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Age of Mythology and The Titans

Posted: Thu May 25, 2017 8:46 pm
by STN
Hi guys,

Made by Recifense

Back to 2002 and 2003. Here is my contribution for "Age of Mythology" Version 1.10 and "Age of Mythology The Titans" Version 1.03. Each table contains a script with the following features:

- Health;
- Unlimited Resources;

Each table also contains:

- Enable/Disable Health;
- Enable/Disable Unlimited Resources; (*)
- Player´s Power 1; (**)
- Player´s Power 1 Quantity; (**)
- Player´s Power 2; (**)
- Player´s Power 2 Quantity; (**)
- Player´s Power 3; (**)
- Player´s Power 3 Quantity; (**)
- Player´s Power 4; (**)
- Player´s Power 4 Quantity; (**)

(*) Sometimes you have to start colecting the resources for this feature take effect.
(**) The powers are listed in the order they appear on the screen. Only change the valid ones. If you have one power, then only 1s are valid, if you have 2 powers, then 1s and 2s are valid, and so on. You can change the power to the one you like best and increase its quantity. See the list below.

Note: All the features are enabled by default. For disabling any of them just change its value to 0.

It is for CE 5.6

Note: The script now uses the new CE command assert and will not load if it is incompatible with the running game version.

Here are some power IDs:

Code:

POWERS:
========================================
For AoM and the Titans:

2Ah (042) = LIGHTING STORM (RAYS)
2Bh (043) = LOCUST SWARM (ATTACK FARM)
2Ch (044) = TORNADO (ATTACK)
39h (057) = FROST (ATTACK ENEMY)
3Dh (061) = METEOR (ATTACK BUILDINGS)
54h (084) = DWARVEN MINE (PRODUCTION)
81h (129) = ANCESTOR (UNDEATH)
85h (133) = UNDER WORLD PASSAGE
86h (134) = RESTORATION (HEALTH)
92h (146) = GREAT HUNT (PRODUCTION)
93h (147) = CEASE FIRE
98h (152) = UNDERMINE (ATTACK BUILDING)
9Ch (156) = RAIN (FAST GATHERING)
ACh (172) = FIMBULWINTER (ATTACK TOWN)
AFh (175) = BRONZE (PROTECTION)
D4h (212) = PROSPERITY (FAST GOLD PRODUCTION)
D7h (215) = ECLIPSE (DAY INTO NIGHT)
DDh (221) = VISION (REVEAL MAP FOR A WHILE)
DEh (222) = BOLT (RAY)
DFh (223) = SPY
E0h (224) = FLAMING WEAPONS (ATTACK)
E3h (227) = PLAGUE OF SERPENTS (SNAKES)
E4h (228) = LURE (Animal Attrack)
E5h (229) = HEALING SPRING (HEALTH)
E6h (230) = CURSE (CHANGE INTO PIGS)
E7h (231) = SENTINEL (DEFEND)
E8h (232) = SHIFTING SAND (MOVE TROOP)
E9h (233) = CITADEL (DEFEND)
EAh (234) = WALKING WOODS (ATTACK)
EBh (235) = RAGNAROK (CHANGING)
ECh (236) = NIDHOGG (DRAGON ATTACK)
EDh (237) = PLENTY (RESOURCES)
F0h (240) = EARTH QUAKE (ATTACK)
F9h (249) = FOREST FIRE (ATTACK)
FAh (250) = PESTILENCE (NO PRODUCTION)
======================================
Only for The Titans:

0196 (406) = DECONSTRUCTION (ATTACK BUILDING)
0197 (407) = CARNIVORA (ATTACK)
0198 (408) = TRAITOR (Convert enemy to your side)
0199 (409) = CHAOS (ATTACK)
019e (414) = SHOCKWAVE (ATTACK UNITS)
01a2 (418) = GAIA´S FOREST (CREAT FOREST)
01a3 (419) = TARTARIAN GATE (ATTACK ALL)
01af (431) = VORTEX (TRANSPORT TROOP)
01b2 (434) = DECONSTRUCTION WONDER (ATTACK)
01b4 (436) = HESPERIDES (ATTACK)
01b6 (438) = SPIDER´S LAIR (ATTACK)
01b7 (439) = VALOR (Covert unit to hero)
01bA (442) = IMPLODE (ATTACK)
01E5 (485) = SEED OF GAIA (QUEST)

======================================


The script used in this table can be found at:

Table for steam release can be found at:


Cheers!

Age of Mythology and The Titans

Posted: Sun May 20, 2018 9:18 am
by tivrkoker
Here is modified listing of AOM and TITANS POWERS with some extended from first to last only for original AOM.



P.S. TY VM for the tables enjoying it at full....