Tom Clancy's Ghost Recon Wildlands

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Eddy
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Re: Tom Clancy's Ghost Recon Wildlands

Post by Eddy » Tue Jun 06, 2017 4:03 pm

The Mogician wrote:
Thu Mar 09, 2017 5:17 am
OK, I am not too successful with this, but I did dig out something. Can anybody give this table a spin and see if it works for them? It works for me.

Still trying to figure out the resource things. They are definitely not stored with their original numbers. I might have to try some other way to figure it out.

EDIT: OK, scratch that, the pointer stopped working after I restarted my computer. I am not skilled enough to be of any further help. :( Though, skill points are easy to find, it is one of those 4 byte address that starts with 7FF something something. I narrowed it down to 2 results (the change was 9->7) in one go.
+1s

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The Mogician
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Re: Tom Clancy's Ghost Recon Wildlands

Post by The Mogician » Tue Jun 06, 2017 5:29 pm

Eddy wrote:
Tue Jun 06, 2017 4:03 pm
The Mogician wrote:
Thu Mar 09, 2017 5:17 am
OK, I am not too successful with this, but I did dig out something. Can anybody give this table a spin and see if it works for them? It works for me.

Still trying to figure out the resource things. They are definitely not stored with their original numbers. I might have to try some other way to figure it out.

EDIT: OK, scratch that, the pointer stopped working after I restarted my computer. I am not skilled enough to be of any further help. :( Though, skill points are easy to find, it is one of those 4 byte address that starts with 7FF something something. I narrowed it down to 2 results (the change was 9->7) in one go.
+1s
蛤丝

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Eddy
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Re: Tom Clancy's Ghost Recon Wildlands

Post by Eddy » Wed Jun 07, 2017 7:56 am

The Mogician wrote:
Tue Jun 06, 2017 5:29 pm
Eddy wrote:
Tue Jun 06, 2017 4:03 pm
The Mogician wrote:
Thu Mar 09, 2017 5:17 am
OK, I am not too successful with this, but I did dig out something. Can anybody give this table a spin and see if it works for them? It works for me.

Still trying to figure out the resource things. They are definitely not stored with their original numbers. I might have to try some other way to figure it out.

EDIT: OK, scratch that, the pointer stopped working after I restarted my computer. I am not skilled enough to be of any further help. :( Though, skill points are easy to find, it is one of those 4 byte address that starts with 7FF something something. I narrowed it down to 2 results (the change was 9->7) in one go.
+1s
蛤丝
老哥稳

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SunBeam
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Re: Tom Clancy's Ghost Recon Wildlands

Post by SunBeam » Wed Jun 07, 2017 8:32 am

^ 想讓我踢你的堅果?

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The Mogician
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Re: Tom Clancy's Ghost Recon Wildlands

Post by The Mogician » Wed Jun 07, 2017 1:06 pm

SunBeam wrote:
Wed Jun 07, 2017 8:32 am
^ 想讓我踢你的堅果?
Want me to kick your nuts? Google translate?

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Re: Tom Clancy's Ghost Recon Wildlands

Post by SunBeam » Wed Jun 07, 2017 3:32 pm

Either speak in English or take your "compatriotic" talks to General Discussions.

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The Mogician
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Re: Tom Clancy's Ghost Recon Wildlands

Post by The Mogician » Thu Jun 08, 2017 5:24 am

SunBeam wrote:
Wed Jun 07, 2017 3:32 pm
Either speak in English or take your "compatriotic" talks to General Discussions.
-1s

lordusa
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Re: Tom Clancy's Ghost Recon Wildlands

Post by lordusa » Thu Jul 27, 2017 1:22 am

Update to the SteamPunks version please!!!

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Re: Tom Clancy's Ghost Recon Wildlands

Post by srattex » Thu Jul 27, 2017 2:59 am

Can you please upgrade if you dont mind. The unlimited health and drone doesn't work with newest update. Thanks

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ArmY of 0n3
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Re: Tom Clancy's Ghost Recon Wildlands

Post by ArmY of 0n3 » Fri Jul 28, 2017 1:22 pm

Update for v2355883 [STEAMPUNKS]

Unlimited Health
No Reload
Unlimited Ammo
Unlimited Grenades
Unlimited Drone Life
Attachments
Tom Clancy's Ghost Recon Wildlands v2355883 [STEAMPUNKS].CT
(13.62 KiB) Downloaded 528 times

BUB73
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Re: Tom Clancy's Ghost Recon Wildlands

Post by BUB73 » Fri Jul 28, 2017 1:43 pm

thank you so much for the updated version.

djdrulotus
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Re: Tom Clancy's Ghost Recon Wildlands

Post by djdrulotus » Fri Jul 28, 2017 2:01 pm

Can anyone try and see if they can make a no recoil no spread? Been trying but no luck

pigeon
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Re: Tom Clancy's Ghost Recon Wildlands

Post by pigeon » Sun Jul 30, 2017 4:46 pm

Table with environment adjustments:
Image

For instant changing weather activate "Weather_Timer" script and press "Ctrl+Num8".
"Weather_Type" - actual value of current weather. Stable and can be changing manually, but for different "biomes" there is different values.
"Enviro1" contains some amount of environment values, but there is a lot more parameters "around" of this addresses. So this is group is messy and mostly for those how like to play with environment settings.

UPD: bit fucked up with weather changing in previous version.
Attachments
GRW_Environment2_v2355883.CT
(91.99 KiB) Downloaded 172 times

ProfessorLimp
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Re: Tom Clancy's Ghost Recon Wildlands

Post by ProfessorLimp » Mon Jul 31, 2017 2:50 am

Does anyone have a way to edit Tier points? Or are those values server-sided because of the rewards?

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Vee_
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Re: Tom Clancy's Ghost Recon Wildlands

Post by Vee_ » Mon Jul 31, 2017 5:00 am

pigeon wrote:
Sun Jul 30, 2017 4:46 pm
Table with environment adjustments:
Image

For instant changing weather activate "Weather_Timer" script and press "Ctrl+Num8".
"Weather_Type" - actual value of current weather. Stable and can be changing manually, but for different "biomes" there is different values.
"Enviro1" contains some amount of environment values, but there is a lot more parameters "around" of this addresses. So this is group is messy and mostly for those how like to play with environment settings.

UPD: bit fucked up with weather changing in previous version.
Well well, nice one pigeon..
i was trying to play with the weather system, but you beat me to it :lol:
I'll try your script and report back if there is problem :D

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