Trine 2 +7/+10/+4 (Update6)

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STN
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Trine 2 +7/+10/+4 (Update6)

Post by STN » Wed Jul 12, 2017 4:16 pm

Made by Cielos


Updates:
- Update6
updated the table for [v2.00 + Complete Story], rewrote some scripts for Build367. but not all options are included. check the description below for details.

- Update5
seems many games that are coming soon require x64 OS, feeling kinda stupid not to upgrade to x64 win7 instead when AC4 was out.
anyway, replaying games this week before I decide to make space for another partition to install x64 or not, and these scripts are some of the by-products of my play-through.
the AOB scans for these new scripts are little bit rough though, they may not work on the newest game version.
these new scripts are included in the +10 table, and they are:
Levitate Standing-On Object for mage,
(Almost)Every Surface Attachable for thief,
Instant Explosion Hammer, Hammer Return Delay Shorten, Charge No Reload, and Charge Moving Speed Up for warrior.

- Update4
add table for v2.00 + Complete Story

- Update3
add table for v1.18 + DLC

- Update2
update scripts with AOB scan.

- Update1
add a script to set max blocks/planks the wizard can cast. you can make as many objects as possible, as long as your machine can hold...

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[v2.00 + Complete Story] Options:
(scripts have "(Build367)" after the name can be used on Build367.)
All Characters:
- Undead (Build367)
health still drops but hero won't be killed.
health pointer won't be shown until you get hit once.
- get Skill Points (Build367)
access the Skill Menu after the script is activated. press Ctrl + to set 10, Ctrl - to set 0, or you can edit the value via the table.
Skill Points pointer won't be shown until you access the Skill Menu once.

Mage:
- Levitate Standing-On Object (Build367)
you can levitate the object you're standing on.
that means your mage can fly anywhere on screen with thie script activated.
- set Max Blocks/Planks (Build367)
default: 160, can be changed via the table.

Thief:
- (Almost)Every Surface Attachable
not every surfaces are attachable with the rope still with this script on. e.g., some of the leaf-type surfaces can't be attached.
- Inf. Stealth (Build367)
the stealth bar stays full, press R to cancel.
stealth pointer won't be shown until you use stealth once.
stealth pointer is just for reference, as stealth stays full always when the script is enabled (until pressing R key of course).

Warrior:
- Instant Explosion Hammer (Build367)
you don't need to hold down the attack or throw key to have the explosion hit.
- Hammer Return Delay Shorten
shorten the hammer return delay from 4 seconds to 1.5 seconds after throwing it out.
need to switch character once after this script is activated.
- Charge No Reload (Build367)
no need to wait in-between each Charge execution.
an empty charge reload bar would stay on screen after using Charge once, just ignore it.
need to switch character once after this script is activated for the initial release.
- Charge Moving Speed Up
increase the moving speed of warrior's Charge.
need to switch character once after this script is activated.

////////////////

[v1.18 + DLC] Options:
- Undead
health still drops but hero won't be killed.
health pointer won't be shown until you get hit once.
- Inf. Stealth (for the thief)
the stealth bar stays full, press R to cancel.
stealth pointer won't be shown until you use stealth once.
stealth pointer is just for reference, as stealth stays full always when the script is enabled (until pressing R key of course).
- get Skill Points
access the Skill Menu after the script is activated. press Ctrl + to set 10, Ctrl - to set 0, or you can edit the value via the table.
Skill Points pointer won't be shown until you access the Skill Menu once.
- set Max Blocks/Planks
default: 160, can be changed via the table.

////////////////

v1.06 / AOB Options:
- Inf. Health
if the damage received are larger than your current health, you still die.
- Inf. Stealth (for the thief)
the stealth bar stays full, press R to cancel.
- set Max Blocks/Planks
default: 16, can be changed via the table.
- get Skill Points
access the Skill Menu after the script is activated. press Ctrl + to set 10, Ctrl - to set 0, or you can edit the value via the table.

////////////////

notes:
- v2.00 + Complete Story table has AOB scan, made with CE 6.3, tested on initial release, and Build367.
- v1.18 + DLC table tested on skidrow only.
- AOB Table doesn't work on v1.18.
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trine2_32bit.CT
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MaximusMJ
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Re: Trine 2 +7/+10/+4 (Update6)

Post by MaximusMJ » Sat Jul 15, 2017 8:24 pm

is it possible to update this? I would be really interested in the levitating mage cheat.....

cheatgamer74
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Re: Trine 2 +7/+10/+4 (Update6)

Post by cheatgamer74 » Fri Jan 12, 2018 7:26 pm

Thank you.

It works perfectly fine on latest version 2.01 build 447

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