Ys VI: The Ark of Napishtim

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STN
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Ys VI: The Ark of Napishtim

Post by STN »

Simple table for Ys VI: The Ark of Napishtim, may or may not work.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version GOG 2.0.0.1. May work on other versions.

2. Player Stats.
"HP Set to Max?" sets HP to max.
"Bonus Stats Set to Massive?" sets Bonus Stats to massive.
"G Set to 999999?" sets G to 999999.
"Emel Set to 999999?" sets Emel to 999999.
Allows the following to be modfied.
- "Player Stats -> Items Quantity" Items quantities.
- Level.
- Exp.

3. Battle Stats.
"HP Set to Max?" sets battle HP to max
"Stats Set to Massive?" sets battle stats to massive.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Ys VI The Ark of Napishtim V1000.CT
(55.71 KiB) Downloaded 726 times

951753
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Re: Ys VI: The Ark of Napishtim

Post by 951753 »

Here's a little table I made. It's for the gog version 2.0.0.1 of the game.

Pointers:
Hp, Magic, Exp, Level, Gold, Emel, Herb, Sword magic and skill

Scripts:
Increased damage (x2 and x4)
Increased exp (x2 and x4)
One shot kills
No poison and lava damage
No enemy damage
Infinite consumables
Float
Attachments
ys6_win.CT
v2
(20.81 KiB) Downloaded 635 times
ys6_win.CT
v1
(9.87 KiB) Downloaded 168 times

Reno
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Re: Ys VI: The Ark of Napishtim

Post by Reno »

Sad that both won't work on steam version...

steerpike242
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Re: Ys VI: The Ark of Napishtim

Post by steerpike242 »

No version yet for steam? I'd love an infinite jump code right about now.

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Rainbow28
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Re: Ys VI: The Ark of Napishtim

Post by Rainbow28 »

Yes it's sad this cheat table won't work on steam version
I really need trainer or cheat table for ys the ark of napishtim

Amakusa
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Re: Ys VI: The Ark of Napishtim

Post by Amakusa »

any chance someone would be willing to update these tables to work for the steam version?

Aceta Mino
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Re: Ys VI: The Ark of Napishtim

Post by Aceta Mino »

Here's my table for latest steam version (as of today) no idea if it works for you, let me know.

The only problem is that I don't know why but when you search for health (float) you get 3 addresses, one of those address must also be checked to stop the health from dropping along with the pointer health address. Basically, the pointer will make sure your health doesn't drop to zero internally, but it seems if the on screen health bar drops to zero, that will also cause you to die, so you have to stop both of them. and btw, only one out of the three is the right one to stop. i guess it doesn't matter if you check on all 3 but only 1 is required. It saved the address for me on reload, but I haven't restarted my computer, it's not likely to be the same thing if you do that, although other Ys games had this happen for me, hopefully it's not so big of a deal for you.

So, you may have to search for those addresses every time you start the game, until someone else comes along that knows what they're doing

EDIT; and to be very CLEAR you probably cannot use the top health address (the only non-pointer in the table) so if you try and freeze that address' value, you may cause serious problems to your game if it's not the right one. So don't just freeze the value, make sure it's the right address by searching for it manually first.
Attachments
ys6_ArkCT.CT
(1.62 KiB) Downloaded 255 times

Aceta Mino
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Re: Ys VI: The Ark of Napishtim

Post by Aceta Mino »

updated the table with seed pointers and some other stuff
Attachments
ys6_ArkCT1.CT
(3.58 KiB) Downloaded 248 times

battalion
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Re: Ys VI: The Ark of Napishtim

Post by battalion »

Compiled a table from majority of scripts made by 951753 to work with the latest Steam version.

I also added all items to the table.

Edit: Added selector for number of accessory slots
Attachments
ys6_win_dx9.CT
Added accessory slots
(40.04 KiB) Downloaded 765 times
ys6_win_dx9.CT
(39.63 KiB) Downloaded 173 times

Shiresan
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Re: Ys VI: The Ark of Napishtim

Post by Shiresan »

The above tables don't seem to work for me for bosses. I am able to one-shot normal monsters, but otherwise damage is still normal when it comes to bosses. Furthermore, even though I can "set" my HP to a specific value, there's an internal health counter that is definitely going down as I'm still dying...

Anyone else encountering these issues when using ys6_win_dx9.CT?

Thanks :) and awesome work!

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