Page 1 of 1

Darkwood (2017-08-21)

Posted: Sat Aug 19, 2017 11:35 pm
by Shinkansen
Simple table for Darkwood, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. Player.
Item quantity improved to work on items with no visible quantities.

2. Padlock.
"Combination Set to Lock Combination?" sets combinations to Lock combinations. Just confirm to open the lock.

3. Locked.
Affects locks when the "use key" action is taken. This is not the default left-click action, but is selected from the "hoid left-click" menu.
"Unlocked Set to Unlocked?" sets the lock to unlocked.


V1000
1. Tested game version V1.0 64-bit. May work on other versions.

2. Player.
"Health Set to Max?" sets Health to max.
"Stamina Set to Max?" sets Stamina to massive.
"Speed Set to Massive?" sets Speed to massive.
"Stats Set to Massive?" sets Stats to massive.
"Invisible Set to Invisible, Invulnerable Set to Invulnerable?" sets Invisible to Invisible, Invulnerable to Invulnerable.
"Inventory Item Quantity, Durability, Ammo Set to Max?" sets Inventory Item quantity, durability, ammo to max.
"Hotbar Item Quantity, Durability, Ammo Set to Max?" sets Hotbar Item quantity, durability, ammo to max.
"Opened Inventory 2 Item Quantity, Durability, Ammo Set to Max?" sets Opened Inventory 2 Item quantity, durability, ammo to max. This affects Crafting inventory.
"Lives Set to Massive?" sets Lives to massive.
"FOV Set to Massive?" sets FOV to massive.

Allows the following to be modfied.
- "Player Stats -> Inventory -> slots -> Slot 1 -> invItem". Item in Inventory top left slot can be modified.
- "Player Stats -> Inventory -> slots -> Slot 1 -> invItem -> amount". For some items (like weapons), modify this to larger than 1 and split to get more.

2. Controller.
"Time Set to Day?" sets Time to day.

3. NPCState.
"Reputation Set to Massive?" sets NPC Reputation to massive.

Re: Darkwood (2017-08-21)

Posted: Fri Sep 08, 2017 10:34 pm
by jonaaa
Health/Stamina set to max? Doesn't work on Darkwood 1.1 hotfix 1, btw, great table!

Re: Darkwood (2017-08-21)

Posted: Tue Sep 12, 2017 1:54 am
by Wreckage567
Anyone gotten this table to work 1.1 hf3?

Re: Darkwood (2017-08-21)

Posted: Tue Sep 12, 2017 3:59 am
by jonaaa
Wreckage567 wrote:
Tue Sep 12, 2017 1:54 am
Anyone gotten this table to work 1.1 hf3?
Working fine here. 3DM Version.

Re: Darkwood (2017-08-21)

Posted: Sun Sep 01, 2019 2:32 am
by redy
there will be more updates?

Re: Darkwood (2017-08-21)

Posted: Tue Nov 12, 2019 10:56 pm
by cfemen
maybe someone want an table for 1.3

viewtopic.php?f=4&t=10838