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Our Adventurer Guild

Posted: Mon Apr 15, 2024 2:07 pm
by Send
Image

Enable
God Mode (Get hit to activate.)
One Hit Kill
Unlimited Mana
Disable Vigor (Moves)
Unlimited Experience (Finish one battle to activate.)
Gold Doesn't Decrease
Items Don't Decrease
Our Adventuring Guild.CT
+ Items Don't Decrease
(12.97 KiB) Downloaded 824 times
Our Adventuring Guild.CT
(53.14 KiB) Downloaded 509 times

Re: Our Adventurer Guild

Posted: Mon Apr 15, 2024 2:27 pm
by Jsdf1995
Thank you

Re: Our Adventurer Guild

Posted: Mon Apr 15, 2024 8:54 pm
by arrow2733
Thank you. Not trying to be annoying, but is there a chance for stat editor? Thanks again for all the work brother.

Re: Our Adventurer Guild

Posted: Mon Apr 15, 2024 9:01 pm
by Send
arrow2733 wrote:
Mon Apr 15, 2024 8:54 pm
Thank you. Not trying to be annoying, but is there a chance for stat editor? Thanks again for all the work brother.
I didn't have the time today. Pointers kept breaking and only worked during battle half the time. I'll try to get to it when I can. I'm running on 30+ hours of no sleep.

Re: Our Adventurer Guild

Posted: Wed Apr 17, 2024 1:44 pm
by Send
arrow2733 wrote:
Mon Apr 15, 2024 8:54 pm
Thank you. Not trying to be annoying, but is there a chance for stat editor? Thanks again for all the work brother.
I added 'Items Don't Decrease'. Tried to get pointers for stat editing, but none of the functions ('BaseCharacter' and 'PlayerCharacter') return the correct values.

Re: Our Adventurer Guild

Posted: Wed Apr 17, 2024 7:52 pm
by astonerii
Send wrote:
Wed Apr 17, 2024 1:44 pm
arrow2733 wrote:
Mon Apr 15, 2024 8:54 pm
Thank you. Not trying to be annoying, but is there a chance for stat editor? Thanks again for all the work brother.
I added 'Items Don't Decrease'. Tried to get pointers for stat editing, but none of the functions ('BaseCharacter' and 'PlayerCharacter') return the correct values.
Good luck trying to edit stats, but I found when you create new characters it is very easy to make them perfect.

My best characters use 350 points and have 350+ stats and all gold stars.

Start making the new character, search for 100. Spend a few points and search for the new points. Undo all your changes and put in 350 instead of 100.

Then search for 3 (stats), add a trait and redo the search for stat to clear out anything that changed, do that for all three traits, then add 1 point to each of the stats and search for 4, then add the rest of the points to 8 and search for 8, at that point it only has your stat and dummy registers listed, change them to what ever you want. Then add the stars and it will populate your stats with what you changed them to.

My mages hit for over 1000 damage mostly.

I have figured out how to do quite a bit, but it is all hand work... I do not know how to code a trainer.

You can use the vendor to change items of quantity 1 to what ever number you want. Sell to the vendor, search for 1, then buy it from the vendor and it says sold out, search for 0, and do that back and forth til you are down to about 400 entries, all of which are just dummies, and change them from 0 to 3 or 3, then buy those items back and change any of the numbers that did not change to 0 back to zero back to 0.

Re: Our Adventurer Guild

Posted: Wed Apr 17, 2024 10:53 pm
by arrow2733
astonerii wrote:
Wed Apr 17, 2024 7:52 pm
Send wrote:
Wed Apr 17, 2024 1:44 pm
arrow2733 wrote:
Mon Apr 15, 2024 8:54 pm
Thank you. Not trying to be annoying, but is there a chance for stat editor? Thanks again for all the work brother.
I added 'Items Don't Decrease'. Tried to get pointers for stat editing, but none of the functions ('BaseCharacter' and 'PlayerCharacter') return the correct values.
Good luck trying to edit stats, but I found when you create new characters it is very easy to make them perfect.

My best characters use 350 points and have 350+ stats and all gold stars.

Start making the new character, search for 100. Spend a few points and search for the new points. Undo all your changes and put in 350 instead of 100.

Then search for 3 (stats), add a trait and redo the search for stat to clear out anything that changed, do that for all three traits, then add 1 point to each of the stats and search for 4, then add the rest of the points to 8 and search for 8, at that point it only has your stat and dummy registers listed, change them to what ever you want. Then add the stars and it will populate your stats with what you changed them to.

My mages hit for over 1000 damage mostly.

I have figured out how to do quite a bit, but it is all hand work... I do not know how to code a trainer.

You can use the vendor to change items of quantity 1 to what ever number you want. Sell to the vendor, search for 1, then buy it from the vendor and it says sold out, search for 0, and do that back and forth til you are down to about 400 entries, all of which are just dummies, and change them from 0 to 3 or 3, then buy those items back and change any of the numbers that did not change to 0 back to zero back to 0.
Where do you create a character? You mean when you recruit from the tavern? Or something else

Re: Our Adventurer Guild

Posted: Thu Apr 18, 2024 2:09 am
by astonerii
arrow2733 wrote:
Wed Apr 17, 2024 10:53 pm
Where do you create a character? You mean when you recruit from the tavern? Or something else
Yes, if you start a game that allows you to recruit your own team members you can build the character the way you want.
Custom difficulty / Allow Scouting Adventurers

Re: Our Adventurer Guild

Posted: Thu Apr 18, 2024 10:38 pm
by arrow2733
astonerii wrote:
Thu Apr 18, 2024 2:09 am
arrow2733 wrote:
Wed Apr 17, 2024 10:53 pm
Where do you create a character? You mean when you recruit from the tavern? Or something else
Yes, if you start a game that allows you to recruit your own team members you can build the character the way you want.
Custom difficulty / Allow Scouting Adventurers
Thank you, i had no idea lol.

Re: Our Adventurer Guild

Posted: Fri Apr 19, 2024 6:47 am
by XLordShadow45X
Send wrote:
Mon Apr 15, 2024 2:07 pm
Image

Enable
God Mode (Get hit to activate.)
One Hit Kill
Unlimited Mana
Disable Vigor (Moves)
Unlimited Experience (Finish one battle to activate.)
Gold Doesn't Decrease
:arrow: Items Don't Decrease
Hello there. Nice table. Thank you for that!

The only issue I have is that 'infinite items' only works in the shop where you can infinitely sell your inventory.
Everywhere else the items decrease normally.

Re: Our Adventurer Guild

Posted: Fri Apr 19, 2024 8:11 am
by Oceanus940
astonerii wrote:
Thu Apr 18, 2024 2:09 am
arrow2733 wrote:
Wed Apr 17, 2024 10:53 pm
Where do you create a character? You mean when you recruit from the tavern? Or something else
Yes, if you start a game that allows you to recruit your own team members you can build the character the way you want.
Custom difficulty / Allow Scouting Adventurers
I really love you <3

Re: Our Adventurer Guild

Posted: Sun Apr 21, 2024 3:08 pm
by LillyanaKabal
XLordShadow45X wrote:
Fri Apr 19, 2024 6:47 am
Send wrote:
Mon Apr 15, 2024 2:07 pm
Image

Enable
God Mode (Get hit to activate.)
One Hit Kill
Unlimited Mana
Disable Vigor (Moves)
Unlimited Experience (Finish one battle to activate.)
Gold Doesn't Decrease
:arrow: Items Don't Decrease
Hello there. Nice table. Thank you for that!

The only issue I have is that 'infinite items' only works in the shop where you can infinitely sell your inventory.
Everywhere else the items decrease normally.
Needs a bit of fangling, but you can buy back what you sell to the shop.

Re: Our Adventurer Guild

Posted: Mon Apr 22, 2024 10:31 am
by LillyanaKabal
Table is not working on the latestupdate.

Re: Our Adventurer Guild

Posted: Tue Apr 23, 2024 1:38 pm
by Zero86KKM
Could someone able to create/add items and add/change/remove traits?

Re: Our Adventurer Guild

Posted: Sat Apr 27, 2024 9:16 am
by arrow2733
bump