Pathless Woods CETable
Posted: Thu Apr 11, 2024 2:45 pm
I made a table for 0.5073 ver of game, table contains this:
Need mono support of CE version.
2024/04/13 Add:
2024/05/04 Add:
Fix all of the script if the condition not working in the new version of the game, and add Instant Kill (dmg x99) flag to enemy not player and npc in Inf.Health and Inf.Endurance script.
Now working with game v0.5103
2024/05/05 Add:
Fix Inf.Water and Inf.Spirit not revert decrease.
Add hotkeys for ShiQi modifier (Num+-) and Inf.Health/Inf.Endurance (` Switch multiple damage on/off)
2024/05/05 Add twice:
Most craft just need active Client UI modifier can craft done, but handmake and contractor build need backend modifier.
- Inf.Stamina
- Hunger add multiplier (0 to freeze hunger, >1 to add quickly)
- Hunger reduce multiplier (0 to freeze hunger, >1 to reduce quickly)
- Inf.Water
- Inf.Spirit (green+pink brain icon)
- Modify ShiQi / NatureInChnmedica when cosume food (Icon right than spirit, modify value to force inc/dec this value of ShiQi)
- Inf.Health
- Inf.Endurance (Toughness bar)
- Max amount when split item (BoneFire/Furnace also use)
- Modify consume amount when craft/build
- Inf.Durability (For weapon / handheld item)
- Inf.Durability (For food)
- TimeSpeed (slow time will cause player get tired effect) (Don't active before load in world)
- Increase Nutrition when eat food
Need mono support of CE version.
2024/04/13 Add:
- Freeze fuel
2024/05/04 Add:
- Inf.Durability (For gear become damage)
- Force add relation when Hire NPC
Code: Select all
newmem:
//cmp [rdi+190],0 <-
//jne originalcode <- this two lines, remove // commend to do player check and skip relation check modify
cmp [rdi+288],0
je originalcode
...
Now working with game v0.5103
2024/05/05 Add:
- Force item zero weight
Fix Inf.Water and Inf.Spirit not revert decrease.
Add hotkeys for ShiQi modifier (Num+-) and Inf.Health/Inf.Endurance (` Switch multiple damage on/off)
2024/05/05 Add twice:
- Ignore craft requirement (Client UI)
- Ignore craft requirement (Server Backend)
Most craft just need active Client UI modifier can craft done, but handmake and contractor build need backend modifier.