper with the game exe, so...
1. make sure your codex version is legit first.
2. make sure you haven't use the table together with other trainers.
3. just in case, make sure your CE is up-to-date.
4. if the above aren't applicable, after you hook CE to the game and load the table, try to click "Mono" on the CE's toolbar, click "Activate mono features", then try to activate "enable .3" again.

hope that helps~

machine4578
Expert Cheater
Expert Cheater
Posts: 267
Joined: Tue Mar 07, 2017 3:12 pm
Reputation: 161

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by machine4578 »

yep, table still works 100% on v1.05!

thanks again!

Eeagle
Noobzor
Noobzor
Posts: 8
Joined: Sat Aug 26, 2017 4:31 pm
Reputation: 0

Re: White Day: A Labyrinth Named School +10 (table Update3.1)

Post by Eeagle »

Still works at 1.05.Option to highlight active\pickups objects\items will be marvelous.If it`s even possible.

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

Re: White Day: A Labyrinth Named School +11 (table Update4)

Post by Cielos »

^
table updated with an "items/documents always twinkle" script. although it won't make them sparkle more frequently (it still has about 2-3 seconds in-between sparkles), they would keep sparkling regardless of the distance, light, or other factors that would stop them from sparkling.
see if it suit your needs.

Eeagle
Noobzor
Noobzor
Posts: 8
Joined: Sat Aug 26, 2017 4:31 pm
Reputation: 0

Re: White Day: A Labyrinth Named School +11 (table Update4)

Post by Eeagle »

Thank you very much.It works and helps.

doshe
Novice Cheater
Novice Cheater
Posts: 16
Joined: Sat Sep 02, 2017 6:03 pm
Reputation: 4

Re: White Day: A Labyrinth Named School +11 (table Update4)

Post by doshe »

Would it be possible to add speedhack only for main character (perhaps separate walking and sprinting speed even)?
Thanks in advance.

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1793

Re: White Day: A Labyrinth Named School +11 (table Update4)

Post by Cielos »

doshe wrote:
Sat Sep 02, 2017 6:04 pm
...
done, re-download~

doshe
Novice Cheater
Novice Cheater
Posts: 16
Joined: Sat Sep 02, 2017 6:03 pm
Reputation: 4

Re: White Day: A Labyrinth Named School +13 (table Update5)

Post by doshe »

Holy crap that was quick thank you so much!

Post Reply

Who is online

Users browsing this forum: AhrefsBot, AJonesy, ArchernarhZ, bobross5969, daskinny, Google Adsense [Bot], houkou, killerkrok555, krogine1, Necrosx, nightshifttopaz, Ournareck, oxlonewolfxo, ZoDDeL