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Re: Suikoden V NTSC for PCSX2 1.4.0
Posted: Wed Jul 12, 2017 4:53 am
by ajip2
It work
And is it possible for you to make other pcsx2 table?
Do you know tutorial how to search pointer on pcsx2, i tried Dark Byte instruction using increased value by or decreased value by, but after i get few offset i can't find anymore?
Sorry for my bad english
Thanks
Re: Suikoden V NTSC for PCSX2 1.4.0
Posted: Wed Jul 12, 2017 12:33 pm
by DrummerIX
Great! I've modified every script to work with the new style and updated the original post.
It is probably possible for me to make other PCSX2 tables as I learned much. I have learned how to pointer scan somewhat doing a table for Suikoden 1 using ePSXe.
What game do you need?
I'm not sure about a tutorial, but you basically find an address then do a pointer scan. I had to reboot my computer and find it again and repeat to narrow down the correct choices. On these old PSX and PSX2 games, it shouldn't have too many choices I believe, but some games have many results.
Re: Suikoden V NTSC for PCSX2 1.4.0
Posted: Wed Jul 12, 2017 12:59 pm
by ajip2
Digimon world 4
Invincible, Infinite Hp and Mp
For inf hp and mp actually i already have it using aob to data for pointer but maybe you can improve it
Sorry for my bad english
Thanks