Everspace - Encounters

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Squall8
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Everspace - Encounters

Post by Squall8 » Wed May 31, 2017 2:18 am

Table for Everspace
Game Version - 1.0.8 - 1.2.2

Features:

Inf Health
Inf Shield
Inf Energy/No Energy Use
Inf Fuel
Inf Missles
Inf Consumables
Inf Resources (Sets to 100)
No Cooldown
Instant Weapon Charge
Instant Fire
Rapid Fire
Credits Gained Multiplier
No Handicaps
Inf Time For Tuning Upgrades
Ignore Crafting Requirements
Unlock All Blueprints
Sensor Range Pointer
Tractor Beam Range Pointer
//I wouldn't recommend freezing the value. So I set a hotkey (Tilde Key) to increase the range.

EDIT:
I forgot to mention DONT buy anything with Credits Gained Multiplier on. Turn it off or set it to 1.

Update 1 - Added Rapid Fire and Instant Fire.

Update 2 - Added a fix for Inf Energy. Additionally, modules wont consume any energy.

Update 3 - Updated for 1.0.8.32661. Added Sensor Range Pointer.

Update 4 - Added Unlock All Blueprints!. Finally tracked these fucking things down! If anything isn't working on the latest version let me know.

Update 5 - Added Tractor Beam Range Pointer. This was made in collaboration with Bakfiets. So be sure to give him a thumbs up as well if you enjoy this code!

Update 6 - Updated for 1.1.2 (GOG).

Update 7 - Updated for 1.1.3 (GOG).

Update 8 - Updated for 1.2.0.

Update 9 - Fixed an issue with Ignore Crafting Requirements.

Update 10 - Fixed an issue with Inf Resources.

Update 11 - Fixed an issue with Ignore Crafting Requirements. Should be able to craft the new content with 0 resources.

Update 12 - Added Inf Time For Tuning Upgrades. Updated gideon25's Lots Of Mods script. Credit still goes to him.

Update 13 - Added No Handicaps for Hardcore Runs. Fixed another issue with Ignore Crafting Requirements.

Other Tables:
gideon25's Table Here
Attachments
RSG-Win64-Shipping1.2.0.CT
Main Table
Version - 1.2.0-1.2.2
(1.09 MiB) Downloaded 385 times
RSG-Win64-Shipping1.1.3.CT
Main Table
Version - 1.1.3 (GOG)
(1.03 MiB) Downloaded 370 times
RSG-Win64-Shipping1.1.2.CT
Main Table
Version - 1.1.2 (GOG)
(1.06 MiB) Downloaded 83 times
RSG-Win64-ShippingTBR.CT
Tractor Beam Range. Credits:Squall8 and Bakfiets
Version - 1.08 (Codex)
(1.75 KiB) Downloaded 230 times
RSG-Win64-Shipping.CT
Main Table
Version - 1.08 (Codex)
(731.23 KiB) Downloaded 687 times
Last edited by Squall8 on Sun Nov 26, 2017 9:20 pm, edited 19 times in total.

rifleman223
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Re: Everspace

Post by rifleman223 » Wed May 31, 2017 2:40 am

cheers man looking forward to testing this out

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Eddy
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Re: Everspace

Post by Eddy » Wed May 31, 2017 7:14 am

THX

BUB73
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Re: Everspace

Post by BUB73 » Wed May 31, 2017 9:42 am

Thank you so much, this game deserves a cheat table .

skules
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Re: Everspace

Post by skules » Thu Jun 08, 2017 4:43 pm

Nvm, was using it on everspace.exe

StinVec
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Re: Everspace

Post by StinVec » Sun Jun 25, 2017 7:12 am

Notes on this table (for 1.0.6.32482) with the current v1.0.8.32661 game version.
- Infinite Fuel is no longer functional
- Everything else works properly

An update for the current game version to fix the Infinite Fuel entry would be appreciated, though I have not encountered fuel to really be anything to even pay attention to.

Thank you for providing this table.

Squall8
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Re: Everspace

Post by Squall8 » Sun Jun 25, 2017 8:41 am

StinVec wrote:
Sun Jun 25, 2017 7:12 am
Notes on this table (for 1.0.6.32482) with the current v1.0.8.32661 game version.
- Infinite Fuel is no longer functional
- Everything else works properly

An update for the current game version to fix the Infinite Fuel entry would be appreciated, though I have not encountered fuel to really be anything to even pay attention to.

Thank you for providing this table.
Thanks for letting me know. I don't have that update myself but you can try this. Let me know if it works. If it does I'll update the main table.
Attachments
RSG-Win64-Shipping_InfFuel.CT
(749 Bytes) Downloaded 131 times

StinVec
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Re: Everspace

Post by StinVec » Sun Jun 25, 2017 5:23 pm

Absolutely incredible work, Squall. That does work on the 1.0.8 game version. I'm quite impressed!

I can't tell you if the updated Inf Fuel still works on the 1.0.6 game version (I doubt it will), so perhaps a v1.0.8 table could be added to your main post with the updated entry so those who stay on 1.0.6 can still have the working Inf Fuel entry?

Thank you very much for your extremely quick response and effort to keep it up to date even without your using the latest version.
The update from 1.0.6 to 1.0.8 is only about 48mb if it is wanted.

Thank you again!

Squall8
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Re: Everspace

Post by Squall8 » Sun Jun 25, 2017 5:30 pm

Inf Fuel will still work on 1.06. However I would refrain from disabling it for now on 1.08, may/may not end up crashing. Updated main table!

Squall8
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Re: Everspace

Post by Squall8 » Fri Jun 30, 2017 4:55 pm

New update everyone! Unlock All Blueprints!!!!

TheIronCrab
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Re: Everspace

Post by TheIronCrab » Mon Jul 31, 2017 12:35 pm

Thanks for this table!

Maybe you can add a "Increased pickup range" option, so you dont have to install the tractor beam module.

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Bakfiets
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Re: Everspace

Post by Bakfiets » Mon Jul 31, 2017 2:16 pm

TheIronCrab wrote:
Mon Jul 31, 2017 12:35 pm
Thanks for this table!

Maybe you can add a "Increased pickup range" option, so you dont have to install the tractor beam module.
In the making ;)

Squall8
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Re: Everspace

Post by Squall8 » Thu Aug 03, 2017 1:59 am

TheIronCrab wrote:
Mon Jul 31, 2017 12:35 pm
Done!

Loewenglut
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Re: Everspace

Post by Loewenglut » Fri Aug 04, 2017 1:41 pm

Can someone make a tutorial how this stuff works?

gideon25
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Re: Everspace

Post by gideon25 » Mon Aug 14, 2017 12:24 am

Great Table. Here is an option I came up with that lets you add infinite upgrades (installed mods) to weapons/equipment. Note: You have to add all the upgrades/mods at ONCE, the first time, but you can add an infinite amount of them the first time. If you mess up then just delete the item, make a new one and install/upgrade again. This is for codex steam 1.0.8.32661, same as your table version. You can go ahead and add it to your main table if you want.

You can make ridiculously overpowered weapons/items this way. Here is one with like 100 mods/upgrades:

http://imgur.com/skswgeZ

EDIT: Get this table extension with a few more options a few posts down from this one.
Last edited by gideon25 on Tue Aug 15, 2017 2:01 am, edited 1 time in total.

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