Combat Master CE Godmode, MEGA XP, Instant Weapon/Player Max Level, Attachment Mod

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ZoDDeL
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Combat Master CE Godmode, MEGA XP, Instant Weapon/Player Max Level, Attachment Mod

Post by ZoDDeL »

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table has a bit lua code in the header to hook combat master exe by itselft
start game first and wait until you see your character in main menu before starting the table
(this is required to make sure the game already loaded the gameassembly.dll that all scripts use)
also adds the option to minimize the CE layout because table is big.


the table works with cheatengine v7.4 or newer.
there is no other requirement aside allowing the lua execution at start (if you new to cheat engine)
should work together with melon(unityExplorer) / BepInEx but does not use it in any way.



mod weapons (mod magazines)
works only local host and everyone in you lobby
best use in shooting range.
script searches for the currently equipped weapon magazine
and gives out pointers. most are in percent and some in miliseconds
if you change mag size below 5 or higher than 250 (255 maximum clip size)
the script cannot find the magazine anymore.
everthing else can changed pretty freely.
every weapon that can use the same mag also get the attachment buffs if equipped
like the 9mm mag for vector shares the 9mm mag for glock18
all snipers share the same 5round mag and 8 rounds mag.
other players and bots will also benefit from it.
gl19 granade launcher has no mag and cannot be found by this method.

btw. here in the forum often false named no recoil, no spread, rapid fire etc.
are in fact just dirty modded attachments (in fact totally random)
and DONT work online/matchmaking. the server ignore you accuracy,
rapid fire, and even rubberbands you modified movement speed.



Weapon / Player Instant Levelup
works only for player
host a botlobby and do kills.
1-3 kills per weapon from 1 to 80
1-2 kills for player level to 55
(some weapons may not get instant level like P90, M4, punch dagger
for these weapons toggle on the "extra toggle for missing weapons".
but disable it if you dont try to level these special weapons because
this toggle will override/ignore a security compare and may cause bugs if you leave this on for no reason!)
does not affect battlepass!




sets all xp token (weapon, rank, battlepass) to XXXXX minutes
works only for player
default 600 minutes (10 hours) but can be changed in script
to any number up to positive 2147483647 or negative -2147483648
(already tested 1 year [525600 minutes])




XP pointer / MEGA XP
works for the whole lobby! so you hosting and all players get massive xp for kills/assists.
gets the xp point structure for actions in battle
you can edit any value under pointer from 0 to 65535
but the maximum combined value for xp to be counted as "real XP" per kill is 4096
so even if you put all values to 65535 you cannot get more xp per kill than 4096
for this reason the mega xp option set all values to 0 exept basekill to 4096 and assist to 4096. iam not sure but i think assist dont count for weapon xp but for player rank and battlepass.
double xp token works together with this!



dmg write (godmode)
works only if you host the lobby.
player ID is in fact team ID
if you play any mode without team (SnD, teamDM)
player ID/teamID goes from 1 to 10. host is always 1. the order should be from top to bottom of the lobby.
if you playing team based modes the whole team get the same ID. 1 and 2.
because the teammodes tend to switching sides also the ID switches.
in short: i would not use this in any team mode!


Infinite Ammo / No Realod
works only in selfhosted lobby same as godmode
writes max clip to current clip

1Kill Killstreaks
works only in selfhosted lobby same as godmode
do 1 kill and get you killstreak/chain (gatling gun / nuke) and keep it even if you used it or die!



bot reaction (they dont attack)
works for bots in local hosted lobby
bots dont shoot anymore but they walk around, slide, sometime use nades on higher difficulty.


penetrate all obstacles/walls + marker
this one is a bit tricky.
if you hosted a lobby then all obstacled are penetrable (is this a word?)
and all enemy markers can be seen all the time BUT the bot will shot across the map through walls, ground, ceilings everywhre and kill people.
if you play online (matchmaking) then the penetration wont work but the red marked still work so its like an online ESP.
btw. found by aliababa https://www.fearlessrevolution.com/forum/3741326-post22.html
falsly named as fast kill / insta kill


old stuff
old scripts and offset for reference to fix stuff yourself if another game updates breaks things


AIMBOT + ESP ???
in some of my videos is an aimbot + esp in use.
its NOT part of my CE table and will never be.
checkout CMlite on UC forum


how to use?
start the game and wait till you see your character in main menu.
then start the table (it will hook by itself)
if you start table first and game second you cannot activate any scripts!
most scripts are made for self hosted private lobby and dont work when joining other server/lobby or on team modes like TDM or SND.


p.s. the post is a copy of my original post on UC forum.
i post it here because i cannot crosslink from here to there.

i keep updating this table for nearly a year now und still updating as long the game got no anticheat.
all scripts and code except the penetration+marker are 100% my work.
i used melon loader + unityexplorer to change stuff and searched it in CE to get the opcodes.
table updates may be delayed a few day/weeks because i dont play the game anymore.

Table Requires Cheat Engine 7.4 or newer

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
CombatMaster v0.13.23 by ZoDDeL.CT
(156.63 KiB) Downloaded 291 times

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