Simple table for Pixel Privateers, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1002
1. Character.
Fixed "Training Points Set to Massive?" being always enabled.
V1001
1. Tested game version V1.0.0. May work on other versions.
2. GameManager.
"Research Point Set to Massive?" sets Research Point to massive.
"Cloning Set to Instant?" sets Cloning to instant.
"Replicator Set to Instant?" sets Replicator to instant.
3. Ship.
"Credits Set to Massive?" sets Credits to massive.
"Matter Set to Massive?" sets Matter to massive.
"Fuel Set to Massive?" sets Fuel to massive.
4. Character.
"Invincible Set to Invincible?" sets Invincible to Invincible.
"Health Set to Massive?" sets Health to massive.
"Stats Set to Massive?" sets Stats to massive.
"Training Points Set to Massive?" sets Training Points to massive.
5. InventoryItem.
"Stats Set to Massive?" sets Stats to massive.
"Replication Set to Massive?" sets ReplicationChance to massive, RepliationCost to 0.
Pixel Privateers (2017-03-15)
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Shinkansen
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Pixel Privateers (2017-03-15)
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- Shinkansen Pixel Privateers V1002.CT
- 2017-03-15
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- Shinkansen Pixel Privateers V1001.CT
- 2017-03-03
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Last edited by Shinkansen on Wed Mar 15, 2017 8:21 am, edited 2 times in total.
Re: Pixel Privateers (2017-03-03)
a new forum and new tables thanks so much shinkansen
Re: Pixel Privateers (2017-03-15)
Yeay thank you shinkansen for this
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