Page 1 of 1
Amnesia The Dark Descent
Posted: Thu May 25, 2017 8:11 pm
by STN
Here is my CT for the original version of Amnesia: The Dark Descent.
Made by metalguitarist312
Just a straightforward Cheat Table. Options included are;
Oil Refils
Tinderboxes
Oil Level
Health
Sanity
I will add other things as i come across them in the game. These seemed like the most important to start with.
Enjoy Smile
*Edit* Updated to now include Laudanum
Amnesia: The Dark Descent Cheat Table v1.1
Re: Amnesia The Dark Descent
Posted: Thu Nov 02, 2017 11:34 am
by ShadowPlayer32
I cant seem to tick it. I double clicked the cheats. and the X doesnt appear on the buttons.
Re: Amnesia The Dark Descent
Posted: Thu Nov 22, 2018 9:52 pm
by Traslogan
I imagine it's due to the new Hard-Mode update of 2018, but this cheat-table no longer seems to work at all, even in normal mode. Is it possible to get an update for the new mode? It's been out a month-plus and it doesn't seem like any new hotfixes or anything are coming out now.
Re: Amnesia The Dark Descent
Posted: Sat Jan 05, 2019 7:02 pm
by Nithroel
Hey, I just started learning cheat engine recently so the scripts are not fancy, but it gets the job done.
EDIT: For Aesthetic
*Made for Version: 1.4 (Hard Mode Update)*
*CHEATS*
- Infinite Health -> (Any Dmg to Daniel resets Health to 100%)
- Infinite Sanity -> (Any Sanity Loss will reset Sanity to 100%)
- Infinite Lantern ->(Any Oil in Lantern loss will reset to 100%)
- Infinite Tinderboxes -> ([All-In-One] On Use or Pickup will set to 99)
- Infinite Laudanum -> ([All-In-One] On use or Pickup will set to 99)
*DATA VALUES*
- Movement Values -> (All States of Movement)
*NOTE*
I
strongly advise you not to edit JumpHeight or any of the other multipliers past 3+.
Every change you make to those values is a exponential increase, if a value goes to high you'll run into issues of clipping through the map and fall through.
Any suggestions for what I should do next or feedback would be appreciated.
*THANKS*
Special thanks to
aanpsx for helping me combine the cheats into [All-In-Ones]
Thanks guys for this awesome community.
Re: Amnesia The Dark Descent
Posted: Tue Jan 08, 2019 6:26 pm
by Nithroel
If anyone has better experience in combining Infinite Sanity & No Sanity Loss on Spooky Triggers codes hmu
Re: Amnesia The Dark Descent
Posted: Tue Jan 08, 2019 10:14 pm
by aanpsx
Nithroel wrote: ↑Tue Jan 08, 2019 6:26 pm
If anyone has better experience in combining Infinite Sanity & No Sanity Loss on Spooky Triggers codes hmu
hi...
try this:
Code: Select all
[ENABLE]
alloc(InfSanity,$1000)
alloc(NoSanityLoss,$1000)
alloc(SanityOnCompletion,$1000)
label(Return_1)
label(Return_2)
label(Return_3)
///======================
InfSanity:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_1
"Amnesia.exe"+FD534:
jmp InfSanity
nop
Return_1:
///======================
NoSanityLoss:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_2
"Amnesia.exe"+FF8A0:
jmp NoSanityLoss
nop
Return_2:
///======================
SanityOnCompletion:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_3
"Amnesia.exe"+FD140:
jmp SanityOnCompletion
nop
Return_3:
///======================
[DISABLE]
dealloc(InfSanity)
dealloc(NoSanityLoss)
dealloc(SanityOnCompletion)
"Amnesia.exe"+FD534:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
"Amnesia.exe"+FF8A0:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
"Amnesia.exe"+FD140:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
Re: Amnesia The Dark Descent
Posted: Wed Jan 09, 2019 4:58 pm
by Nithroel
aanpsx wrote: ↑Tue Jan 08, 2019 10:14 pm
Nithroel wrote: ↑Tue Jan 08, 2019 6:26 pm
If anyone has better experience in combining Infinite Sanity & No Sanity Loss on Spooky Triggers codes hmu
hi...
try this:
Code: Select all
[ENABLE]
alloc(InfSanity,$1000)
alloc(NoSanityLoss,$1000)
alloc(SanityOnCompletion,$1000)
label(Return_1)
label(Return_2)
label(Return_3)
///======================
InfSanity:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_1
"Amnesia.exe"+FD534:
jmp InfSanity
nop
Return_1:
///======================
NoSanityLoss:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_2
"Amnesia.exe"+FF8A0:
jmp NoSanityLoss
nop
Return_2:
///======================
SanityOnCompletion:
fst st(0)
mov dword ptr [esi+00000088], (float)100.0
jmp Return_3
"Amnesia.exe"+FD140:
jmp SanityOnCompletion
nop
Return_3:
///======================
[DISABLE]
dealloc(InfSanity)
dealloc(NoSanityLoss)
dealloc(SanityOnCompletion)
"Amnesia.exe"+FD534:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
"Amnesia.exe"+FF8A0:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
"Amnesia.exe"+FD140:
fst dword ptr [esi+00000088] //Alt: db D9 96 88 00 00 00
Thank you for your help @aanpsx. I cleaned up all the cheats into [All-In-Ones] and made it appear nicer and less clunky.
Re: Amnesia The Dark Descent
Posted: Wed Jan 09, 2019 9:16 pm
by aanpsx
Nithroel wrote: ↑Wed Jan 09, 2019 4:58 pm
Thank you for your help @aanpsx. I cleaned up all the cheats into [All-In-Ones] and made it appear nicer and less clunky.
it would be better if you clean the
"Structures" from
Memory view --> Tools --> Dissect data / structures..
because the more you make structures, the bigger the file size of your table will be
(You can clear structures from "Structure options> Delete structure")
Re: Amnesia The Dark Descent
Posted: Sun Dec 29, 2019 7:56 am
by Marc
Took the liberty to remove the dissect-data structures.
And added two AoB-Scripts to
a) prevent decrease on Tinderboxes
b) prevent changes on the amount of oil in the lamp
since the current scripts crashed my game. (Steam-Version)
have fun,
Marc
Re: Amnesia The Dark Descent
Posted: Thu Nov 25, 2021 2:27 am
by Andra
hi it doesnt work
Re: Amnesia The Dark Descent
Posted: Mon Jun 06, 2022 7:46 am
by krul
Can monsters kill you when you have lights and sanity all the time ?