Heroes of Might and Magic 5 1.60

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STN
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Heroes of Might and Magic 5 1.60

Post by STN » Mon Jun 19, 2017 2:56 am

Here's a starter table for HMM5. Seems to work fine for me through several restarts, the addresses are a bit glitchy regularly dropping out but working.
I found addresses to lock in the amounts but can't find pointers for them so drag and drop seems to be the only way, should be easier with these new instructions though. Its just 4 byte face value addresses and can be found easily enough by using these addresses to get full slots and drag and drop in a city to narrow down searches, you'll end up with 3 sets of addresses editing the table addresses will change 2 of the sets and the 3rd set are the lock in addresses. if anyone wants to try and find pointers.
Anyway new instructions
To lock in troops edit the value on the world map
then enter the hero's status.
drag and drop the troops into a empty slot may fail a few times before working
failing to do this will reset the troop count
Then change troop positions and repeat

Contains selected Hero's Move and slot 1-7 troop amounts.

Made by SinStar87
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Heroes of Might and Magic 5.CT
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