Legend of Heroes Trails of Cold Steel 1

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DrummerIX
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Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Wed Aug 02, 2017 6:25 pm

I have some basic options done for Trails of Cold Steel PC release. I have God Mode (Infinite HP for party), One Hit Kill and Enemy Damage Multiplier so far. I plan on adding other things as I have time.

Enjoy!

EDIT1: Added in Infinite Battle EP and Infinite CP and Max CP On Hit options

EDIT2: Added in a Master Quartz EXP Multiplier. An EXP Multiplier for players is turning out to be difficult to pin down. I may try again later.

EDIT3: I gave up on an EXP Multiplier for party members for now. I added Infinite Item Usage and some Pointers for Mira and Sepith Mass Crystals. I will work on the other requests as I have time.

EDIT4: I have something that gives Level 99 In One Battle for all my work on an EXP Multiplier. Maybe some people want that, so I'm including it in the table. I was having trouble making it work for less experience per battle. This game copies memory around and does some things there and copies the results back down the line. (The Original EDIT4 file contained my not working EXP Multiplier also, so I'm replacing EDIT4)

EDIT5: I have pointers for Current and Maximum Bonding (thanks to nyanmaru for getting started with it, I modified his to get base pointers). I also have pointers to Sepith and and Infinite Sepith Usage. You must view your items menu to get the pointers for Sepith after you enable the table.

EDIT6: I have a Character Editor, but it only works for people in your party at the moment. I fixed the Enable option due to the update they made and hopefully updated the AOB so that it won't break on future updates. You change the Selected Character to numbers starting with 0 for the first character to modify that character in the editor.

EDIT7: I have the Last Selected Master Quartz pointers to Level and EXP. Hopefully you can use this to fix the errors caused by the EXP Multiplier. You have to go into the Orbments menu and actually move the selected arrow to a Master Quartz from the list for the pointer to update. I also added back in the EXP Multiplier that gives you Level 99 In One Battle. I removed it while trying to work on a better EXP Multiplier.

EDIT8: I came up with an Orbment Editor. You have to choose the character slot and I don't have a list of who's who, but numbers 0-8 or 9 should work. I know you can change an regular quartz, but not sure about master quartz id. You have to view the orbment list of the main character once for the pointer to update.

EDIT9: There was an issue with the EXP Multiplier to Level 99 In One Battle after the update that I missed. It's fixed now. I found the Difficulty Modifier pointer. You have to fight one battle for the pointer to update, but you can change difficulty. I'm not sure about changing the multiplier's associated with each difficulty level. I'm removing EDIT8 and EDIT7 files due to the broken scripts in them. Also the table now contains a LUA section, so say Yes to the prompt or the EXP Multiplier won't work. I also made slight change to Bonding Points for better stability (Original EDIT9 file is removed in favor of this latest one @5:27 PM EDT 8/4/2017)

EDIT10: I came up with an Inventory Editor, but you have to manually choose the slot. It might be difficult to track a specific item if you want to edit it, but I haven't found a way to get highlighted item very well in games yet. Anyway, I have you able to edit the first 255 slots of items. You can change quantity and item id. You have to view your items at least once for the base pointer to update. I think I will start playing the game some now since I have many options available now.

EDIT11: I came up with a Infinite New Game Plus Points option for when starting a new game with a clear file. You can select all options no matter how many points you have. I also added in TheByteSize's Link EXP code. Thanks to him for that option.

EDIT12: I came up with an Equipment Editor (You go to the equip menu to update the pointer by choosing the character) I found that after you select the character to update, exit the sub menu and then you can Alt-Tab out to Cheat Engine to edit the values. I also updated some options with the Damage Modifier script to contain an Hero Damage Multiplier (So you can take half damage or 1/4 damage from enemies if you so desire (Set it to 1.0 for no effect) and a Hero Healing Multiplier. I have also merged TheByteSize scripts he has posted in this post with the main table under his own heading if you desire to use those. Big thanks to him for helping out with some options.

EDIT13: Someone requested a Multiply Stats On Equip and I was able to find it. It's here in EDIT13 (Default of 2.0 multiplier). You just change equipment for it to multiply your stats. When stats reset, just equip something again.

EDIT14: I added the option to only Apply The Multiply Stats On Equip to Rean Only (Off By Default) per a special request. I also added an Infinite Turns Left for Status Effects. This may also affect bad statuses (I haven't tested fully), so you may have to turn off the code or cure the bad status if it does. I mainly created it for the good status effects you can apply to your party.

EDIT14 (again): There was issue with my Apply The Multiply Stats On Equip to Rean Only. I hope it's fixed, works for me on Steam but I haven't tested GOG. I'm removing the original EDIT14. I also updated the caps (HP is 99,999 and the rest of the stats are 9,999).

EDIT15: Sorry for the multiple EDIT's so close together. I had issues with the Multiply Stats On Equip if you used a float number like 1.5. I fixed these issues and hopefully there won't be anymore problems with this option :) I am just going to remove EDIT14 altogether.

EDIT16: I modified Infinite Item Usage to allow for you to update the Item's Quantity you are using/tossing. Just change the Set Item Amount to a value other than zero and then when you use or toss an item, it set's it quantity to that amount.

EDIT17: I modified the Multiply Stats On Equip to allow for setting of the caps yourself. I believe you can go as high as 999,999 for HP as there is no more digits in the status screen after that. Not sure about the other stats, but you could start getting negative numbers if you go too high. You can change the caps to suit yourself. I also merged in the rest of TheByteSize's scripts and had to modify the Super Stats injection point to not conflict with one of mine. I tested that you can active it.
Attachments
ed8.CT
EDIT17 (Custom Stat Caps on Multiply Stats On Equip and the rest of TheByteSize's scripts are merged in)
(61.45 KiB) Downloaded 1401 times
ed8.CT
EDIT16 file (Modified Infinite Item Usage to allow for setting quantity)
(57.2 KiB) Downloaded 237 times
ed8.CT
EDIT15 file (Added Infinite Turns Left for Status Effects)
(56.35 KiB) Downloaded 371 times
ed8.CT
EDIT13 file (Added Multiply Stats On Equip)
(54.96 KiB) Downloaded 239 times
ed8.CT
EDIT12 file (Added Equipment editor and merged TheByteSize's scripts with main table)
(51.23 KiB) Downloaded 355 times
ed8.CT
EDIT11 file (Added Infinite NG+ Points and TheByteSize's Link EXP)
(42.95 KiB) Downloaded 677 times
ed8.CT
EDIT10 file (Added Inventory Editor)
(41.24 KiB) Downloaded 273 times
ed8.CT
EDIT9 file (Fixed EXP Multiplier, has Orbment Editor, Master Quartz EXP and Difficulty Modifier also)
(35.11 KiB) Downloaded 193 times
ed8.CT
EDIT6 file (Added Character Editor and fixed broken ENABLE due to update of game)
(27.76 KiB) Downloaded 222 times
ed8.CT
EDIT5 file (Added Bonding Point and Sepith Pointers and option for Infinite Sepith Usage)
(18.19 KiB) Downloaded 582 times
Last edited by DrummerIX on Tue Aug 08, 2017 3:28 am, edited 20 times in total.

Invisible
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Re: Legend of Heroes Trails of Cold Steel 1

Post by Invisible » Wed Aug 02, 2017 10:03 pm

Hey! Finally a table for this game. Thanks a lot Drummer. :D :D

pangary
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Re: Legend of Heroes Trails of Cold Steel 1

Post by pangary » Thu Aug 03, 2017 1:20 am

Can you make exp modifier and camera mod please ?

DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Thu Aug 03, 2017 1:26 am

Invisible wrote:
Wed Aug 02, 2017 10:03 pm
Hey! Finally a table for this game. Thanks a lot Drummer. :D :D
No problem. I added another option for Master Quartz EXP Multiplier.

egorass
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Re: Legend of Heroes Trails of Cold Steel 1

Post by egorass » Thu Aug 03, 2017 6:25 am

Thx for table. Can you add bondings points + inf items please?
Last edited by egorass on Thu Aug 03, 2017 9:40 am, edited 1 time in total.

nyanmaruu182
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Re: Legend of Heroes Trails of Cold Steel 1

Post by nyanmaruu182 » Thu Aug 03, 2017 7:50 am

somehow i got bonding point
when i use more then max bonding point at the day (ex: you have max 2 point at april 18) and you type more then that it will error,but if you spend 1 bounding point and you type 2 or the max bonding point in that day again it will be okay
and sorry for my bad english
Attachments
bond point.CT
(568 Bytes) Downloaded 209 times

tontsa00
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Re: Legend of Heroes Trails of Cold Steel 1

Post by tontsa00 » Thu Aug 03, 2017 8:30 am

Any change for character editor ?

coldcell
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Re: Legend of Heroes Trails of Cold Steel 1

Post by coldcell » Thu Aug 03, 2017 12:21 pm

Sweet! Thanks for the tables. Money is easy enough but the Bonding Points is where I'm most interested in. Anyone has any clue how to get it?

arcoftime
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Re: Legend of Heroes Trails of Cold Steel 1

Post by arcoftime » Thu Aug 03, 2017 1:00 pm

Any idea about editing the amount of quartz in inventory?
At later phase in the game you will get special quartz which is limited per playthrough.

Avalister
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Re: Legend of Heroes Trails of Cold Steel 1

Post by Avalister » Thu Aug 03, 2017 2:08 pm

Sugoi, thanks for the great table Drummer ^^. Any chance for add inf items, bonds, "Auto fishing", AP options?

Romangelo
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Re: Legend of Heroes Trails of Cold Steel 1

Post by Romangelo » Thu Aug 03, 2017 3:03 pm

Is it possible to add Rean's super saiyan form as an alternate outfit? I think it was possible in PS3 version.

Or use Ogre Rean in battle. That must be fun.

DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Thu Aug 03, 2017 5:16 pm

Thanks for using the table. I will work on the requests as I have time and am able to find them. I spent way too much time attempting an EXP Multiplier for players. Forgot to mention in the table for the Mira and Crystal pointers to work, view your status menu at least once after enabling the table for it to grab the pointers.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by tontsa00 » Thu Aug 03, 2017 9:04 pm

This is weird, i used One hit kill and i killed every monster and battle didn't end at all, so i had to escape. Seems it simply doesn't work as intented.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by Saikyoh » Thu Aug 03, 2017 9:24 pm

I'm looking for a way to affect the enemy's health, kinda like messing around with the Nightmare health multiplier. Do you think something like that is possible?

DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Fri Aug 04, 2017 12:33 am

tontsa00 wrote:
Thu Aug 03, 2017 9:04 pm
This is weird, i used One hit kill and i killed every monster and battle didn't end at all, so i had to escape. Seems it simply doesn't work as intented.
I think I introduced that bug in one of the earlier tables by changing the value to hit enemies too high. I changed it back in the latest tables and it was working for me in my limited testing. You can also use the Enemy Damage Multiplier to kill enemies faster.

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