Dungeon Legends 2

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sanitka
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Dungeon Legends 2

Post by sanitka »


Engine: Unity

Table features:
- Player (PlayerInventory) object
- Inventory (with item attributes)
- Add Item Script ;)
- Dump all game items ;)
When Enable is not working
Activate Mono manually, if Enable script does not work, and try again.
History:
v 0.4
- Item list dumper script

v 0.3
- Inventory (with item attributes)

v 0.2
- Inventory (work in progress)
- Add Item Script ;)

v 0.1 Initial release

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dungeon Legends 2.CT
v 0.4 (exe v 1.0)
(90.22 KiB) Downloaded 180 times
Dungeon Legends 2.CT
v 0.3 (exe v 1.0)
(88.25 KiB) Downloaded 97 times
Dungeon Legends 2.CT
v 0.2 (exe v 1.0)
(44.88 KiB) Downloaded 92 times
Dungeon Legends 2.CT
v 0.1 (exe v 1.0)
(17.8 KiB) Downloaded 119 times
Last edited by sanitka on Sat Feb 03, 2024 1:31 am, edited 5 times in total.

jesjames79
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Re: Dungeon Legends 2

Post by jesjames79 »

I tried to hit the enable button but alas it won't work for me. Also do you know if the scan is double when searching for addresses? I was trying to mess around with health and mana.

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sanitka
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Re: Dungeon Legends 2

Post by sanitka »

jesjames79 wrote:
Fri Feb 02, 2024 7:45 pm
I tried to hit the enable button but alas it won't work for me. Also do you know if the scan is double when searching for addresses? I was trying to mess around with health and mana.
Have you read my hint ? ;)

Most of the values are Float.

jesjames79
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Re: Dungeon Legends 2

Post by jesjames79 »

Right on thank you!!

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sanitka
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Re: Dungeon Legends 2

Post by sanitka »

Item list 1-496
ID Name; Description
1 Raw meat; Tasty looking steak. It looks fresh. I should eat it to get some health back. + 25 Health
2 Egg; Bird's egg. Might help me recover some health. + 35% Health
3 Apple; This apple could be good for apple juice. + 25% Health
4 Empty Bottle; You can fill some juice into the bottle.
5 Bread; Hard as a stone, must be very old, but better than nothing. + 40 Health
6 Big Apple; Big apple, I wonder how did it get here. + 37% Health
7 Torch; Torch, I need it to light my way
8 Medium Mana Potion; Increases player's mana. Mana + 50%
9 Horned Helmet of Strength; Helmet Adds 3 to Strength +5 Armor
10 Knotty stick; Might be used as a weapon if nothing better at hand. Damage 5 - 10 Attack delay +1 to hit +25
11 Double Axe; Heavy two handed axe, in good hands may be a very dangerous weapon Damage 25 - 45 to Hit +5 Attack delay +5
12 Skull; Just an old skull but it is necessary to cast Drain Life spell.
13 Rock; Small rock, one of many you can find around
14 Bone; An old, damaged bone. Can be used as a weapon. Damage 3 - 12 to Hit + 15 Attack delay +2
15 Ancient sword; Ancient, one handed, beautiful solid sword. Damage 18-42 to Hit + 15 Attack delay +5
16 Rusted goblin sword; Small, rusted sword used by goblins. Still better, than nothing. Damage 6 - 13 to Hit + 22 Attack delay +1
17 Steel Axe; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 18 - 35 to Hit + 5 Attack delay +3
18 Spiked mace; Spiked mace. Really dangerous weapon. Damage 12 - 26 to Hit + 15 Attack delay +3
19 Fine Short sword; Sharp, well made short sword. Good weapon to fight in narrow spaces. Damage 10 - 25 to Hit + 20 Attack delay +1
20 Small shield; Small, enforced shield. Should grant some protecton. Armor +5
21 Long Double Axe; Sharp steel double sided axe on a long stick. Damage 15 - 48 to Hit + 5 Attack delay +6
22 Dark Sword; Long, two handed sword. Very dangerous weapon. Damage 35 - 70 to Hit + 10 Attack delay +4
23 Warhammer; Heavy hammer that will smash anything on your way. Damage 48 - 65 to Hit + 10 Attack delay +7
24 Warmace; Heavy warmace that will crash skulls of your oponents. Damage 23 - 57 to Hit + 5 Attack delay +4
25 SkullAxe; Skull axe made of bones and sklls, I belive with a use of some magic. Damage 38 - 72 to Hit + 10 Attack delay +4
26 Spartan; Light, one handed sword. Fast and dangerous. Damage 28 - 47 to Hit + 20 Attack delay +3
27 Khopesh; Fast, sharp and dangerous. Damage 25 - 38 to Hit + 25 Attack delay +2
28 Knight's shield; Huge, steel decorative shield. Beautiful piece of art and solid protection. Armor + 25
29 Chain Helmet; Steel and chainmail helmet. Good head protection. Armor + 10
30 Bronze helmet; Bronze helmet. Armor 20
31 Skeleton shield; Old,with beautiful decorations. Armor 18
32 Chainmail Armor; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 25
33 Steel boots; Solid legs protection. Armor 21
34 Dark Steel Gauntlets; Solid hands protection Armor 17
35 Horned helmet; Head protection plus scary look. Armor 24
36 Short Sword; Basic weapon. Damage 8 - 17 to Hit + 15 Attack delay +1
37 Great Sword; Long two handed sword. A bit rusty, but still dangerous. Damage 24 - 42 to Hit + 10 Attack delay +4
38 Great Helmet; Full helmet, great head protection. Armor 28
39 Breastplate Armor; Plate armor in great shape, with nice engravings. Very good protection. Armor 55
40 Morion Helmet; Good head protection. Armor + 17
41 Pot Helmet; Full helmet. Armor 22
42 Plate Gauntlets; Steel plate gauntlets, solid hands protection. Armor 14
43 Bascinet Helmet; Open-faced helmet with a visor. Suports head and face protection. Armor 19
44 Burgonet Helmet; Opend steel helmet Armor 13
45 Enforced gauntlets; Steel and leather gantlets Armor +11
46 Steel Gauntlets; Steel gauntlets with nice decorations Armor + 16
47 Leather Gauntlets; Good hands potection Armor +5
48 Leather Cap; Light, leather helmet. Basic head protection Armor 5
49 Enforced Leather Helmet; Hardened leather helmet, provides average head protection. Armor + 7
50 Old leather Cap; Old but still useful head protection. Armor +3
51 Damaged Leather Cap; Old, damaged leather head protection. Hardly adds any armor. Armor + 1
52 Light Leather Helmet; Light but solid head protection. Armor +9
53 Excellent Light Leather Helmet; Leather head protection in excellent condition. Armor + 11
54 Leather boots; Basic legs protection Armor +5
55 Enforced Leather Boots; Hardened leather boots. Average legs protection. Armor +9
56 Old leather Boots; Still good, but a bit used leather boots. Armor + 2
57 Leather pants; Leather pants, average bottom protection. Armor + 12
58 Enforced leather pants; Hardened leather pants. Above average bottom protection. Armor +15
59 Old Leather Pants; Slightly used trousers. Armor +8
60 Damaged Leather Pants; Used, visibly damaged leather pants. Hardly usable. Armor +4
61 Leather Armor; Good body protection. Leather armor in a really good condition. Armor +15
62 Old Leather Armor; Old leather upper body protection. Armor +9
63 Chainmail armor; Good quality chainmail armor. Armor +24
64 Old Chainmail Armor; Old, damaget, a bit rusty, but still useful. Armor + 18
65 Enfrced Chainmail Armor; Hardened steel chainmail armor. Good condition, no rust or damage. Armor +28
66 Illyrium Helmet; Solid steel opened helmet. Good quality Armor +14
67 Rusted Illyrium Helmet; Rusted, damaged steel helmet. Armor +9
68 Salet Helmet; Opened, steel helmet. Good quality. Armor +11
69 Rusted Salet Helmet; Old steel opened helmet. Armor +8
70 Vikings helmet; Solid helmet giving good head protection. Armor +12
71 Old Vikings Helmet; Bit damaged, but still useful helmet. Armor +7
72 Good Viking Helmet; Light helmet looks like new. No rust or damage. Armor +14
73 Viking Helmet of Life; Interesting light helmet. Armor +11 Health +250
74 Viking Helmet of Strength; Light viking helmet with slight blue glow. I guess it's magical. Armor +12 Strentgh +1
75 Viking Helmet of Magic; Light helmet with some magical attributes. Armor +11 Magic +2 Mana +350
76 Viking Helmet of Joy; Light helmet with stron magic aura. Armor +12 Magic +2 Mana +500 Health +250 Strength +1 Strenght +1
77 Magic Leather Armor of Strength; Leather armor with visible magic glow. Armor +15 Strength +2
78 Magic Leather Armor of Life; Leather armor with some magic glow. Armor +15 Health +250
79 Leather Armor of Speed; Leather armor with some magical attributes. Armor +15 Agility +1
80 Leather Armor of Agility; Leather chest protection with magic glow. Armor +15 Agility +2
81 Leather Armor of Plenty; Leather protection with stron magical glow. Armor +15 Strength +2 Agility +1 Health +2 Magic +1
82 Leather Armor of Magic; Leather armor with magical attributes Armor +15 Magic +2 Mana + 250
83 Leather Armor of Truth; Leather armor with strong magic aura. Armor +15 Magic +4 Mana + 50
84 Leather Armor of Wisdom; Leather armor with slight magic aura. Armor +15 Magic +1
85 Leather Cap of Life; Leather head protection. Armor +5 Health +150
86 Poor Leather Gloves; Old, damaged gloves. Armor +1
87 Old Leather Gauntlets; Old, but solid leather gloves. Armor +3
88 Hardened Leather Gloves; Good leather, reasonable hands protection. Armor +7
89 Leather Gloves of Power; Leather gloves with some magic aura. Armor +5 Strength +1 Endurance +1
90 Leather Gloves of Life; Leather hands protection with some magical attrubutes. Armor +5 Health +250
91 Leather Gloves of Magic; Leather hands protection with some magical attributes. Armor +5 Magic +1 Mana +200
92 Leather Gloves of Plenty; Leather hands protection with stron magic aura. Armor +5 Strength +1 Endurance +1 Agility +1
93 Hardened Leather Gloves of Life; Hardened leather hands protection with magic aura. Armor +7 Health +150
94 Poor Leather Gloves of Mana; Damaged, old leather gloves. Armor +1 Mana +100
95 Old Leather Gloves of Speed; Damaged leather gloes with slight magic aura. Armor +2 Agility +1
96 Leather Gloves of Wisdom; Used leather hands protection with some magic aura. Armor +4 Magic +2 Mana +300
97 Old Leather Gloves of Joy; Leather hands protection with strong magic aura. Armor +3 Strength+2 Endurance +1 Agility +1
98 Mighty Leather Gloves of Strength; Leather gloves with great magic aura. Armor +9 Strength +4
99 Mighty Leather Gloves of Life; Leather hands protection with great magic aura. Armor +9 Health +400
100 Mighty Leather Gloves of Magic; Leather hands protection with great magic aura. Armor +9 Magic +4 Mana +500
101 Steel Winged Helmet; Light steel helmet with scary look. Armor +18
102 Dark Steel Winged Helmet; Dark light helmet with wings decoration. Armor 23
103 Winged Steel Helmet of Life; Winged steel helmet. Armor +18 Health +350
104 Winged Steel Helmet of Strength; Winged helmet with some magic aura. Armor +18 Strength +3
105 Winged Steel Helmet of Plenty; Winged helmet with strong magic aura. Armor +18 Agility +2 Endurance +3 Magic +2
106 Blessed Winged Helmet of Joy; Winged helmet with great magic aura. Armor +18 Health +3 Strength +4 Endurance +3 Agility +2
107 Dark Winged Helmet of Strength; Dark steel helmet with some magic aura. Armor +23 Strength +1
108 Dark Winged Helmet of Attack; Dark steel helmet with some magic aura. Armor +23 Strength +1 Damage +25
109 Dark Winged Helmet of Life; Dark steel helmet with some magic aura. Armor +23 Health +300 Endurance +2
110 Dark Winged Helmet of Wisdom; Dark steel helmet with some magic aura. Armor +23 Magic +3
111 Cursed Dark Winged Helmet; Dark steel helmet with some magic aura. Armor +23 Strength -2 Agility +2
112 Cursed Dark Winged Helmet; Dark steel helmet with some magic aura. Armor +23 Magic -3 Strength +2
113 Cursed Dark Winged Helmet; Dark steel helmet with some magic aura. Armor +23 Endurance -2 Agility -1 Magic +3
114 Old Double Axe; Heavy two handed axe, in good hands may be a very dangerous weapon Damage 21 - 37 to Hit + 5 Attack delay +3
115 Poor Double Axe; Damaged heavy two handed axe, in good hands may be a very dangerous weapon Damage 17 - 32 to Hit + 5 Attack delay +3
116 Double Axe of Strength; Heavy two handed axe, in good hands may be a very dangerous weapon Damage 25 - 45 Strength +2 to Hit + 5 Attack delay +3
117 Double Axe of Wisdom; Heavy two handed axe, in good hands may be a very dangerous weapon Damage 25 - 45 Magic +2 Mana +200 to Hit + 5 Attack delay +3
118 Double Axe of Power; Heavy two handed axe, in good hands may be a very dangerous weapon Damage 25 - 45 Strength +1 Endurance +2 Agility +3 to Hit + 5 Attack delay +3
119 Apprentices Helmet of Agility; Apprentices head protection. Armor +5 Magic +1 Mana +250 Agility +1
120 Sorcerers Cap of Endurance; Sorcerers head protection. Armor +8 Magic +2 Mana +350 Endurance +2
121 Mages Cap of Strength; Mages head protection Armor +11 Magic +3 Mana +500 Strength +2
122 Wizards Helmet of Agility; Wizards head protection Armor +15 Magic +5 Mana +100 Agility +3 Endurance +3
123 Old Apprentices Cap; Apprentices head protection. Armor +2 Magic +1 Mana +100
124 Damaged Apprentices Cap; Apprentices head protection. Armor +3 Magic +1 Mana +150
125 Lost Apprentices Cap; Apprentices head protection. Old, damaged, but still with some magic aura. Armor +1 Magic +2 Mana +250
126 Cursed Apprentices Cap; Apprentices head protection with some negativ magic aura. Armor +5 Magic +2 Mana +200 Endurance -3
127 Poor Apprentices Cap; Apprentices head protection. Armor +1 Magic +1 Mana +125
128 Sorcerers Helmet of Strength; Sorcerers head protection. Armor +7 Magic +3 Mana +300 Strength +2
129 Damaged Sorcerers Cap; Sorcerers head protection. Damaged, but useful. Armor +6 Magic +1 Mana +350 Endurance +1
130 Old Sorcerers Helmet; Sorcerers head protection. Armor +7 Magic +2 Mana +350 Agility +1
131 Poor Sorcerers Helmet; Poor quality sorcerers head protection. Armor +4 Magic +1 Mana +275 Endurance +1
132 Blessed Sorcerers Helmet; Sorcerers head protection with strong magic aura. Armor +8 Magic +3 Mana +450 Endurance +2 Agility +1
133 Mages Cap of Endurance; Mages head protection Armor +10 Magic +2 Mana +550 Endurance +2
134 Blessed Mages Cap of Endurance; Mages head protection eith strong magic aura Armor +12 Magic +4 Mana +600 Endurance +2
135 Blessed Mages Cap; Mages head protection Armor +11 Magic +4 Mana +550
136 Poor Mages Cap of Strength; Mages head protection Armor +8 Magic +2 Mana +250 Strength +1
137 Poor Mages Cap of Endurance; Mages head protection Armor +7 Magic +2 Mana +350 Endurance +1
138 Poor Mages Cap; Mages head protection Armor +8 Magic +2 Mana +325
139 Cursed Mages Cap of Weakness; Mages head protection Armor +11 Magic +3 Mana +425 Strength -3 Endurance -3
140 Damaged Mages Cap; Mages head protection Armor +7 Magic +1 Mana +375
141 Wizards Helmet; Wizards head protection Armor +15 Magic +5 Mana +750
142 Blessed Wizards Helmet of Force; Wizards head protection Armor +16 Magic +6 Mana +700 Strength +2 Endurance +3 Agility +1
143 Damaged Wizards Helmet; Wizards head protection Armor +12 Magic +4 Mana +675
144 Poor Wizards Helmet of Agility; Wizards head protection Armor +12 Magic +4 Mana +680 Agility +1
145 Poor Wizards Helmet; Wizards head protection Armor +12 Magic +3 Mana +700
146 Blessed Wizards Helmet; Wizards head protection Armor +16 Magic +6 Mana +625
147 Poor Short Sword; Poor quality short sword. Damage 5 - 15 to Hit + 20 Attack delay +1
148 Damaged Short Sword; Poor quality short sword. Damage 7 - 18 to Hit + 20 Attack delay +1
149 Old Short Sword; Old, but still quite sharp, short sword. Damage 9 - 22 to Hit + 20 Attack delay +1
150 Short Sword of Strength; Good quality short sword. Slightly perceptible magic aura. Damage 10 - 25 Strength +1 to Hit + 20 Attack delay +1
151 Short Sword of Endurance; Good quality short sword. Slightly perceptible magic aura. Damage 10 - 25 Endurance +1 to Hit + 20 Attack delay +1
152 Short Sword of Agility; Good quality short sword. Slightly perceptible magic aura. Damage 10 - 25 Agility +1 to Hit + 20 Attack delay +1
153 Short Sword of Life; Good quality short sword. Slightly perceptible magic aura. Damage 10 - 25 Health +150 to Hit + 20 Attack delay +1
154 Short Sword of Greater Strength; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Strength +3 to Hit + 20 Attack delay +1
155 Short Sword of Greater Endurance; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Strength +3 to Hit + 20 Attack delay +1
156 Short Sword of Greater Agility; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Agility +3 to Hit + 20 Attack delay +1
157 Short Sword of Greater Magic; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Magic +3 to Hit + 20 Attack delay +1
158 Short Sword of Magic; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Magic +1 to Hit + 20 Attack delay +1
159 Short Sword of Mages; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Magic +3 Mana +350 to Hit + 20 Attack delay +1
160 Short Sword of Sorcerers; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Magic +2 Mana +250 to Hit + 20 Attack delay +1
161 Short Sword of Wizards; Good quality short sword. Perceptible strong magic aura. Damage 10 - 25 Magic +4 Mana +450 to Hit + 20 Attack delay +1
162 Short Sword of Plenty; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Strength +3 Magic +3 Agility +1 to Hit + 20 Attack delay +1
163 Short Sword of Protection; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Endurance +3 Armor +3 to Hit + 20 Attack delay +1
164 Blessed Short Sword; Good quality short sword. Perceptible magic aura. Damage 10 - 25 Strength +1 Agility +4 to Hit + 20 Attack delay +1
165 Stick of Strength; Might be used as a weapon if nothing better at hand. You can feel slight magic aura. Damage 5 - 10 Strength +1 to Hit + 25 Attack delay +1
166 Stick of Magic; Might be used as a weapon if nothing better at hand. Can feel some magic aura. Damage 5 - 10 Magic +1 Mana +150 to Hit + 25 Attack delay +1
167 Stick of Wizardry; Might be used as a weapon if nothing better at hand. Strong magic aura. Damage 5 - 10 Magic +3 Mana + 275 to Hit + 25 Attack delay +1
168 Poor Knotty Stick; Might be used as a weapon if nothing better at hand. Damage 3 - 6 to Hit + 25 Attack delay +1
169 Poor Knotty Stick of Mana; Might be used as a weapon if nothing better at hand. Damage 3 - 6 Mana +75 to Hit + 25 Attack delay +1
170 Small Mana Potion; Small bottle with potion regenerating mana. Mana + 35%
171 Mana Potion; Medium size bottle with potion regenerating mana. Mana + 65%
172 Great Mana Potion; Big bottle with potion regenerating mana. Mana + 100%
173 Small Healing Potion; Small bottle with potion regenerating health. Health +50%
174 Healing Potion; Medium size bottle with potion regenerating health. Health +75%
175 Great Healing Potion; Big bottle with potion regenerating health. Health +100%
176 Small Rejuvenation Potion; Small bottle with rejuvenating potion. Health +35% Mana + 35%
177 Rejuvenation Potion; Medium size bottle with rejuvenating potion. Health +65% Mana + 65%
178 Great Rejuvenation Potion; Big bottle with rejuvenating potion. Health +100% Mana +100%
179 Poor Ancient Sword; Ancient, one handed, beautiful solid sword. Damage 16-34 to Hit + 10 Attack delay +3
180 Damaged Ancient Sword; Ancient, one handed, beautiful solid sword. Damage 21-39 to Hit + 10 Attack delay +3
181 Ancient Sword of Magic; Ancient, one handed, beautiful solid sword. Damage 25-45 Magic +2 to Hit + 10 Attack delay +3
182 Poor Ancient Sword of Strength; Ancient, one handed, beautiful solid sword. Damage 18-36 Strength +2 to Hit + 10 Attack delay +3
183 Ancient Sword of Speed; Ancient, one handed, beautiful solid sword. Damage 17-38 Agility +2 to Hit + 10 Attack delay +3
184 Old Spiked Mace; Old, damaged spiked mace. Solid blunt weapon. Damage 9 - 21 to Hit + 10 Attack delay +2
185 Poor Spiked Mace; Old, damaged mace enforced with steel spikes. Damage 7 - 17 to Hit + 10 Attack delay +2
186 Spiked Mace of Speed; Spiked mace. Really dangerous weapon. Has some magic aura. Damage 10 - 24 Agility +3 to Hit + 10 Attack delay +2
187 Spiked Mace of Power; Spiked mace. Really dangerous weapon. Damage 12 - 26 Strength +2 Endurance +1 to Hit + 10 Attack delay +2
188 Spiked Mace of Knowledge; Spiked mace. Really dangerous weapon. Damage 9 - 21 Magic +1 to Hit + 10 Attack delay +2
189 Spiked Mace of Wisdom; Spiked mace. Really dangerous weapon. Damage 11 - 22 Magic +2 Mana + 250 to Hit + 10 Attack delay +2
190 Spiked Mace of Mages; Spiked mace. Really dangerous weapon. Strong magic aura. Damage 12 - 26 Magic +3 Mana +450 to Hit + 10 Attack delay +2
191 Spiked Mace of Wizards; Spiked mace. Really dangerous weapon. Strong magic aura. Damage 11 - 28 Magic +4 Mana +650 to Hit + 10 Attack delay +2
192 Spiked Mace of Golems; Spiked mace. Really dangerous weapon. Strong magic aura. Damage 11 - 27 Strength +4 to Hit + 10 Attack delay +2
193 Old Small Shield; Small, enforced shield. Should grant some protecton. Armor +3
194 Poor Small Shield; Old, damaged small shield. Should grant some basic protecton. Armor +2
195 Small Shield of Protection; Small, enforced shield. Should grant some protecton. Armor +5 Endurance +2 Health +250
196 Small Shield of Magic; Small, enforced shield. Should grant some protecton. Armor +5 Magic +1 Mana +350
197 Small Shield of Wisdom; Small, enforced shield. Should grant some protecton. Armor +5 Magic +3 Mana +450
198 Small Shield of Knowledge; Small, enforced shield. Should grant some protecton. Armor +5 Magic +2 Mana +650
199 Old Steel Axe; Old one handed, steel axe. Sharp and brutal weapon, might help cutting your way thourg the dungeon. Damage 16 - 28 to Hit + 10 Attack delay +5
200 Poor Steel Axe; One handed, steel axe. Sharp and brutal weapon, might help cutting your way thourg the dungeon. Damage 13 - 28 to Hit + 10 Attack delay +5
201 Wasted Axe; Badly damaged but still usable one handed, steel axe. Damage 11 - 24 to Hit + 10 Attack delay +6
202 Steel Axe of the Wind; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 18 - 35 Agility +4 to Hit + 10 Attack delay +5
203 Steel Axe of Speed; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 16 - 33 Agility +2 to Hit + 10 Attack delay +5
204 Steel Axe of Giants; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 12 - 39 Endurance +4 Armor +2 to Hit + 10 Attack delay +2
205 Steel Axe of The Rats; One handed, steel axe. Looks dangerous and has a strong magic aura, but when you hold it you feel tired and powerless. Damage 11 - 38 Endurance -2 Strength -2 Magic -2 to Hit + 10 Attack delay +5
206 Steel Axe of Wisdom; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 18 - 35 Magic +3 Mana +450 to Hit + 10 Attack delay +5
207 Steel Axe of Protection; One handed, steel axe. Sharp and brutal weapon, might help cutting your way through the dungeon. Damage 18 - 35 Armor +2 Endurance +1 to Hit + 10 Attack delay +5
208 Old Long Double Axe; Sharp steel double sided axe on a long stick. Damage 11 - 39 to Hit + 5 Attack delay +7
209 Poor Long Double Axe; Old steel double sided axe on a long stick. Damage 10 - 33 to Hit + 5 Attack delay +7
210 Enforced Long Double Axe; Sharp steel double sided axe on a long stick. Damage 16 - 43 to Hit + 5 Attack delay +7
211 Long Double Axe of the Giants; Sharp steel double sided axe on a long stick. One can feel some magic aura from it. Damage 14 - 37 Strength +4 to Hit + 5 Attack delay +7
212 Long Double Axe of the Will; Sharp steel double sided axe on a long stick. Damage 15 - 40 Strength +1 Agility +2 Endurance +3 to Hit + 5 Attack delay +7
213 Long Double Axe of Rats; Sharp steel double sided axe on a long stick. Damage 13 - 39 Endurance -3 Strength -3 Agility -3 Magic +2 to Hit + 5 Attack delay +7
214 Long Double Axe of Wisdom; Sharp steel double sided axe on a long stick. Damage 15 - 40 Magic +3 Mana +450 to Hit + 5 Attack delay +7
215 Long Double Axe of Protection; Sharp steel double sided axe on a long stick. Damage 15 - 40 Endurance +3 Armor +3 to Hit + 5 Attack delay +7
216 Long Double Axe of Force; Sharp steel double sided axe on a long stick. Damage 16 - 42 Strength +2 Agility +2 to Hit + 5 Attack delay +7
217 Rusted Dark Sword; Long, rusted two handed sword. Still a very dangerous weapon. Damage 27 - 56 to Hit + 10 Attack delay +4
218 Enforced Dark Sword; A legend. Sword above the swords. Long, twohanded masterpiece. Damage 42 - 90 to Hit + 10 Attack delay +4
219 Enforced Dark Sword of Giant's Strength; This sword is a legend. It has a very strong magic aura. Damage 42 - 90 Strength +5 to Hit + 10 Attack delay +4
220 Dark Sword of the Wind; Long, two handed sword. Very dangerous weapon has a strong magic aura. Damage 35 - 70 Agility +4 to Hit + 25 Attack delay +3
221 Dark Sword of Fortitude; Long, two handed sword. Legendary weapon with strong magic aura. Damage 35 - 70 Endurance +4 Armor +4 to Hit + 10 Attack delay +4
222 Dark Sword of Ancient Magic; Long, two handed sword. Very dangerous weapon. Damage 35 - 70 Magic +6 Mana +750 to Hit + 10 Attack delay +4
223 Pincers; Just a tool, but might be useful to open locked chests.
224 Old Warhammer; Heavy hammer that will smash anything on your way. Damage 42 - 57 to Hit -10 Attack delay +8
225 Poor War Hammer; Heavy hammer that will smash anything on your way. Damage 38 - 54 to Hit - 10 Attack delay +8
226 Warhammer of Power; Heavy hammer that will smash anything on your way. Damage 50 - 65 Strength +4 to Hit - 10 Attack delay +8
227 Warhammer of Spirits; Heavy hammer that will smash anything on your way. Damage 50 - 65 Magic +4 Agility +3 to Hit - 10 Attack delay +8
228 Warhammer of the Lost Souls; Cursed heavy hammer. Damage 45 - 65 Magic -4 Mana -500 to Hit - 11 Attack delay +10
229 Warhammer of Rats; Cursed heavy hammer. Damage 42 - 65 Strength -3 Endurance -1 to Hit - 10 Attack delay +7
230 Old War Mace; Old war mace. Damage 21 - 52 to Hit + 15 Attack delay +6
231 Poor War Mace; Long, spiked mace. Scary weapon. Damage 15 - 51 to Hit + 15 Attack delay +6
232 Fine War Mace; Fine long, spiked mace. Scary weapon. Damage 27 - 65 to Hit + 15 Attack delay +6
233 War Mace of the Golem's Strength; Long, spiked mace. Scary weapon. Damage 25 - 60 Strength +3 to Hit + 15 Attack delay +6
234 War Mace of Angels; Long, spiked mace. Scary weapon. Damage 25 - 60 Agility +4 to Hit + 15 Attack delay +6
235 War Mace of Giant's Strength; Long, spiked mace. Scary weapon. Damage 25 - 60 Strength +5 to Hit + 15 Attack delay +6
236 Blessed War Mace; Long, spiked mace. Scary weapon. Damage 25 - 60 Strength +2 Endurance +2 Agility +2 to Hit + 15 Attack delay +6
237 War Mace of Wisdom; Long, spiked mace. Scary weapon. Damage 27 - 57 Magic +4 Mana +550 to Hit + 15 Attack delay +6
238 Damaged Skull Axe; Skull axe. Damage 27 - 57 to Hit + 10 Attack delay +5
239 Old Skull Axe; Skull axe. Damage 31 - 60 to Hit + 10 Attack delay +5
240 Skull Axe of the Wizards; Skull axe. Damage 35 - 65 Magic +3 Mana +650 to Hit + 10 Attack delay +5
241 Skull Axe of Warmages; Skull axe. Damage 35 - 65 Strength +3 Magic +3 Mana +40 to Hit + 10 Attack delay +5
242 Skull Axe of Power; Skull axe. Damage 35 - 65 Strength +4 to Hit + 10 Attack delay +5
243 Skull Axe of Protection; Skull axe. Damage 35 - 65 Endurance +3 Agility +2 to Hit + 10 Attack delay +5
244 Damaged Spartan Sword; Light, one handed sword. Fast and dangerous. Damage 20 - 33 to Hit + 20 Attack delay +2
245 Poor Spartan Sword; Light, one handed sword. Fast and dangerous. Damage 16 - 25 to Hit + 20 Attack delay +2
246 Spartan of Speed; Light, one handed sword. Fast and dangerous. Damage 20 - 33 Agility +2 to Hit + 20 Attack delay +2
247 Spartan of Force; Light, one handed sword. Fast and dangerous. Damage 22 - 35 Strength +3 to Hit + 20 Attack delay +2
248 Spartan of Protection; Light, one handed sword. Fast and dangerous. Damage 18 - 31 Endurance +2 Armor +3 to Hit + 20 Attack delay +2
249 Spartan of Knowledge; Light, one handed sword. Fast and dangerous. Damage 20 - 33 Magic +3 to Hit + 20 Attack delay +2
250 Old Khopesh; Old, bur fast, sharp and dangerous. Damage 21 - 35 to Hit + 25 Attack delay +3
251 Furious Khopesh; Fast, sharp and dangerous. Damage 25 - 38 Agility +3 Endurance +2 to Hit + 25 Attack delay +3
252 Khopesh of Speed; Fast, sharp and dangerous. Damage 25 - 38 Agility +2 to Hit + 25 Attack delay +2
253 Khopesh of Strength; Fast, sharp and dangerous. Damage 25 - 38 Strength +3 to Hit + 25 Attack delay +3
254 Khopesh of Force; Fast, sharp and dangerous. Damage 25 - 38 Strength +1 Endurance +2 to Hit + 25 Attack delay +3
255 Khopesh of Mana; Fast, sharp and dangerous. Damage 25 - 38 Mana +250 to Hit + 25 Attack delay +3
256 Khopesh of Magic; Fast, sharp and dangerous. Damage 25 - 38 Magic +3 Mana +355 to Hit + 25 Attack delay +3
257 Old Knight's Shield; Huge, steel decorative shield. Beautiful piece of art and solid protection. Armor + 21
258 Damaged Knight's Shield; Huge decorative shield, but slightly damaged. Armor + 16
259 Blessed Knight's Shield; Huge, steel decorative shield. Beautiful piece of art and solid protection. Can fel some magic aura. Armor + 23 Endurance +3
260 Cursed Knight's Shield; Huge, steel decorative shield. Beautiful piece of art and solid protection. Some negative magic aura. Armor + 21 Magic -4
261 Forgotten Shield; Huge, steel decorative shield. Beautiful piece of art and solid protection. Armor + 17 Agility +1 Magic -1
262 Knight's Shield of Force; Huge, steel decorative shield. Beautiful piece of art and solid protection. Armor + 22 Strength +2 Agility +2
263 Knight's Shield of Joy; Huge, steel decorative shield. Beautiful piece of art and solid protection with a very strong magic aura. Armor + 26 Strength +3 Agility +2 Endurance +3
264 Knight's Shield of Mages; Huge, steel decorative shield. Beautiful piece of art and solid protection. Armor + 23 Magic +3 Mana +350
265 Spiked Wooden Shield; Wooden shield with attached spikes causing extra damage. Armor +8 Extra damage 3 - 7
266 Poor Wooden Spiked Shield; Wooden shield with attached spikes causing extra damage. Armor +4 Extra damage 2 - 5
267 Damaged Spiked Shield; Wooden shield with attached spikes causing extra damage. Armor +9 Extra damage 4 - 9
268 Old Spiked Shield; Old wooden shield with attached spikes causing extra damage. Armor +6 Extra damage 1 - 6
269 Spiked Wooden Shield of Force; Wooden shield with attached spikes causing extra damage. Medium magic aura. Armor +7 Extra damage 2 - 8 Strength +2
270 Spiked Wooden Shield of Speed; Wooden shield with attached spikes causing extra damage. Medium magic aura. Armor +7 Extra damage 2 - 8 Agility +2
271 Spiked Wooden Shield of Magic; Wooden shield with attached spikes causing extra damage. Medium magic aura. Armor +7 Extra damage 2 - 8 Magic +2
272 Spiked Wooden Shield of Protection; Wooden shield with attached spikes causing extra damage. Medium magic aura. Armor +7 Extra damage 2 - 8 Endurance +2
273 Spiked Wooden Shield of Mana; Wooden shield with attached spikes causing extra damage. Medium magic aura. Armor +7 Extra damage 2 - 8 Mana +250
274 Spiked Shield; Solid shield with attached spikes causing extra damage. Armor +11 Extra damage 4 - 11
275 Poor Spiked Shield; Solid shield with attached spikes causing extra damage. Armor +7 Extra damage 2 - 8
276 Enforced Spiked Shield; Solid shield with attached spikes causing extra damage. Armor +12 Extra damage 3 - 12
277 Spiked Shield of Force; Solid shield with attached spikes causing extra damage. Armor +11 Extra damage 4 - 11 Strength +2
278 Spiked Shield of the Wind; Solid shield with attached spikes causing extra damage. Armor +11 Extra damage 4 - 11 Agility +2
279 Spiked Shield of Mages; Solid shield with attached spikes causing extra damage. Armor +11 Extra damage 4 - 11 Magic +2 Mana +350
280 Spiked Shield of Fortitude; Solid shield with attached spikes causing extra damage. Armor +11 Extra damage 4 - 11 Endurance +2
281 Spiked Shield of Mana; Solid shield with attached spikes causing extra damage. Armor +10 Extra damage 3 - 10 Mana +450
282 Iron Spiked Shield; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14
283 Damaged Iron Spiked Shield; Damaged iron round shield with attached spikes causing extra damage. Armor +10 Extra damage 3 - 12
284 Enforced Iron Spiked Shield; Enforced iron round shield with attached spikes causing extra damage. Armor +15 Extra damage 7 - 15
285 Iron Spiked Shield of Strength; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Strength +2
286 Iron Spiked Shield of the Wizards; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Magic +3 Mana +450
287 Iron Spiked Shield of Speed; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Agility +2
288 Iron Spiked Shield of the Wind; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Agility +3
289 Iron Spiked Shield of Fortitude; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Endurance +2
290 Iron Spiked Shield of Power; Iron round shield with attached spikes causing extra damage. Armor +14 Extra damage 5 - 14 Strength +2 Endurance +2
291 Enforced Iron Shield; Solid iron shield. Armor +12
292 Old Enforced Iron Shield; Old but solid iron shield. Armor +10
293 Enforced Iron Shield of Magic; Solid iron shield. Armor +12 Magic +2
294 Enforced Iron Shield of Strength; Solid iron shield. Armor +12 Strength +3
295 Iron Shield of Agility; Solid iron shield. Armor +12 Agility +2
296 Enforced Iron Shield of Protection; Solid iron shield. Armor +12 Endurance +2
297 Enforced Iron Shield of the Mages; Solid iron shield. Armor +12 Magic +2 Mana +350
298 Enforced Iron Shield of Mana; Solid iron shield. Armor +12 Mana +650
299 Dark Iron Shield; Dark iron shield. Armor +17
300 Old Dark Iron Shield; Old dark iron shield. Armor +13
301 Dark Iron Shield of Wisdom; Dark iron shield with some magic aura. Armor +17 Magic +3 Mana +250
302 Dark Iron Shield of Force; Dark iron shield. Armor +17 Strength +2 Endurance +3
303 Dark Iron Shield of Strength; Dark iron shield. Armor +16 Strength +3
304 Dark Iron Shield of Agility; Dark iron shield. Armor +16 Agility +3
305 Dark Iron Shield of Endurance; Dark iron shield. Armor +16 Endurance +2
306 Blessed Dark Iron Shield; Dark iron shield. Armor +16 Strength +3 Endurance +2 Agility +1 Magic +2
307 Dark Steel Shield; Dark steel shield. Nice piece of armor and a scary look. Armor +21
308 Damaged Dark Steel Shield; Old dark steel shield. Once a nice piece of armor and a scary look. Still quite useful. Armor 18
309 Dark Steel Shield of Dragons; Dark steel shield. A masterpiece with strong magic aura. Armor +21 Strength +5 Endurance +5
310 Dark Steel Shield of Force; Dark steel shield. A masterpiece with strong magic aura. Armor +20 Strength +2 Agility +1
311 Dark Steel Shield of Strength; Dark steel shield. A masterpiece with some magic aura. Armor +21 Strength +2
312 Dark Steel Shield of Strength; Dark steel shield. A masterpiece with some magic aura. Armor +21 Strength +1
313 Dark Steel Shield of Angels; Dark steel shield. A masterpiece with some magic aura. Armor +21 Endurance +5 Agility +5
314 Dark Steel Shield of Agility; Dark steel shield. A masterpiece with some magic aura. Armor +21 Agility +3
315 Dark Steel Shield of Endurance; Dark steel shield. A masterpiece with some magic aura. Armor +21 Endurance +3
316 Dark Steel Shield of Mana; Dark steel shield. A masterpiece with some magic aura. Armor +21 Mana +500
317 Dark Steel Shield of Magic; Dark steel shield. A masterpiece with some magic aura. Armor +21 Magic +2
318 Dark Steel Shield of Wizards; Dark steel shield. A masterpiece with some magic aura. Armor +21 Magic +3 Mana +600
319 Dark Steel Shield of Battlemage; Dark steel shield. A masterpiece with some magic aura. Armor +21 Strength +3 Magic +2 Mana +500
320 Dark Kite SHield; Dark, mystic shield. Masterpiece of armor. Armor +28
321 Old Dark Kite Shield; Dark, mystic shield. Masterpiece of armor. Armor +26
322 Poor Dark Kite Shield; Dark, mystic shield. Masterpiece of armor. Armor +23
323 Dark Kite Shield of Strength; Dark, mystic shield. Masterpiece of armor. Armor +28 Strength +3
324 Dark Kite Shield of Agility; Dark, mystic shield. Masterpiece of armor. Armor +28 Agility +3
325 Dark Kite Shield of Endurane; Dark, mystic shield. Masterpiece of armor. Armor +28 Endurance +3
326 Dark Kite Shield of Magic; Dark, mystic shield. Masterpiece of armor. Armor +28 Magic +3
327 Dark Kite Shield of Mana; Dark, mystic shield. Masterpiece of armor. Armor +28 Mana +650
328 Dark Kite Shield of Mages; Dark, mystic shield. Masterpiece of armor. Armor +28 Magic +2 Mana +450
329 Dark Kite Shield of Wizards; Dark, mystic shield. Masterpiece of armor. Armor +28 Magic +3 Mana +750
330 Dark Kite Shield of Angels; Dark, mystic shield. Masterpiece of armor. Armor +28 Agility +5 Endurance +4
331 Dark Kite Shield of Dragons; Dark, mystic shield. Masterpiece of armor. Strong magic aura. Armor +27 Strength +5 Endurance +5
332 Dark Kite Shield of Battlemages; Dark, mystic shield. Masterpiece of armor. Strong magic aura. Armor +28 Strength +4 Magic + 4 Mana +800
333 Enforced Dark Kite Shield; Dark, great mystic shield. Masterpiece of armor. Armor +33
334 Old Enforced Dark Kite Shield; Dark, great mystic shield. Masterpiece of armor. Armor +30
335 Enforced Kite Shield of Strength; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Strength +2
336 Enforced Dark Kite Shield of Agility; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Agility +3
337 Enforced Dark Kite Shield of Fortitude; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Endurance +4
338 Enforced Dark Kite Shield of Power; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Strength +4
339 Enforced Dark Kite Shield of Dragons; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +33 Strength +5 Endurane +5
340 Enforced Dark Kite Shield of Angels; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Agility +5 Endurance +5
341 Enorced Dark Kite Shield of Magic; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Magic +3
342 Enforced Dark Kite Shield of Mana; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +33 Mana +750
343 Enforced Dark Kite Shield of Wizards; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +33 Magic +4 Mana +600
344 Enforced Dark Kite Shield of Battlemages; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Strength +4 Magic +4 Mana +800
345 Enforced Dark Kite Shield of Agility; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Agility +2
346 Enforced Dark Kite Shield of Endurance; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Endurance +1
347 Enforced Dark Kite Shield of Strength; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +34 Strength +1
348 Enforced Dark Kite Shield of Golem's Strength; Dark, great mystic shield. Masterpiece of armor. Strong magic aura. Armor +32 Strength +4
349 Old Chain Helmet; Steel and chainmail helmet. Good head protection. Armor + 8
350 Poor Chain Helmet; Poor quality steel and chainmail helmet. Solid head protection Armor + 7
351 Chain Helmet of Strength; Steel and chainmail helmet. Good head protection. Armor + 9 Strength +1
352 Chain Helmet of Speed; Steel and chainmail helmet. Good head protection. Armor + 9 Agility +2
353 Old Chain Helmet of Magic; Steel and chainmail helmet. Good head protection. Armor + 7 Magic + 1
354 Chain Helmet of Fortitude; Steel and chainmail helmet. Good head protection. Armor + 11 Endurance +3
355 Chain Helmet of the Mages; Steel and chainmail helmet. Good head protection. Armor + 9 Magic +2 Mana +450
356 Chain Helmet of Angels; Steel and chainmail helmet. Good head protection. Armor + 10 Agility +5 Endurance +4
357 Chain Helmet of Dragons; Steel and chainmail helmet. Good head protection. Very strong magic aura. Armor + 11 Strength +5 Endurance +4
358 Old Bronze Helmet; Opened bronze helmet. Armor 17
359 Bronze Helmet of Strength; Opened bronze helmet. Armor 20 Strength +3
360 Bronze Helmet of Speed; Opened bronze helmet. Armor 19 Agility +3
361 Cursed Bronze Helmet; Opened bronze helmet. Armor 20 Strength -4
362 Bronze Helmet of Dragons; Opened bronze helmet. Armor 20 Strength +4 Endurance +4
363 Bronze Helmet of Angels; Opened bronze helmet. Armor 19 Agility +4 Endurance +5
364 Bronze Helmet of Magic; Opened bronze helmet. Armor 20 Magic +2
365 Bronze Helmet of Sorcerers; Opened bronze helmet. Armor 19 Magic +3 Mana +450
366 Bronze Helmet of Speed; Opened bronze helmet. Armor 20 Agility +3
367 Bronze Helmet of Battlemages; Opened bronze helmet. Armor 21 Strength +3 Magic +3 Mana +550
368 Old Skeleton Shield; Old,with beautiful decorations. Armor 15
369 Skeleton Shield of Mana; Old,with beautiful decorations. Armor 18 Mana +350
370 Skeleton Shield of Magic; Old,with beautiful decorations. Armor 17 Magic +2
371 Skeleton Shield of Necromancers; Old,with beautiful decorations. Armor 18 Magic +4 Mana +750 Strength +2
372 Skeleton Shield of Battlemages; Old,with beautiful decorations. Armor 17 Magic +2 Strength +2
373 Skeleton Shield of Force; Old,with beautiful decorations. Armor 18 Strength +3
374 Skeleton Shield of Agility; Old,with beautiful decorations. Armor 16 Agility +2
375 Skeleton Shield of Speed; Old,with beautiful decorations. Armor 17 Agility +3
376 Old Chain Armor; Old armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 22
377 Poor Chain Armor; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 19
378 Chain Mail Armor of Agility; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 25 Agility +2
379 Chain Mail Armor of Strength; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 24 Strength +2
380 Chain Mail Armor of Endurance; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 23 Endurance +2
381 Chain Mail of Magic; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 25 Magic +2
382 Chain Mail Armor of Battlemages; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 25 Magic +2 Strength +2
383 Chainmail Armor of Mana; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 25 Mana +500
384 Chainmail Armor of Protection; Armor made of small metal rings linked together. Reasonably light and giving good protection. Armor 27 Endurance +3
385 Old Steel Boots; Solid legs protection. Armor 18
386 Poor Steel Boots; Solid legs protection. Armor 16
387 Steel Boots of Strength; Solid legs protection. Armor 21 Strength +2
388 Steel Boots of Endurance; Solid legs protection. Armor 21 Endurance +1
389 Steel Boots of Fortitude; Solid legs protection. Armor 22 Endurance +4
390 Steel Boots of Magic; Solid legs protection. Armor 20 Magic +2
391 Steel Boots of Mana; Solid legs protection. Armor 21 Mana +650
392 Steel Boots of Wisdom; Solid legs protection. Armor 21 Magic +3 Mana +500
393 Steel Boots of Angels; Solid legs protection. Armor 20 Agility +4 Endurance +5
394 Steel Boots of Dragons; Solid legs protection. Armor 20 Strength +4 Endurance +4
395 Steel Boots of Golem's Strength; Solid legs protection. Armor 22 Strength +4
396 Old Dark Steel Gloves; Solid hands protection Armor 15
397 Poor Dark Steel Gloves; Solid hands protection Armor 14
398 Dark Steel Gauntlets of Strength; Solid hands protection Armor 16 Strength +1
399 Dark Steel Gauntlets of Force; Solid hands protection Armor 17 Strength +3
400 Dark Steel Gauntlets of Magic; Solid hands protection Armor 16 Magic +2
401 Dark Steel Gauntlets of Endurance; Solid hands protection Armor 16 Endurance +2
402 Dark Steel Gauntlets of Sorcerers; Solid hands protection Armor 17 Magic +3 Mana +400
403 Dark Steel Gauntlets of Battlemages; Solid hands protection Armor 18 Magic +3 Strength +2
404 Dark Steel Gauntlets of Angels; Solid hands protection Armor 17 Agility +4 Endurance +5
405 Dark Steel Gauntlets of Dragons; Solid hands protection Armor 18 Strength +4 Endurance +5
406 Big Spoon; Just a spoon, hardly usable in my situation.
407 Old book; An old book. Don't know what it's about, hardly readable.
408 Book of Strength; Old book with strong magic aura. Read to increase your skills. Strength +1
409 Book of Magic; Old book with some magic aura. Read to increase your skills. Magic +1
410 Book of Agility; Old book with some magic aura. Read to increase your skills. Agility +1
411 Book of Endurance; Old book with some magic aura. Read to increase your skills. Endurance +1
413 Mug; Old empty mug. Not very usable.
413 Old Plate; Old, metal plate.
414 Old Horned Helmet; Head protection plus scary look. Armor 19
415 Horned Helmet of Strength; Head protection plus scary look. Armor 22 Strength +2
416 Horned Helmet of Health; Head protection plus scary look. Armor 22 Health +450
417 Horned Helmet of Power; Head protection plus scary look. Armor 21 Strength +3
418 Horned Helmet of Magic; Head protection plus scary look. Armor 22 Magic +2
419 Horned Helmet of Speed; Head protection plus scary look. Armor 21 Agility +3
420 Horned Helmet of Mages; Head protection plus scary look. Armor 22 Magic +3 Mana +450
421 Horned Helmet of Mana; Head protection plus scary look. Armor 21 Mana +550
422 Horned Helmet of Endurance; Head protection plus scary look. Armor 21 Endurance +2
423 Horned Helmet of Dragons; Head protection plus scary look. Armor 23 Strength +4 Endurance +5
424 Horned Helmet of Angels; Head protection plus scary look. Armor 21 Agility +5 Endurance +4
425 Old Shord Sword; Basic weapon. Damage 6 - 13 to Hit + 15 Attack delay +1
426 Poor Short Sword; Basic weapon. Damage 4 - 12 to Hit + 15 Attack delay +1
427 Short Sword of Health; Basic weapon. Damage 8 - 17 Health +150 to Hit + 15 Attack delay +1
428 Short Sword of Strength; Basic weapon. Damage 8 - 17 Strength +1 to Hit + 15 Attack delay +1
429 Short Sword of Agility; Basic weapon. Damage 8 - 17 Agility +1 to Hit + 15 Attack delay +1
430 Short Sword of Magic; Basic weapon. Damage 8 - 17 Magic +1 to Hit + 15 Attack delay +1
431 Short Sword of Battlemages; Basic weapon. Damage 6 - 15 Strength +1 Magic +1 Mana +200 to Hit + 15 Attack delay +1
432 Short Sword of Speed; Basic weapon. Damage 8 - 17 Agility +3 to Hit + 15 Attack delay +1
433 Old Great Sword; Long two handed sword. A bit rusty, but still dangerous. Damage 20 - 34 to Hit + 15 Attack delay +3
434 Poor Great Sword; Long two handed sword. A bit rusty, but still dangerous. Damage 18 - 37 to Hit + 15 Attack delay +3
435 Long Sword of Strength; Long two handed sword. A bit rusty, but still dangerous. Damage 21 - 36 Strength +2 to Hit + 15 Attack delay +3
436 Great Sword of Health; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Health +250 to Hit + 15 Attack delay +3
437 Great Sword of Magic; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Magic +2 to Hit + 15 Attack delay +3
438 Great Sword of Mages; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Magic +3 Mana +450 to Hit + 15 Attack delay +3
439 Great Sword of Endurance; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Endurance +2 to Hit + 15 Attack delay +3
440 Great Sword of Health; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 health +350 to Hit + 15 Attack delay +3
441 Great Sword of Power; Long two handed sword. A bit rusty, but still dangerous. Damage 18 - 37 Strength +3 to Hit + 15 Attack delay +3
442 Great Sword of Protection; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Endurance +2 Health +450 to Hit + 15 Attack delay +3
443 Great Sword of Wizards; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Magic +2 Mana +425 to Hit + 15 Attack delay +3
444 Great Sword of Battlemages; Long two handed sword. A bit rusty, but still dangerous. Damage 22 - 37 Strength +3 Magic +2 to Hit + 15 Attack delay +3
445 Old Great Helmet; Full helmet, covering whole head. Armor 23
446 Poor Great Helmet; Full helmet, covering whole head. Armor 21
447 Great Helmet of Magic; Full helmet, covering whole head. Armor 27 Magic +2
448 Great Helmet of Mana; Full helmet, covering whole head. Armor 25 Mana +500
449 Great Helmet of Power; Full helmet, covering whole head. Armor 26 Strength +2
450 Great Helmet of Speed; Full helmet, covering whole head. Armor 26 Agility +3
451 Great Helmet of Dragons; Full helmet, covering whole head. Armor 27 Strength +5 Endurance +5
452 Great Helmet of Angels; Full helmet, covering whole head. Armor 27 Agility +4 Endurance +4 Health +800
453 Great Helmet of Health; Full helmet, covering whole head. Armor 27 Health +700
454 Old Breastplate Armor; Plate armor in great shape, with nice engravings. Very good protection. Armor 45
455 Poor Breastplate Armor; Plate armor in great shape, with nice engravings. Very good protection. Armor 41
456 Fine Breastplate Armor; Plate armor in great shape, with nice engravings. Very good protection. Armor 59
457 Breastplate Armor of Dragons; Plate armor in great shape, with nice engravings. Very good protection. Armor 55 Strength +4 Endurance +4 Health +60
458 Breastplate Armor of Angels; Plate armor in great shape, with nice engravings. Very good protection. Armor 55 Agility +4 Endurance +5 Health +650
459 Blessed Breastplate Armor; Plate armor in great shape, with nice engravings. Very good protection. Armor 55 Agility +2 Strength +2 Magic +2 Endurance +1
460 Breastplate Armor of Magic; Plate armor in great shape, with nice engravings. Very good protection. Armor 53 Magic +2
461 Breastplate Armor of Health; Plate armor in great shape, with nice engravings. Very good protection. Armor 54 Health +850
462 Breastplate Armor of Power; Plate armor in great shape, with nice engravings. Very good protection. Armor 55 Strength +3
463 Breastplate Armor of Battlemages; Plate armor in great shape, with nice engravings. Very good protection. Armor 56 Strength +3 Magic +3 Mana +50
464 Breastplate of Golem's Strength; Plate armor in great shape, with nice engravings. Very good protection. Armor 52 Strength +4
465 Breastplate of Mana; Plate armor in great shape, with nice engravings. Very good protection. Armor 55 Mana +1000
466 Old Morion Helmet; Good head protection. Armor + 11
467 Elite Morion Helmet; Good head protection. Armor + 19
468 Blessed Miron Helmet; Good head protection. Armor + 17 Strength +2 Endurance +2 Agility +1
469 Morion Helmet of Strength; Good head protection. Armor + 17 Strength +2
470 Morion Helmet of Power; Good head protection. Armor + 17 Strength +3
471 Morion Helmet of Agility; Good head protection. Armor + 17 Agility +1
472 Morion Helmet of Speed; Good head protection. Armor + 17 Agility +3
473 Old Pot Helmet; Old full helmet. Armor 18
474 Elite Pot Helmet; Full helmet. Armor 23
475 Pot Helmet of Magic; Full helmet. Armor 21 Magic +2
476 Pot Helmet of Strength; Full helmet. Armor 21 Strength +2
477 Pot Helmet of Power; Full helmet. Armor 20 Strength +3
478 Pot Helmet of Force; Full helmet. Armor 21 Strength +2 Agility +3
479 Pot Helmet of Mana; Full helmet. Armor 21 Mana +500
480 Pot Helmet of Agility; Full helmet. Armor 20 Agility +2
481 Pot Helmet of Speed; Full helmet. Armor 21 Agility +3
482 Pot Helmet of Endurance; Full helmet. Armor 20 Endurance +2
483 Pot Helmet of Dragons; Full helmet. Armor 21 Strength +5 Endurance +4
484 Pot Helmet of Angels; Full helmet. Armor 22 Endurance +4 Agility +5
485 Pot Helmet of Battlemages; Full helmet. Armor 21 Magic +2 Strength +1
486 Pot Helmet of Mages; Full helmet. Armor 19 magic +2 Mana +45
487 Poor Plate Gauntlets; Steel plate gauntlets, solid hands protection. Armor 11
488 Old Plate Gauntlets; Steel plate gauntlets, solid hands protection. Armor 12
489 Plate Gauntlets of Magic; Steel plate gauntlets, solid hands protection. Armor 13 Magic +2
490 Plate Gauntlets of Mages; Steel plate gauntlets, solid hands protection. Armor 13 Magic +2 Mana +35
491 Plate Gauntlets of Mana; Steel plate gauntlets, solid hands protection. Armor 14 Mana +650
492 Plate Gauntlets of Strength; Steel plate gauntlets, solid hands protection. Armor 14 Strength +2
493 Plate Gauntlets of Power; Steel plate gauntlets, solid hands protection. Armor 14 Strength +3
494 Plate Gauntlets of Agility; Steel plate gauntlets, solid hands protection. Armor 12 Agility +1
495 Plate Gauntlets of Speed; Steel plate gauntlets, solid hands protection. Armor 14 Agility +3
496 Cursed Plate Gauntlets; Steel plate gauntlets, solid hands protection. Armor 14 Strength -2 Agility -1 Magic +2

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sanitka
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Re: Dungeon Legends 2

Post by sanitka »

Item list 497-700
ID Name; Description
497 Old Bascinet Helmet; Open-faced helmet with a visor. Suports head and face protection. Armor 16
498 Bascinet Helmet of Magic; Open-faced helmet with a visor. Suports head and face protection. Armor 18 Magic +2
499 Bascinet Helmet of Power; Open-faced helmet with a visor. Suports head and face protection. Armor 19 Strength +3
500 Bascinet Helmet of Speed; Open-faced helmet with a visor. Suports head and face protection. Armor 17 Agility +2
501 Bascinet Helmet of Wisdom; Open-faced helmet with a visor. Suports head and face protection. Armor 19 Magic +3
502 Bascinet Helmet of Golem's Strength; Open-faced helmet with a visor. Suports head and face protection. Armor 19 Strength +4
503 Bascinet Helmet of Fortitude; Open-faced helmet with a visor. Suports head and face protection. Armor 18 Endurance +3 Agility +2
504 Old Burgonet Helmet; Opened steel helmet Armor 10
505 Burgonet Helmet of Wizards; Opened steel helmet Armor 12 Magic +4 Mana +750
506 Burgonet Helmet of Power; Opened steel helmet Armor 13 Strength +3
507 Burgonet Helmet of Agility; Opened steel helmet Armor 12 Agility +2
508 Burgonet Helmet of Mana; Opened steel helmet Armor 11 Mana +450
509 Burgonet Helmet of Life; Opened steel helmet Armor 11 Health +300
510 Burgonet Helmet of Protection; Opened steel helmet Armor 13 Endurance +2 Health +350
511 Enforced Gauntlets of Strength; Steel and leather gantlets Armor +11 Strength +2
512 Enforced Gauntlets of Magic; Steel and leather gantlets Armor +11 Magic +2
513 Enforced Gauntlets of Speed; Steel and leather gantlets Armor +12 Agility +3
514 Blessed Enforced Gauntlets; Steel and leather gantlets Armor +11 Magic +2 Health +300 Strength +1
515 Enforced Gautnlets of Protection; 0
516 Old Steel Gauntlets; Steel gauntlets with nice decorations Armor + 13
517 Steel Gauntlets of Health; Steel gauntlets with nice decorations Armor + 16 Health +650
518 Steel Gauntlets of Strength; Steel gauntlets with nice decorations Armor + 15 Strenght +2
519 Steel Gauntlets of Power; Steel gauntlets with nice decorations Armor + 16 Strength +3
520 Steel Gauntlets of Mana; Steel gauntlets with nice decorations Armor + 16 Mana +700
521 Steel Gauntlets of Magic; Steel gauntlets with nice decorations Armor + 16 Magic +2
522 Steel Gauntlets of Mages; Steel gauntlets with nice decorations Armor + 16 Magic +3 Mana +450
523 Steel Gauntlets of Wizards; Steel gauntlets with nice decorations Armor + 16 Magic +4 Mana +650
524 Steen Gauntlets of Fortitude; Steel gauntlets with nice decorations Armor + 17 Health +400 Endurance +3
525 Steel Gauntlets of Dragons; Steel gauntlets with nice decorations Armor + 16 Strength +5 Endurance +4
526 Steel Gauntlets of Snakes; Steel gauntlets with nice decorations Armor + 16 Agility +5 Health +500
527 Steel Gauntlets of Angels; Steel gauntlets with nice decorations Armor + 16 Agility +4 Endurance +5
528 Poor Leather Gauntlets; Good hands potection Armor +2
529 Old Leather Gloves; Good hands potection Armor +3
530 Leather Gloves of Speed; Good hands potection Armor +5 Agility +3
531 Leather Gauntlets of Strength; Good hands potection Armor +5 Strength +2
532 Leather Gloves of Endurance; Good hands potection Armor +5 Endurance +2
533 Leather Gauntlets of Magic; Good hands potection Armor +5 Magic +2
534 Leather Gloves of Agility; Good hands potection Armor +5 Agility +1
535 Leather Gloves of Mages; Good hands potection Armor +5 Magic +2 Mana +250
536 Leather Gloves of Wisdom; Good hands potection Armor +5 Magic +3 Mana +350 Health +250
537 Leather Helmet of Life; Light, leather helmet. Basic head protection Armor 5 Health +250
538 Leather Helmet of Magc; Light, leather helmet. Basic head protection Armor 5 Magic +2
539 Leather Helmet of Speed; Light, leather helmet. Basic head protection Armor 5 Agility +3
540 Leather Helmet of Strength; Light, leather helmet. Basic head protection Armor 5 Strength +2
541 Leather Helmet of Force; Light, leather helmet. Basic head protection Armor 5 Strength +3
542 Leather Helmet of Fortitude; Light, leather helmet. Basic head protection Armor 5 Endurance +2 Health +250
543 Leather Boots of Speed; Basic legs protection Armor +5 Agility +3
544 Leather Boots of Strength; Basic legs protection Armor +5 Strength +2
545 Leather Boots of Force; Basic legs protection Armor +5 Strength +3
546 Leather Boots of Magic; Basic legs protection Armor +5 Magic +2
547 Leather Boots of Wisdom; Basic legs protection Armor +5 Magic +3
548 Leather Boots of Life; Basic legs protection Armor +5 Health +250
549 Leather Boots of Fortutude; Basic legs protection Armor +5 Endurance +2 Agility +1 Health +150
550 Leather Boots of Endurance;
551 Blessed Leather Boots; Basic legs protection Armor +5 Magic +1 Agility +1 Strength +1
552 Enforced Leather Boots of Magic; Hardened leather boots. Average legs protection. Armor +9 Magic +2
553 Enforced Leather Boots of Mana; Hardened leather boots. Average legs protection. Armor +9 Mana +450
554 Enforced Leather Boots of Force; Hardened leather boots. Average legs protection. Armor +9 Strength +2
555 Enforced Leather Boots of Health; Hardened leather boots. Average legs protection. Armor +9 Health +500
556 Enforced Leather Boots of Speed; Hardened leather boots. Average legs protection. Armor +9 Agility +3
557 Enforced Leather Boots of Force; Hardened leather boots. Average legs protection. Armor +9 Strength +3
558 Enforced Leather Boots of Mages; Hardened leather boots. Average legs protection. Armor +9 Magic +2 Mana +250
559 Leather Pants of Speed; Leather pants, average bottom protection. Armor + 12 Agility +3
560 Leather Pants of Strength; Leather pants, average bottom protection. Armor + 11 Strength +1
561 Leather Pants of Force; Leather pants, average bottom protection. Armor + 12 Strength +3
562 Leather Pants of Magic; Leather pants, average bottom protection. Armor + 12 Magic +2
563 Leather Pants of Wisdom; Leather pants, average bottom protection. Armor + 12 Magic +3
564 Leather Pants of Endurance; Leather pants, average bottom protection. Armor + 12 Endurance +2
565 Leather Pants of Fortitude; Leather pants, average bottom protection. Armor + 12 Endurance +3
566 Leather Pants of Health; Leather pants, average bottom protection. Armor + 12 Health +350
567 Leather Pants of Mana; Leather pants, average bottom protection. Armor + 12 Mana +150
568 Blessed Leather Pants; Leather pants, average bottom protection. Armor + 12 Health +300 Mana +300 Strength +3
569 Enforced Leather Pants of Strength; Hardened leather pants. Above average bottom protection. Armor +15 Strength +2
570 Enforced Leather Pants of Health; Hardened leather pants. Above average bottom protection. Armor +15 Health +350
571 Enforced Leather Pants of Magic; Hardened leather pants. Above average bottom protection. Armor +15 Magic +2
572 Enforced Leather Pants of Agility; Hardened leather pants. Above average bottom protection. Armor +15 Agility +2
573 Enforced Leather Pants of Speed; Hardened leather pants. Above average bottom protection. Armor +15 Agility +3
574 Enforced Leather Pants of Mana; Hardened leather pants. Above average bottom protection. Armor +15 Mana +450
575 Enforced Leather Pants of Wisdom; Hardened leather pants. Above average bottom protection. Armor +15 Magic +3
576 Leather Armor of Magic; Hardened leather pants. Above average bottom protection. Armor +15 Magic +2
577 Leather Armor of Mana; Hardened leather pants. Above average bottom protection. Armor +15 Mana +300
578 Leather Armor of Wisdom; Hardened leather pants. Above average bottom protection. Armor +15 Magic +3
579 Leather Armor of Force; Hardened leather pants. Above average bottom protection. Armor +15 Strength +3
580 Leather Armor of Endurance; Hardened leather armor. Above average bottom protection. Armor +15 Endurance +1
581 Leather Armor of Life; Hardened leather armor. Above average bottom protection. Armor +15 Health +500
582 Blessed Leather Armor of Mages; Hardened leather pants. Above average bottom protection. Armor +16 Magic +2 Mana +150 Health +150
583 Leather Armor of Infinity; Hardened leather pants. Above average bottom protection. Armor +15 Health +100 Mana +150
584 Chainmail Armor of Strength; Good quality chainmail armor. Armor +24 Strength +2
585 Chainmail Armor of Force; Good quality chainmail armor. Armor +23 Strength +3
586 Chainmail Armor of Magic; Good quality chainmail armor. Armor +24 Magic +1
587 Chainmail Armor of Speed; Good quality chainmail armor. Armor +24 Agility +3
588 Chainmail Armor of Wisdom; Good quality chainmail armor. Armor +24 Magic +3
589 Chainmail Armor of Agility; Good quality chainmail armor. Armor +24 Strength +2 Agility +2
590 Chainmail Armor of Endurance; Good quality chainmail armor. Armor +24 Endurance +1
591 Chainmail Armor of Mages; Good quality chainmail armor. Armor +24 Magic +2 Mana +550
592 Chainmail Armor of Infinity; Good quality chainmail armor. Armor +25 Health +150 Strength +4
593 Chainmail Armor of Health; Good quality chainmail armor. Armor +23 Health +750
594 Chainmail Armor of Mana; Good quality chainmail armor. Armor +24 Mana +800
595 Illyrium Helmet of Strength; Solid steel opened helmet. Good quality Armor +14 Strength +1
596 Illyrium Helmet of Force; Solid steel opened helmet. Good quality Armor +14 Strength +4
597 Illyrium Helmet of Magic; Solid steel opened helmet. Good quality Armor +14 Magic +2
598 Illyrium Helmet of Wisdom; Solid steel opened helmet. Good quality Armor +14 Magic +3
599 Illyrium Helmet of Mages; Solid steel opened helmet. Good quality Armor +14 Magic +2 Mana +550
600 Illyrium Helmet of Endurance; Solid steel opened helmet. Good quality Armor +14 Endurance +2
601 Illyrium Helmet of Health; Solid steel opened helmet. Good quality Armor +13 health +500
602 Illyrium Helmet of Protection; Solid steel opened helmet. Good quality Armor +14 Endurance +3 Health +375
603 Sallet Helmet of Strength; Opened, steel helmet. Good quality. Armor +11 Strength +2
604 Sallet Helmet of Force; Opened, steel helmet. Good quality. Armor +11 Strength +3
605 Sallet Helmet of Magic; Opened, steel helmet. Good quality. Armor +11 Magic +2
606 Sallet Helmet of Wisdom; Opened, steel helmet. Good quality. Armor +11 Magic +3
607 Sallet Helmet of Agility; Opened, steel helmet. Good quality. Armor +11 Agility +2
608 Sallet Helmet of Speed; Opened, steel helmet. Good quality. Armor +11 Agility +3
609 Sallet Helmet of Endurance; Opened, steel helmet. Good quality. Armor +11 Endurance +1
610 Sallet Helme of Magic; Opened, steel helmet. Good quality. Armor +11 Magic +2
611 Sallet Helmet of Wisdom; Opened, steel helmet. Good quality. Armor +11 Magic +3
612 Sallet Helmet of Mages; Opened, steel helmet. Good quality. Armor +11 Magic +2 Mana +350
613 Sallet Helmet of Mana; Opened, steel helmet. Good quality. Armor +11 Mana +350
614 Sallet Helmet of Health; Opened, steel helmet. Good quality. Armor +11 Health +500
615 Sallet Helmet of Life; Opened, steel helmet. Good quality. Armor +11 Health +750
616 Sapphire Ring; Nice, gold ring.
617 Sapphire Ring of Magic; Nice, gold ring. Magic +2
618 Ring of Strength; Nice, gold ring. Strength +2
619 Ring of Mana; Nice, gold ring. Mana +250
620 Ring of Agility; Nice, gold ring. Agility +1
621 Ring of Speed; Nice, gold ring. Agility +3
622 Ring of Force; Nice, gold ring. Strength +3
623 Ring of Mages; Nice, gold ring. Magic +2 Mana +325
624 Ring of Health; Nice, gold ring. Health +350
625 Ring of Life; Nice, gold ring. Health +450
626 Ring of Endurance; Nice, gold ring. Endurance +2
627 Ring of Fortitude; Nice, gold ring. Endurance +3
628 Ring of Protection;
629 Ring of Infinity; Nice, gold ring. Health +325
630 Necklace of Mana;
631 Necklace of Magic;
632 Blue Necklace; Beautiful, old necklace on a thong.
633 Necklace of Health; Beautiful, old necklace on a thong. Health +350
634 Necklace of Life; Beautiful, old necklace on a thong. Health +800
635 Necklace of Mages; Beautiful, old necklace on a thong. Magic +3 Mana +450
636 Necklace of Battlemages; Beautiful, old necklace on a thong. Strength +2 Magic +3
637 Necklace of Strength; Beautiful, old necklace on a thong. Strength +2
638 Necklace of Power; Beautiful, old necklace on a thong. Strength +3
639 Necklace of Agilit; Beautiful, old necklace on a thong. Agility +1
640 Necklace of Speed; Beautiful, old necklace on a thong. Agility +3
641 Necklace of Endurance; Beautiful, old necklace on a thong. Endurance +2
642 Necklace of Fortitude; Beautiful, old necklace on a thong. Endurance +3 Health +350
643 Necklace of Infinity; Beautiful, old necklace on a thong. Health +250 Mana +320
644 Necklace of Giant's Strength; Beautiful, old necklace on a thong. Strength +4
645 Blessed Necklace; Beautiful, old necklace on a thong. Magic +3 Agility +2 Strength +2 Endurance +1
646 Red Necklace; Beautiful, old necklace on a thong.
647 Green Necklace; Beautiful, old necklace on a thong.
648 Key Blue; Key is necessery to open locks.
649 Key Red; Key is necessery to open locks
650 Key Gold; Key is necessery to open locks
651 Silver Key; Key is necessery to open locks
652 Ruby Gem Key; Fine piece of jewellery that as well might be used as a key.
653 Emerald Gem Key; Fine piece of jewellery that as well might be used as a key.
654 Sapphire Gem Key; Fine piece of jewellery that as well might be used as a key.
655 Amethyst Gem Key; Fine piece of jewellery that as well might be used as a key.
656 Key; Key made of pure gold
657 Scorpion Claws; Claws of Giant Scorpion. It is what Rat King wanted for the Watchers Eye.
658 Watchers Eye; The Watchers Eye - it is no use for me, but I should return it to the owner.
659 Golden crown; Well, I am not sure if it's golden and is a bit old, but looks nice. I haveno idea what it does here and it is of no use for me, but it might be valuable for somebody.
660 Torch old; Torch, I need it to light my way
661 Forgotten Goblin sword; Small sword used by goblins. Damage 10 - 17 to Hit + 25 Attack delay +1
662 Book of Energy Bolt;
663 Bool of Fireball;
664 Book of Fire Ring;
665 Book of Fire Explosion;
666 Book of Heal; Read this book to learn heal spell.
667 Book of Shield; Read this book to learn magic shield spell.
668 Book of Light; Read this book to learn magic light spell.
669 Book of Icewall; Read this book to learn icewall spell.
670 Book of Drain; Read this book to learn energy drain spell.
671 Book of Enchant Weapon; Read this book to learn enchant weapon spell.
672 Book of Lightning; Read this book to learn lightning spell.
673 Book of Freeze; Read this book to learn freeze spell.
674 Old bone; An old, damaged bone. Can be used as a weapon. Damage 2 - 7 to Hit + 18 Attack delay +1
675 Damaged bone; An old bone of some poor guy that finished his life in this dungeon. I shoud pray for him and use it as a weapon. An old, damaged bone. Can be used as a weapon. Damage 1 - 5 to Hit + 20 Attack delay +1
676 Fine bone; Looks like a fresh bone. Can be used as a weapon. Damage 5 - 13 to Hit + 15 Attack delay +2
677 Ratking's short sword; It used to bo a fine weapon once, now a bit rusted, but still good enough to fight these creatures. I think I can feel a bit of weak magic from it. I feel a bit stronger with it in my hand. Damage 9 - 18 Strength +1 to Hit + 15 Attack delay +1
678 Spirit Of Light; Light, just light, but seems to be alive. It looks small and fragile but somehow survived here around these monsters. But how did it get here?
679 Damaged Leather Armor; An old leather upper body protection. Looks damaged, but still better than nothing. Armor +6
680 Damaged Leather Gloves; Old and a bit damaged, but still usefull leather gloves. Armor +2
681 Old Damaged Leather Armor; An old and damaged leather upper body protection. Armor +4
682 Damaged Poor Leather Armor; Poor quality and damaged leather upper body protection. Armor +3
683 Old Poor Leather Armor; An old and damaged leather upper body protection. Armor +5
684 Bone of Mana; An old, damaged bone with a bit of magic aura. Can be used as a weapon. Damage 3 - 11 to Hit + 15 Attack delay +2 Mana + 150
685 Bone of Greater Mana; An old, damaged bone with magic aura. Can be used as a weapon. Damage 3 - 11 to Hit + 15 Attack delay +2 Mana + 250
686 Poor Bone of Mana; An old, damaged bone with a bit of magic aura. Can be used as a weapon. Damage 2 - 7 to Hit + 18 Attack delay +2 Mana + 50
687 Enforced Small Shield; Small, enforced shield. Should grant some protecton. Armor +4
688 Poor Damaged Shield; Small, damaged shield. Hardly usable. Armor +1
689 Dragonblood Crystals; Crystals from blood of ancient dragons.
690 Scroll; Mysterious scroll, looks like there is something written on it.
691 Scroll; Mysterious scroll, looks like there is something written on it.
692 Scroll; Mysterious scroll, looks like there is something written on it.
693 Scroll; Mysterious scroll, looks like there is something written on it.
694 Scroll; Mysterious scroll, looks like there is something written on it.
695 Scroll; Mysterious scroll, looks like there is something written on it.
696 Scroll; Mysterious scroll, looks like there is something written on it.
697 Scroll; Mysterious scroll, looks like there is something written on it.
698 Scroll; Mysterious scroll, looks like there is something written on it.
699 Scroll; Mysterious scroll, looks like there is something written on it.
700 Goblin sword; Small sword used by goblins. Damage 10 - 17 to Hit + 25 Attack delay +1

Joshuan
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Re: Dungeon Legends 2

Post by Joshuan »

Thank you sanitka.

I am a big Dungeon Crawler fan myself.

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