Distant Star: Revenant Fleet

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STN
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Distant Star: Revenant Fleet

Post by STN »

Simple table for Distant Star: Revenant Fleet, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.


V1001
1. ShipFollowStatusBars.
Allows mousedover ship to be modified.
"ShipFollowStatusBars Stats -> ship"


V1000
1. Tested game version V1.0.0.2. May work on other versions.

2. CurrentGame.
"Set Credits & Supplies to 9999999?" sets Credits and Supplies to 9999999.
"Set Danger Level to 1?" sets Danger Level to 1.

3. Ship.
"Also Affect Objectives?" sets the following to also affect Objectives. Use this to protect starbases etc.
"Set Shields to Max?" sets player ships Shields to max.
"Set Armour to Max?" sets player ships Armour to max.
"Set Energy to Max?" sets player ships Energy to max.
"Set Experience to 9999999?" set player ships Experience to 9999999.
"Set Invincible?" sets player ships to invincible

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Distant Star Revenant Fleet V1001.CT
(123.5 KiB) Downloaded 47 times

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