White Day: A Labyrinth Named School +13 (table Update5.2)

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STN
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Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Post by STN » Wed Oct 11, 2017 8:19 am

eksynn wrote:
Wed Oct 11, 2017 7:45 am
heya!
so a few questions. i used to use cheat engines way back when, but everything's changed now xD
so 1, which engine do you suggest and where can i get it? (a link perhaps?)
2, any chance of adding the ability to always receive text messages in any difficulty?
3, lastly, what are the chances to add an option to add more pens on demand as well, so it feels less 'cheaty'?...

actually, ignore the third one. the whole point of a CHEAT engine is to cheat, so xD but 1 and 2 still stand, please

ps, thank you for making this script!
Google cheat engine. The first result is the official website
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eksynn
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Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Post by eksynn » Thu Oct 12, 2017 6:48 pm

found it, thanks STN ^^ i already apparently had an older version of CE... i just never used it lol

so, OP, any chance of adding the ability to always receive text messages in any difficulty?

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Re: White Day: A Labyrinth Named School +13 (table Update5.2)

Post by Cielos » Sat Oct 14, 2017 7:44 am

eksynn wrote:
Thu Oct 12, 2017 6:48 pm
found it, thanks STN ^^ i already apparently had an older version of CE... i just never used it lol

so, OP, any chance of adding the ability to always receive text messages in any difficulty?
currently doing cheats for evil within 2. and I was actually writing a script for an "old" game, a radio station auto-tune script for oxenfree. the script itself is quite simple, as the data I need are all there, but I'm trying to write a function to smooth the transition by accelerate the speed at first, and decelerate the speed when it reaches the radio station..
anyway, there are still some basic scripts I want to make for the evil within 2 first, after that I'll have a look in this text messages script, then I'll return to the auto-tune script... if I'm not bored by it yet..

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