You can try equipping through the shop menu like the poster above suggested or just browse the memory of the equipment editor for Rean and Macchias is in the same area. You should see many 0F 27 bytes especially if you don't have anything equipped in costumes or other slots. I'm not positive where Macchias starts, but try changing everything there to 0F 27 and you will get it. This does take everything off everyone, so you may first remove equipment for everyone if you want to save that item.Hayasu wrote: ↑Mon Aug 14, 2017 5:36 pmThe equipment editor is working for me now thanks, (had to update my cheat editor) but I can't even view Machias' equipment so I can't use the equipment editor to change his equipment. Is there a way I can edit his equipment without viewing it? Appreciate your help, Drummer.DrummerIX wrote: ↑Thu Aug 10, 2017 3:11 pmChange it back to 9999 which is nothing (Whatever you changed). But the equipment editor is working for me. You view the characters equipment in the status screen and then exit the sub menu and alt-tab out to cheat engine. It updates the pointer to the last selected equipment.Hayasu wrote: ↑Thu Aug 10, 2017 2:33 pm
Thanks for the quick answer Drummer. My issue is that the equipment editor doesn't really let me change anything else besides the weapon. Everything else isn't editable for some reason so I've only been doing that. Any tips on how to specifically change Machias' equipment?
Legend of Heroes Trails of Cold Steel 1
Re: Legend of Heroes Trails of Cold Steel 1
Re: Legend of Heroes Trails of Cold Steel 1
Sorted it Drummer! Just loaded an old save and edited his equipment with the codes checked, then reloaded my current save. Worked a treat, thanks for the prompt responses and the solid work on the codes.DrummerIX wrote: ↑Mon Aug 14, 2017 6:06 pmYou can try equipping through the shop menu like the poster above suggested or just browse the memory of the equipment editor for Rean and Macchias is in the same area. You should see many 0F 27 bytes especially if you don't have anything equipped in costumes or other slots. I'm not positive where Macchias starts, but try changing everything there to 0F 27 and you will get it. This does take everything off everyone, so you may first remove equipment for everyone if you want to save that item.Hayasu wrote: ↑Mon Aug 14, 2017 5:36 pmThe equipment editor is working for me now thanks, (had to update my cheat editor) but I can't even view Machias' equipment so I can't use the equipment editor to change his equipment. Is there a way I can edit his equipment without viewing it? Appreciate your help, Drummer.DrummerIX wrote: ↑Thu Aug 10, 2017 3:11 pm
Change it back to 9999 which is nothing (Whatever you changed). But the equipment editor is working for me. You view the characters equipment in the status screen and then exit the sub menu and alt-tab out to cheat engine. It updates the pointer to the last selected equipment.
Re: Legend of Heroes Trails of Cold Steel 1
hmm... is it possible to make shop editor? i tried adding imperial chronicle because i missed it with inventory editor but the game doesn't detect it under the book section
Re: Legend of Heroes Trails of Cold Steel 1
Please update the tables to work with latest game version
Re: Legend of Heroes Trails of Cold Steel 1
The only option I can't enable is the Fast Master Quartz Level done by TheByteSize. Looks like they changed some coding around that option, but not sure how TheByteSize made it so I cannot update it.
Re: Legend of Heroes Trails of Cold Steel 1
If you want to use Fling trainer, you can get Faster Master Quartz exp/level that way, i think it still works :
https://fearlessrevolution.com/trainers/legend-h ... iner-fling
Hmm, i can't post that link, try finding it from google, type Legend Of Heroes Cold Steel trainer, and go to Megagame site where you can download it.
https://fearlessrevolution.com/trainers/legend-h ... iner-fling
Hmm, i can't post that link, try finding it from google, type Legend Of Heroes Cold Steel trainer, and go to Megagame site where you can download it.
Re: Legend of Heroes Trails of Cold Steel 1
Thanks for your reply. The master quartz multiplier (the other available option) is also broken. It resets the level of your current party equipped quartz. Posting this to let others know and not try it.
Also to edit AP would be great. I think you did it before for 2nd and 3rd trails in the sky tables. battles won, Rush used etc . All in the book.
Fling trainer also has the same problems -already tried it-, so it's not a solution plus it offers less stuff compared to this table.
It has a option for infinite AP however, but haven't tried it . I don't want to pop any end game achievement while am still on chapter 5.
Re: Legend of Heroes Trails of Cold Steel 1
If you need to, you can roll back to the 1.1 version on Steam by going to the "Beta" option in the game properties and selecting it.
I did so, and the trainer works perfectly.
I did so, and the trainer works perfectly.
-
TheByteSize
- Expert Cheater

- Posts: 91
- Joined: Sat Mar 04, 2017 7:28 am
- Reputation: 45
Re: Legend of Heroes Trails of Cold Steel 1
Here is updated Master Quartz Leveling.
I changed the injection point to little under where Drummer read for Master Quartz Data.
I changed the injection point to little under where Drummer read for Master Quartz Data.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4361</ID>
<Description>"Fast Master Quartz Level"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>
[ENABLE]
aobscanmodule(ToCS_FastMasterQuartzLeveling,ed8.exe,8B 40 04 5D C2 04 00 33 C0 5D C2 04 00 CC CC CC CC) // should be unique
alloc(newmem,$1000)
label(L1)
label(L2)
label(L3)
label(L4)
label(code)
label(return)
newmem:
cmp [eax],#1
je L1
cmp [eax],#2
je L2
cmp [eax],#3
je L3
cmp [eax],#4
je L4
jmp code
L1:
mov [eax+04],#1299
jmp code
L2:
mov [eax+04],#7499
jmp code
L3:
mov [eax+04],#14999
jmp code
L4:
mov [eax+04],#29999
jmp code
code:
mov eax,[eax+04]
pop ebp
ret 0004
jmp return
ToCS_FastMasterQuartzLeveling:
jmp newmem
nop
nop
return:
registersymbol(ToCS_FastMasterQuartzLeveling)
[DISABLE]
ToCS_FastMasterQuartzLeveling:
db 8B 40 04 5D C2 04 00
unregistersymbol(ToCS_FastMasterQuartzLeveling)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "ed8.exe"+1F1335
"ed8.exe"+1F1312: 5D - pop ebp
"ed8.exe"+1F1313: C2 04 00 - ret 0004
"ed8.exe"+1F1316: 8D 90 30 F8 FF FF - lea edx,[eax-000007D0]
"ed8.exe"+1F131C: 83 FA 1B - cmp edx,1B
"ed8.exe"+1F131F: 77 1B - ja ed8.exe+1F133C
"ed8.exe"+1F1321: 8B 0D 18 C5 C6 00 - mov ecx,[ed8.exe+86C518]
"ed8.exe"+1F1327: 8D 04 80 - lea eax,[eax+eax*4]
"ed8.exe"+1F132A: 8D 84 C1 58 44 11 00 - lea eax,[ecx+eax*8+00114458]
"ed8.exe"+1F1331: 85 C0 - test eax,eax
"ed8.exe"+1F1333: 74 07 - je ed8.exe+1F133C
// ---------- INJECTING HERE ----------
"ed8.exe"+1F1335: 8B 40 04 - mov eax,[eax+04]
"ed8.exe"+1F1338: 5D - pop ebp
"ed8.exe"+1F1339: C2 04 00 - ret 0004
// ---------- DONE INJECTING ----------
"ed8.exe"+1F133C: 33 C0 - xor eax,eax
"ed8.exe"+1F133E: 5D - pop ebp
"ed8.exe"+1F133F: C2 04 00 - ret 0004
"ed8.exe"+1F1342: CC - int 3
"ed8.exe"+1F1343: CC - int 3
"ed8.exe"+1F1344: CC - int 3
"ed8.exe"+1F1345: CC - int 3
"ed8.exe"+1F1346: CC - int 3
"ed8.exe"+1F1347: CC - int 3
"ed8.exe"+1F1348: CC - int 3
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: Legend of Heroes Trails of Cold Steel 1
Yeah saw that later. the Fast level quartz option under TheByteSize helped correcting it.
Re: Legend of Heroes Trails of Cold Steel 1
can someone tell me how to use that inventory item changer ? bcs i have 3 zemurian ore shard and i want to make them 99 but i dont know how to use it
Re: Legend of Heroes Trails of Cold Steel 1
On the table there is an option called "Item Usage or set amount". Open that, select the next option and change 0 to how many you want. Now go in game select the item and Drop it. It will change to the number you wanted.
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TheByteSize
- Expert Cheater

- Posts: 91
- Joined: Sat Mar 04, 2017 7:28 am
- Reputation: 45
Re: Legend of Heroes Trails of Cold Steel 1
Bravery Point is MAX - set to 3 if less
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4366</ID>
<Description>"Bravery Points MAX(3)"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>
[ENABLE]
aobscanmodule(ToCS_Bravery_Points_MAX,ed8.exe,8A 86 AC 01 00 00) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
cmp [esi+000001AC],#3
jnl code
mov [esi+000001AC],#3
code:
mov al,[esi+000001AC]
jmp return
ToCS_Bravery_Points_MAX:
jmp newmem
nop
return:
registersymbol(ToCS_Bravery_Points_MAX)
[DISABLE]
ToCS_Bravery_Points_MAX:
db 8A 86 AC 01 00 00
unregistersymbol(ToCS_Bravery_Points_MAX)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "ed8.exe"+277BAE
"ed8.exe"+277B74: FF D2 - call edx
"ed8.exe"+277B76: C7 86 B0 01 00 00 02 00 00 00 - mov [esi+000001B0],00000002
"ed8.exe"+277B80: E9 60 01 00 00 - jmp ed8.exe+277CE5
"ed8.exe"+277B85: 8B 8E B8 01 00 00 - mov ecx,[esi+000001B8]
"ed8.exe"+277B8B: E8 8F 74 D9 FF - call ed8.exe+F01F
"ed8.exe"+277B90: 84 C0 - test al,al
"ed8.exe"+277B92: 0F 85 4D 01 00 00 - jne ed8.exe+277CE5
"ed8.exe"+277B98: C7 86 B0 01 00 00 03 00 00 00 - mov [esi+000001B0],00000003
"ed8.exe"+277BA2: E9 3E 01 00 00 - jmp ed8.exe+277CE5
"ed8.exe"+277BA7: 0F B6 8E B4 01 00 00 - movzx ecx,byte ptr [esi+000001B4]
// ---------- INJECTING HERE ----------
"ed8.exe"+277BAE: 8A 86 AC 01 00 00 - mov al,[esi+000001AC]
// ---------- DONE INJECTING ----------
"ed8.exe"+277BB4: 3A C8 - cmp cl,al
"ed8.exe"+277BB6: 74 11 - je ed8.exe+277BC9
"ed8.exe"+277BB8: 1B C9 - sbb ecx,ecx
"ed8.exe"+277BBA: 83 C1 05 - add ecx,05
"ed8.exe"+277BBD: 89 8E B0 01 00 00 - mov [esi+000001B0],ecx
"ed8.exe"+277BC3: 88 86 B4 01 00 00 - mov [esi+000001B4],al
"ed8.exe"+277BC9: 83 BE B0 01 00 00 03 - cmp dword ptr [esi+000001B0],03
"ed8.exe"+277BD0: 0F 84 0F 01 00 00 - je ed8.exe+277CE5
"ed8.exe"+277BD6: D9 EE - fldz
"ed8.exe"+277BD8: 8B 8E B8 01 00 00 - mov ecx,[esi+000001B8]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
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