Relic Hunters Zero Steam +3 Cheat Table (Update 15)

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WarCOzes
Table Makers
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Posts: 151
Joined: Tue Mar 28, 2017 7:09 pm
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Relic Hunters Zero Steam +3 Cheat Table (Update 15)

Post by WarCOzes »

Game Name: Relic Hunters Zero
Game Version: Update 15
Release: Steam

Original table made by Bl00dWolf and deama1234. Modify and updated by me.

Instruction :
- Download the *.ct file version and rename it to RelicHuntersZero.CT
- Copy the downloaded *.ct file into your My Cheat Tables folder
- Open CE after running the game, attach the main game executable and apply loading the associated table.


Options :
- Inf. HP
- Inf. Ammo
- Inf. Grenade (made by me)

EDIT:
Activate script in game, Not in menu.

Image

If you like my table, don’t forget to click the Image button.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
RelicHuntersZero.CT
(6.31 KiB) Downloaded 143 times

WarCOzes
Table Makers
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Posts: 151
Joined: Tue Mar 28, 2017 7:09 pm
Reputation: 216

Re: Relic Hunters Zero Steam +3 Cheat Table (Update 15)

Post by WarCOzes »

Hi,
The game is updated (update 16). New GameMaker engine.
I would not update the table. my level doesn't allow me, sorry.

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FreeER
Expert Cheater
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Posts: 116
Joined: Fri Mar 10, 2017 7:11 pm
Reputation: 28

Re: Relic Hunters Zero Steam +3 Cheat Table (Update 15)

Post by FreeER »

Thanks, didn't really feel like hacking a GM game.... I did find that inf. hp and nades weren't working for me (steam update 16), but ammo did...

made this script for nades (haven't done much testing but restarted a couple times and used diff characters), maybe I'll do something for hp at some point:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>37</ID>
      <Description>"Inf. Grenade 2"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(nades,RelicHuntersZero.exe,F2 0F 10 02 F2 0F 11 07 E9 80) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  cmp [esp+40],0x1876D
  jne @f
  movsd xmm0, [ten]
  jmp code
@@:
  movsd xmm0,[edx]
code:
  movsd [edi],xmm0
  jmp return
ten:
  dq (double)10

nades:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(nades)

[DISABLE]

nades:
  db F2 0F 10 02 F2 0F 11 07

unregistersymbol(nades)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RelicHuntersZero.exe"+150A9E

"RelicHuntersZero.exe"+150A7C: 8B 02                          -  mov eax,[edx]
"RelicHuntersZero.exe"+150A7E: 89 07                          -  mov [edi],eax
"RelicHuntersZero.exe"+150A80: 85 C0                          -  test eax,eax
"RelicHuntersZero.exe"+150A82: 0F 84 A3 00 00 00              -  je RelicHuntersZero.exe+150B2B
"RelicHuntersZero.exe"+150A88: FF 00                          -  inc [eax]
"RelicHuntersZero.exe"+150A8A: 8B 07                          -  mov eax,[edi]
"RelicHuntersZero.exe"+150A8C: 83 78 08 00                    -  cmp dword ptr [eax+08],00
"RelicHuntersZero.exe"+150A90: 0F 85 95 00 00 00              -  jne RelicHuntersZero.exe+150B2B
"RelicHuntersZero.exe"+150A96: 89 78 08                       -  mov [eax+08],edi
"RelicHuntersZero.exe"+150A99: E9 8D 00 00 00                 -  jmp RelicHuntersZero.exe+150B2B
// ---------- INJECTING HERE ----------
"RelicHuntersZero.exe"+150A9E: F2 0F 10 02                    -  movsd xmm0,[edx]
"RelicHuntersZero.exe"+150AA2: F2 0F 11 07                    -  movsd [edi],xmm0
// ---------- DONE INJECTING  ----------
"RelicHuntersZero.exe"+150AA6: E9 80 00 00 00                 -  jmp RelicHuntersZero.exe+150B2B
"RelicHuntersZero.exe"+150AAB: 8B 02                          -  mov eax,[edx]
"RelicHuntersZero.exe"+150AAD: 89 07                          -  mov [edi],eax
"RelicHuntersZero.exe"+150AAF: 8B 42 04                       -  mov eax,[edx+04]
"RelicHuntersZero.exe"+150AB2: 89 47 04                       -  mov [edi+04],eax
"RelicHuntersZero.exe"+150AB5: EB 74                          -  jmp RelicHuntersZero.exe+150B2B
"RelicHuntersZero.exe"+150AB7: 8B 02                          -  mov eax,[edx]
"RelicHuntersZero.exe"+150AB9: 85 C0                          -  test eax,eax
"RelicHuntersZero.exe"+150ABB: 74 03                          -  je RelicHuntersZero.exe+150AC0
"RelicHuntersZero.exe"+150ABD: FF 40 04                       -  inc [eax+04]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

DieVis
Novice Cheater
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Posts: 20
Joined: Mon Dec 09, 2019 7:47 am
Reputation: 4

Re: Relic Hunters Zero Steam +3 Cheat Table (Update 15)

Post by DieVis »

Nor 1 does not work.
Infinite shield would have enough.

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