Eiyuden Chronicle Hundred Heroes [+91]

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mrfatso
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by mrfatso »

Hi there, is it possible to have an enemy encounter rate up?

it feels like the enemy encounter in this game is too low to grind

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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BlackMonster
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by BlackMonster »

mrfatso wrote:
Mon Apr 22, 2024 11:23 am
Hi there, is it possible to have an enemy encounter rate up?

it feels like the enemy encounter in this game is too low to grind
Maybe use exp multiplier instead?
Also make sure ur monitor is at 60 fps cuz there is a bug that if its above u wont get any encounters

Wisnumurti
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by Wisnumurti »

mrfatso wrote:
Mon Apr 22, 2024 11:23 am
Hi there, is it possible to have an enemy encounter rate up?

it feels like the enemy encounter in this game is too low to grind
I think you can spawn an accessory that increase the encounter using the cheat here

Kentda
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by Kentda »

Ok, not sure if fixed, or if nobody has spotted it. But, you CAN duplicate items. It doesn't seem to work every time, but it's worked a few times for me.

You need to turn ON "Infinite Item Usage Outside of Battle". Equip items (haven't checked if this works for equipping Runes), then go to store items. You should see all those equipped items available for storage.

If you try and sell items, you get the coin, but the item doesn't leave your inventory. It's not duplicated like the storage trick. So if you want to actually sell or store stuff, you need to deactivate infinite item usage outside of battle.

A big thank you for two BIG things. No Random Battle and Inventory Size. Both are annoying for different reasons.

ShanfromSpace
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by ShanfromSpace »

Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version"

Ican only activate the second option (first and third dont work)

DrummerIX
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by DrummerIX »

ShanfromSpace wrote:
Mon Apr 22, 2024 5:05 pm
Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version"

Ican only activate the second option (first and third dont work)
You wouldn't happen to be on Steam Deck?

ShanfromSpace
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by ShanfromSpace »

DrummerIX wrote:
Mon Apr 22, 2024 5:27 pm
ShanfromSpace wrote:
Mon Apr 22, 2024 5:05 pm
Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version"

Ican only activate the second option (first and third dont work)
You wouldn't happen to be on Steam Deck?
No

Kentda
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by Kentda »

Ok, since there is a shop override option, here's a quick dirty list (just Accessories) so you know what you're getting. This was created over about 15 minutes, so if there are mistakes, let me know and I'll update this post. Details at bottom about some terms I used to keep the post from being too lengthy.

Lucky / Superlucky Badge: Increased Drop Rate
Growth / Ascent Badge: Extra EXP
Earning / Wealth Badge: Money
Monster Repel Charm: Reduce Encounters
Monster Attract Charm: Increase Encounters
Dash Boots: Boosted world movement
Eyepatch / True Sight Glasses: Accuracy
Armband (No Prefix, Focusing, Forceful): Damage Range
Bracelet (No Prefix, Citrine, Preventative): Stun Chance
Shoes (Leather, Wyvern Leather, Flight): Evasion
Ribbon (No Prefix, Cute, Warded): Chance to be Guarded
Belt (No Prefix, Challengers, Champions): Counter Rate
Sphene Bangle: SP 1
Mark of a Hero: HP 200, MP 100, SP 1
Chron's Medal: HP 5, MP 5, All Stats 5
Glass Slipper : Defense chance increased
Masquerade Mask: HP 100, MP 50
Sparklestone : Shield C(or improves existing shield, not sure exacts on how that works)
Eggfoot Stone: Str 25, Mag 25
Mach Egg Stone: Spd 25
Odd Egg Stone: Crit Hit, Damage Range
Frost Egg Stone: Great Resist Conditions
Shell Egg Stone: Reduce all dmg types except aberrant conditions

Stone (Colors): Minor Elemental Resistance(single type of elemental damage)
Thimble (Types): Physical Resistance(single type of physical damage)
Crystal (Colors): Moderate Elemental Resistance(single type of elemental damage)
Glove (Types): Moderate Physical Resistance(single type of physical damage)
Symbol (Colors): Great Elemental Resistance(single type of elemental damage)
Bracer (Types): Great Physical Resistance(single type of physical damage)
Elemental Crystal: Slight Resist to all Elemental damage
Elemental Symbol: Great Resist to all Elemental damage
Material Crystal: Slight Resist to all Physical damage
Material Symbol: Great Resist to all Physical damage

Defensive Brooch/Bangle: Physical Armor(PD)
Mystic Brooch/Bangle: Magical Armor(MD)

Ring/Brooch/Bangle(ie Sunstone Ring, Ruby Brooch, you get the picture)
Sunstone: Shield C(or improves existing shield, not sure exacts on how that works)
Ruby: Power
Tanzanite: Magic
Pearl: Dexterity
Peridot: Speed
Opal: Luck

If multiple item names are listed, its in order of power. IE Brooch is weaker than Bangle.

For the ones with Type or Color, it means they come with different names and different effects. All Thimbles (for example) provide a resistance to one type of damage. Red Stone will for example provide Minor Fire Resist while Brown Crystal will provide Moderate Earth Resist.

Some descriptions are a bit vague. Like damage range for example. It sounds like its referring to how much bonus damage it does on a crit, but its not clear.

Where it says No Prefix it means that. Bracelet and Citrine Bracelet are different items.

EDIT: Edited what Sparklestone and Sunstone items do. Basically they grant a Damage Shield. You either get it via a character that equips shields (Garr) or via said items. Shields go from D to A (I haven't seen any above or below that). The Armored Rune improves your existing Shield level. It does not however give you a shield, it simply improves on whatever shield you have. If there are runes that grant Shield, I haven't found any.
Last edited by Kentda on Tue Apr 23, 2024 6:42 pm, edited 2 times in total.

DrummerIX
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by DrummerIX »

ShanfromSpace wrote:
Mon Apr 22, 2024 5:47 pm
DrummerIX wrote:
Mon Apr 22, 2024 5:27 pm
ShanfromSpace wrote:
Mon Apr 22, 2024 5:05 pm
Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version"

Ican only activate the second option (first and third dont work)
You wouldn't happen to be on Steam Deck?
No
It requires CE 7.5. You didn't happen to compile from source?

ShanfromSpace
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by ShanfromSpace »

DrummerIX wrote:
Mon Apr 22, 2024 6:28 pm
ShanfromSpace wrote:
Mon Apr 22, 2024 5:47 pm
DrummerIX wrote:
Mon Apr 22, 2024 5:27 pm


You wouldn't happen to be on Steam Deck?
No
It requires CE 7.5. You didn't happen to compile from source?
I downloaded a version not from the main site so maybe that's the problem

Valatros
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by Valatros »

ShanfromSpace wrote:
Mon Apr 22, 2024 6:50 pm
DrummerIX wrote:
Mon Apr 22, 2024 6:28 pm
ShanfromSpace wrote:
Mon Apr 22, 2024 5:47 pm


No
It requires CE 7.5. You didn't happen to compile from source?
I downloaded a version not from the main site so maybe that's the problem
I got the same error with the latest table (but not with the 3.5 version). However, I will admit I'm using a pirated copy to get access before official release. So it's plausible that there's been a steam update that I (and ShanfromSpace) haven't received. Once the game is out for "real" and I'm on the steam version I'll follow-up if the latest table gives the same error.

JijaYanin
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by JijaYanin »

Thanks for your hard work!

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BlackMonster
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by BlackMonster »

Any chance for : Save anywhere?

Ty for the table!!!

ZDK666
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by ZDK666 »

thanks for the cheats so far but if its not too much trouble i would lve to see a cheat for 0 time during shi'arcraft racing/infinite boosting for them

Locke_Smithy
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Re: Eiyuden Chronicle Hundred Heroes [+41]

Post by Locke_Smithy »

say, the war mode: do the god mode scripts work with that

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