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StarCrawlers (2017-08-07)

Posted: Wed May 24, 2017 11:46 am
by Shinkansen
Simple table for StarCrawlers, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1003
1. Tested game version V1.0.2 64-bit. May work on other versions.

2. Game_static Stats.
"Credits Set to Max?" sets Credits to massive.
"Inventory Slots Set to Massive?" sets Inventory Slots to massive.

Allows the following to be modfied.
- "Game_static Stats -> _instance -> _playerInfo -> Progression -> StoryFlags -> Slot X with CURR_EON_CUBE". Eon Cubes.


V1002
1. PlayerInfo.
Allows the following to be modfied.
- "PlayerInfo Stats -> Progression -> StoryFlags -> Slot X with CURR_EON_CUBE". Eon Cubes.

2. InventoryItem.
"Stat Changes Set to Massive?" fixed for negative Health and excessive Shield Icons.

3. UICharacter.
Allows the following to be modfied.
- "PlayerCharacter -> __currentXp". XP.

4. Faction.
Allows modifying Factions not in Wire Terminal.
"Reputation Set to Max?" sets Reputation to max.
"Favor Set to Massive?" sets Favor to massive.


V1001
1. PlayerInfo.
"Credits Set to Max?" sets Credits to massive.
"Inventory Slots Set to Massive?" sets Inventory Slots to massive.

2. InventoryItem.
"Stat Changes Set to Massive?" sets Stat Changes to massive.

3. UI_FactionInterface.
"Reputation Set to Max?" sets Reputation to max.
"Favor Set to Massive?" sets Favor to massive.


V1000
1. Tested game version V1.0 64-bit. May work on other versions.

2. UICharacter.
Allows the following to be modfied.
- "Abilities -> _unspentPoints". Ability Points.
- isImmortal. Godmode?

Re: StarCrawlers (2017-05-24)

Posted: Wed May 24, 2017 11:11 pm
by Lord Blade
Table seems to work great for editing stats. Got a bunch of godlike crawlers now. :)
Didn't change the "is immortal" thing, I just found their base dodge and hit chances, and boosts those. 100 Hit/Dodge gives them 100% base hit/dodge. 1 point of Crit Chance gives them a 100% base crit.


Any chance of getting something to edit your standing with the different factions?

Re: StarCrawlers (2017-05-25)

Posted: Thu May 25, 2017 11:21 am
by kain33
thanks @shinkansen! you are the best! :)

Re: StarCrawlers (2017-05-25)

Posted: Thu May 25, 2017 11:31 am
by kain33
in the UIcharacter says "to activate view character," what does that mean?

Re: StarCrawlers (2017-05-25)

Posted: Thu May 25, 2017 3:33 pm
by Lord Blade
kain33 wrote:
Thu May 25, 2017 11:31 am
in the UIcharacter says "to activate view character," what does that mean?
Just pop open the character status screen before trying to activate it the first time.

Re: StarCrawlers (2017-05-25)

Posted: Fri May 26, 2017 3:34 am
by alantic
hi,
in the codes

"UICharacter_basepointer" and "PlayerInfo_basepointer" is the SAME?
where is the "player hp_max"? (NOT UICharacter hp_max) how i scan it

thanks

Re: StarCrawlers (2017-05-26)

Posted: Mon May 29, 2017 7:23 pm
by Acleacius
Thanks for your work on this great table! :)

Would you consider adding a option to Remove Faction, i.e. down to 0? The reason being, (with only a minor spoiler) there are several factions who won't even give you the gear you earned by doing favors, if you still have good faction with a different faction. Possibly even Neutral, so we might need a '0' option and -50 option.

Basically I've got 100+ faction and 10+ favors, with one group and the guy is spitting and cursing me because I still have good faction with someone else. He hangs up on me refusing to give me my gear, lmao.

Thanks

Edit: Basically we've got the UFP, Accord and Anarchists. So maybe if we could '0' or -50 those without having to do each individual faction, could work. After testing, it looks like 0 will work.

Re: StarCrawlers (2017-05-26)

Posted: Tue May 30, 2017 5:50 pm
by Acleacius
Opps, apologizes I didn't understand version 1002 was capable of doing all I listed and more!

Thanks again for all your work!

Re: StarCrawlers (2017-05-26)

Posted: Wed May 31, 2017 1:44 am
by Passer556
Thanks for the work, but after the 5/29 hotfix I can't get the UICharacter to work anymore, the scan script simply won't activate, also while Faction scan script works, all the stat shows ??, UI_Factioninterface works fine though.

Re: StarCrawlers (2017-05-26)

Posted: Fri Jun 02, 2017 9:02 am
by Martell
Let me second this. The dev is taking a break post-release too, so can get a good 3 weeks of play in before the game updates again.

Also, has anyone had any luck creating a class specific Autocraft drop item using the InventoryItem script? I literally have half a dozen Smuggler Tote Bags and nothing else atm.

Re: StarCrawlers (2017-05-26)

Posted: Sun Jun 04, 2017 4:37 am
by Lord Blade
Yeah, can't activate the character stuff. Item cheats seemt o work fine.

Re: StarCrawlers (2017-05-26)

Posted: Tue Jul 18, 2017 7:07 pm
by X95-Crimson Kai
Anything for v1.0.1(2017-06-16) yet?

Re: StarCrawlers (2017-08-07)

Posted: Sun Nov 26, 2017 9:34 pm
by Gvaz
anything for 1.0.3a yet?

Re: StarCrawlers (2017-08-07)

Posted: Fri Dec 01, 2017 12:32 pm
by Csimbi
I just got started with this game, looks pretty good so far and promising.
Here are a few AOB scripts.
I decided to keep them separate so you can enable them one by one as needed.

- Ability Point Calc grants you a min. number of points while assigning abilities. You must have spent at least one point in this game instance (required to enable the script).
- Credits Combo grants you a min. number of credits while spending. You must have purchased and you must have upgraded at least one item in this game instance (required to enable the script).
- Health Calc grants god mode and one hit kill (if you can damage health, not shield). You must have taken at least one point of health damage (not shield!) in this game instance (required to enable the script).
- Reputation Patcher grants you a min. number of reputation points and/or favours when you click the "Hang up" button while holding CTRL (it's done this way because the code seems to be used for different purposes and we want to avoid unintended patching). You must have hung up at least one call in this game instance (required to enable the script).

Good luck!

Props to TechnoJacker

Edit
I just finished the game... Seems these hacks make it way too easy :D

Re: StarCrawlers (2017-08-07)

Posted: Fri Dec 01, 2017 3:36 pm
by kanggg
Thank you, Csimbi!