Legend of Heroes Trails of Cold Steel 1

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DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Tue Feb 13, 2018 4:25 am

I found some Current AP, Bonus AP, Current Rank pointers.

If things go as planned, this might help in finding options for Cold Steel 2 as it uses same engine basically with some things added.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Tue Feb 13, 2018 2:45 pm

HanLiem wrote:
Sat Aug 26, 2017 2:06 am
First I want to thanks DrummerIX for making this Awesome Table, and for all who contributed for helping the perfection of DrummerIX Table.

I have a report and a request if you could please hear them.
The option "Infinite Turns Left for Status Effects" turns out to be Working WELL, but it affects the the negative effects and the enemy also.
It means that the party got permanent Buff and Debuff, the enemy got permanent buff and debuff for the full battle period.
Could you please fix it DrummerIX? I would very appreciate your efforts.
Sorry for not getting to this sooner, but I figured out a fix for this and it's in the latest update. I know #2 is coming out, but if anyone plays #1 again, I have it working for allies only and only for positive effects, I believe.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by HanLiem » Wed Feb 14, 2018 12:01 am

DrummerIX wrote:
Tue Feb 13, 2018 2:45 pm
Sorry for not getting to this sooner, but I figured out a fix for this and it's in the latest update. I know #2 is coming out, but if anyone plays #1 again, I have it working for allies only and only for positive effects, I believe.
It's okay no problem DrummerIX, I'm more than happy to see your reply :D

And THANKS A LOT for your dedication in making these Awesome Tables as it gives us more experience and fun in playing the game :)

I'm so hyped to see your Masterpiece Table for TLoH : ToCS 2 when it's released :D

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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Wed Feb 14, 2018 12:28 am

I revisited this game for a little bit trying to improve the table some. I added some things and most recent was Add Bonus AP To A Quest When Completing It. This should make getting S rank easier as you can skip some quests if you make enough bonus AP to cover it.

Anyway, this is probably the last of the updates for now. Ready for Cold Steel 2 tomorrow, but it's Valentines Day. I might not have a table out quick, but I'll try my best.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Sat Feb 17, 2018 4:32 am

I ported over the Add Positive Status Effects To Allies When Adding A Status Effect Normally from Cold Steel 2 to this table. Enjoy!

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HanLiem
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Re: Legend of Heroes Trails of Cold Steel 1

Post by HanLiem » Sat Feb 17, 2018 4:44 am

DrummerIX wrote:
Sat Feb 17, 2018 4:32 am
I ported over the Add Positive Status Effects To Allies When Adding A Status Effect Normally from Cold Steel 2 to this table. Enjoy!
Nice! Thank you very much for your great work DrummerIX :D

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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Sat Feb 17, 2018 1:56 pm

One more option I ported over. Always Critical Hits.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by HanLiem » Sat Feb 17, 2018 2:04 pm

DrummerIX wrote:
Sat Feb 17, 2018 1:56 pm
One more option I ported over. Always Critical Hits.
Thanks a lot DrummerIX critical is really fun in this game, as the teamwork depends on critical hit :D
Actually I do have some request if I may please add to your interest option list, there are MQ called Moebius that enhanced the game item range usage and wider area usefulness, and Magius that enhance the range of Art by +4.
Could I please request an option so that we could have the effect without having to use the MQ?

Thanks in Advance DrummerIX :)

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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Sat Feb 17, 2018 2:16 pm

HanLiem wrote:
Sat Feb 17, 2018 2:04 pm
DrummerIX wrote:
Sat Feb 17, 2018 1:56 pm
One more option I ported over. Always Critical Hits.
Thanks a lot DrummerIX critical is really fun in this game, as the teamwork depends on critical hit :D
Actually I do have some request if I may please add to your interest option list, there are MQ called Moebius that enhanced the game item range usage and wider area usefulness, and Magius that enhance the range of Art by +4.
Could I please request an option so that we could have the effect without having to use the MQ?

Thanks in Advance DrummerIX :)
I attempted to look for something like that in Cold Steel 2, but couldn't pin anything down for it. Sorry.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by mac4500 » Sat Feb 17, 2018 3:30 pm

hey DrummierIX

the Enable box won't click on for me when i try to click enable on your cheat table for this game

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cdtrico
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Re: Legend of Heroes Trails of Cold Steel 1

Post by cdtrico » Sat Feb 17, 2018 4:29 pm

mac4500 wrote:
Sat Feb 17, 2018 3:30 pm
hey DrummierIX

the Enable box won't click on for me when i try to click enable on your cheat table for this game
It had an update today.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by mac4500 » Sat Feb 17, 2018 4:42 pm

this cheat table does not want to work for me at all

DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Sat Feb 17, 2018 5:11 pm

mac4500 wrote:
Sat Feb 17, 2018 3:30 pm
hey DrummierIX

the Enable box won't click on for me when i try to click enable on your cheat table for this game
You can try turning off kernel mode if you have that on in CE. I have been using the table today without issue. I'm not sure what your issue could be.

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Re: Legend of Heroes Trails of Cold Steel 1

Post by mac4500 » Sat Feb 17, 2018 5:20 pm

nothing is working for me, i tried everything to make this cheat table work for me

and i have kernal mode set to off on CE

DrummerIX
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Re: Legend of Heroes Trails of Cold Steel 1

Post by DrummerIX » Sat Feb 17, 2018 5:30 pm

mac4500 wrote:
Sat Feb 17, 2018 5:20 pm
nothing is working for me, i tried everything to make this cheat table work for me

and i have kernal mode set to off on CE
What's your game version on the Title Screen? Are you using GOG? The table is working for me on latest game update from Steam and latest table.

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