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Eddy
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 19, 2017 10:12 am
- Reputation: 19
Post
by Eddy » Wed May 31, 2017 9:10 am
tljh-win64-shipping.exe

up1:
Hurt to heal (Your crew will be cured when one of them gets hurt.)
Exotic Matter Tank
up2:
Fixed inf HP of the ship
added bullets
up3:
Fixed inf bullets
added money

0 disable, 1 no decrease, others will add appointed money you set here
Does anyone know how to make "non-damaged ship gears" script?
Credits:
Pongozila
viewtopic.php?f=4&t=2807#p10018
ImpalaPUA
viewtopic.php?f=4&t=2807&start=15#p10109
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Attachments
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- tljh eng up3.CT
- 20170602
- (42.03 KiB) Downloaded 1484 times
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- tljh eng up2.CT
- 20170601
- (37.13 KiB) Downloaded 388 times
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- tljh eng.CT
- 20170601
- (26.21 KiB) Downloaded 526 times
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- tljh eng.CT
- 20170531
- (19.14 KiB) Downloaded 400 times
Last edited by
Eddy on Fri Jun 02, 2017 6:35 pm, edited 15 times in total.
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MarvinFS
- Noobzor

- Posts: 6
- Joined: Wed May 31, 2017 10:05 am
- Reputation: 0
Post
by MarvinFS » Wed May 31, 2017 10:14 am
thank you so much, i was looking for this so long, well not very long - about couple of minutes googling, but still it's very welcome - at least now i can explore the game without disruptions
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Eddy
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 19, 2017 10:12 am
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Post
by Eddy » Wed May 31, 2017 10:26 am
MarvinFS wrote: ↑Wed May 31, 2017 10:14 am
thank you so much, i was looking for this so long, well not very long - about couple of minutes googling, but still it's very welcome - at least now i can explore the game without disruptions
I haven't found how to have the astronauts not injured.
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Pongozila
- Expert Cheater

- Posts: 61
- Joined: Wed Mar 29, 2017 11:49 pm
- Reputation: 53
Post
by Pongozila » Wed May 31, 2017 12:36 pm
Eddy wrote: ↑Wed May 31, 2017 10:26 am
I haven't found how to have the astronauts not injured.
Does this one works? It did for me...
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>41</ID>
<Description>"Hurt to heal"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"tljh-Win64-Shipping.exe"+171B97)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
mov eax,0
originalcode:
mov [rsi+30],eax
cmp eax,[rsi+34]
exit:
jmp returnhere
"tljh-Win64-Shipping.exe"+171B97:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"tljh-Win64-Shipping.exe"+171B97:
mov [rsi+30],eax
cmp eax,[rsi+34]
//Alt: db 89 46 30 3B 46 34
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
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kain33
- Noobzor

- Posts: 8
- Joined: Thu May 25, 2017 11:16 am
- Reputation: 0
Post
by kain33 » Wed May 31, 2017 4:33 pm
hello! this table goes with the tljh.exe process or with the tljh-win64-shipping.exe one?
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Eddy
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 19, 2017 10:12 am
- Reputation: 19
Post
by Eddy » Wed May 31, 2017 5:01 pm
Pongozila wrote: ↑Wed May 31, 2017 12:36 pm
Eddy wrote: ↑Wed May 31, 2017 10:26 am
I haven't found how to have the astronauts not injured.
Does this one works? It did for me...
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>41</ID>
<Description>"Hurt to heal"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"tljh-Win64-Shipping.exe"+171B97)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
mov eax,0
originalcode:
mov [rsi+30],eax
cmp eax,[rsi+34]
exit:
jmp returnhere
"tljh-Win64-Shipping.exe"+171B97:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"tljh-Win64-Shipping.exe"+171B97:
mov [rsi+30],eax
cmp eax,[rsi+34]
//Alt: db 89 46 30 3B 46 34
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
It works well. THX
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Eddy
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 19, 2017 10:12 am
- Reputation: 19
Post
by Eddy » Wed May 31, 2017 5:02 pm
kain33 wrote: ↑Wed May 31, 2017 4:33 pm
hello! this table goes with the tljh.exe process or with the tljh-win64-shipping.exe one?
tljh-win64-shipping.exe
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kain33
- Noobzor

- Posts: 8
- Joined: Thu May 25, 2017 11:16 am
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Post
by kain33 » Wed May 31, 2017 5:23 pm
Eddy wrote: ↑Wed May 31, 2017 5:02 pm
kain33 wrote: ↑Wed May 31, 2017 4:33 pm
hello! this table goes with the tljh.exe process or with the tljh-win64-shipping.exe one?
tljh-win64-shipping.exe
thanks! another question. in the hurt to heal script there is a subsection called no use. do i need to activate it? anf if the answer is affirmative how i use this subsection?

thanks for the help
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Eddy
- Expert Cheater

- Posts: 51
- Joined: Sun Mar 19, 2017 10:12 am
- Reputation: 19
Post
by Eddy » Wed May 31, 2017 5:24 pm
kain33 wrote: ↑Wed May 31, 2017 5:23 pm
Eddy wrote: ↑Wed May 31, 2017 5:02 pm
kain33 wrote: ↑Wed May 31, 2017 4:33 pm
hello! this table goes with the tljh.exe process or with the tljh-win64-shipping.exe one?
tljh-win64-shipping.exe
thanks! another question. in the hurt to heal script there is a subsection called no use. do i need to activate it? anf if the answer is affirmative how i use this subsection?

thanks for the help
It's just for test. You don't need to activate it.
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kanggg
- Expert Cheater

- Posts: 61
- Joined: Wed Apr 19, 2017 12:27 pm
- Reputation: 2
Post
by kanggg » Wed May 31, 2017 6:25 pm
Thank you. I was wondering if someone would make a table for this game.
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Allen1013
- Cheater

- Posts: 28
- Joined: Thu Mar 02, 2017 11:11 pm
- Reputation: 1
Post
by Allen1013 » Wed May 31, 2017 6:26 pm
Hey thanks

I just got the game, and I'm a cheater ;P so this is awesome
What does the hurt to heal do?
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MarvinFS
- Noobzor

- Posts: 6
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Post
by MarvinFS » Wed May 31, 2017 8:09 pm
anyone know what are the values to you repair the modules? what to search for? can't find the values for it - and freaking ship's shield getting destroyed all the time
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Allen1013
- Cheater

- Posts: 28
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Post
by Allen1013 » Wed May 31, 2017 9:13 pm
MarvinFS wrote: ↑Wed May 31, 2017 8:09 pm
anyone know what are the values to you repair the modules? what to search for? can't find the values for it - and freaking ship's shield getting destroyed all the time
I know the feeling, I had 3 gear on my ship get destroyed within 6 jumps. My drill got destroyed after jumping....really? lol. I hope for a cheat for that

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Acleacius
- Noobzor

- Posts: 5
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Post
by Acleacius » Wed May 31, 2017 9:29 pm
Thanks for your work on this table!

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Ashar
- Novice Cheater

- Posts: 16
- Joined: Mon May 01, 2017 7:04 pm
- Reputation: 1
Post
by Ashar » Wed May 31, 2017 10:31 pm
how does hurt to heal work? one of my crew has a broken arm, but the table option doesnt do anything, there are listed 3 options, +30 +34 +28 each shows ?? as value, how do i get them to work?