Everspace - Encounters

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gideon25
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Re: Everspace

Post by gideon25 »

Also I noticed when using the turret on the Heavy Fighter you can get, that there is still a cooldown period.
Edit: Fixed it with my script in next post.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by gideon25 on Tue Aug 15, 2017 2:04 am, edited 1 time in total.

gideon25
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Re: Everspace

Post by gideon25 »

EDIT:
Added GOG 1.13 version.

Ok so I added a few other options to my little addon table:

1. lets you add infinite upgrades (installed mods) to weapons/equipment. Note: You have to add all the upgrades/mods at ONCE, the first time, but you can add an infinite amount of them the first time. If you mess up then just delete the item, make a new one and install/upgrade again.
You can make ridiculously overpowered weapons/items this way. Here is one with like 100 mods/upgrades:
[Link]
2. Money increases instead of decreases when buying perks, etc.
3. Turret always fires (for the gunship) no cooldown as once you activate it, it neverstops running. May have to target a ship or reactivate it when jumping from sector to sector to get it going again if it stops.
Attachments
G25_Everspace_GOG_1.13_LOTSAMODS.CT
for GOG 1.13 version
(728.88 KiB) Downloaded 60 times
G25_Everspace_LOTSAMODS+.CT
1.08 Steam/Codex
(728.67 KiB) Downloaded 64 times
Last edited by gideon25 on Fri Sep 08, 2017 1:34 am, edited 2 times in total.

gideon25
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Re: Everspace

Post by gideon25 »

delete
Last edited by gideon25 on Tue Aug 15, 2017 2:03 am, edited 1 time in total.

gideon25
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Re: Everspace

Post by gideon25 »

delete

Squall8
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Re: Everspace

Post by Squall8 »

gideon25 wrote:
Tue Aug 15, 2017 1:59 am
Good stuff. I never even used the gunship at all lol. And no one ever told me about the cooldown issue.. Made a link to your table in the main post!

kanggg
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Re: Everspace

Post by kanggg »

Squall8, could you update your table to work with version 1.1.2.33595?

Squall8
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Re: Everspace

Post by Squall8 »

kanggg wrote:
Mon Aug 28, 2017 4:49 pm
As soon as the update is uploaded I will. Which scripts broke?

kanggg
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Re: Everspace

Post by kanggg »

Hi, only the following scripts activate:

Instant Fire
Credits Gained Multiplier
Ignore Crafting Requirements

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rayzone12
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Re: Everspace

Post by rayzone12 »

i dont seem to be able to get this to load for me can some one confirm this is still working with present version now on stream. thank you.

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Deepthroat
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Re: Everspace

Post by Deepthroat »

rayzone12 wrote:
Tue Aug 29, 2017 5:48 pm
i dont seem to be able to get this to load for me can some one confirm this is still working with present version now on stream. thank you.
It's outdated :!:

Squall8
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Re: Everspace

Post by Squall8 »

Table updated for 1.1.2 (GOG). There hasn't been a 1.1.3 update release as far as I could tell. So whoever is on that version, and something isn't working, please let me know. I'll see what I can do to fix whatever scripts aren't working.

kanggg
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Re: Everspace

Post by kanggg »

Thank you for the update, Squall8 . BTW, the latest GOG version is 1.1.3.33662.

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Deepthroat
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Re: Everspace

Post by Deepthroat »

Squall8 wrote:
Tue Sep 05, 2017 6:11 am
Table updated for 1.1.2 (GOG). There hasn't been a 1.1.3 update release as far as I could tell. So whoever is on that version, and something isn't working, please let me know. I'll see what I can do to fix whatever scripts aren't working.
GOG Version was updated to 1.1.3 five days ago.

Squall8
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Re: Everspace

Post by Squall8 »

kanggg wrote:
Tue Sep 05, 2017 11:03 am
Deepthroat wrote:
Tue Sep 05, 2017 3:33 pm
I know about 1.1.3. But since no one has released the update files I am unable to update my game to that version. 1.1.2 was the latest I found floating around. That's why I said if you are on that version and something isn't working let me know what isn't.

Squall8
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Re: Everspace

Post by Squall8 »

kanggg wrote:
Tue Sep 05, 2017 11:03 am
Deepthroat wrote:
Tue Sep 05, 2017 3:33 pm
Just found a 1.1.3 update. Updated table.

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